mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-16 22:00:05 -04:00
dfa8efa97b
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/**
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* f_op_scene.cpp
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* Scene Process Framework
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*/
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#include "f_op/f_op_scene.h"
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#include "f_pc/f_pc_manager.h"
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static int fopScn_Draw(scene_class* i_this) {
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return fpcNd_DrawMethod((nodedraw_method_class*)i_this->submethod, i_this);
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}
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static int fopScn_Execute(scene_class* i_this) {
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return fpcMtd_Execute(i_this->submethod, i_this);
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}
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static int fopScn_IsDelete(void* i_this) {
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return fpcMtd_IsDelete(static_cast<scene_class*>(i_this)->submethod, i_this);
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}
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static int fopScn_Delete(void* i_this) {
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scene_class* scene = (scene_class*)i_this;
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int ret = fpcMtd_Delete(scene->submethod, scene);
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if (ret == 1) {
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fopScnTg_QueueTo(&scene->scene_tag);
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}
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return ret;
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}
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static int fopScn_Create(void* i_this) {
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scene_class* scene = (scene_class*)i_this;
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if (fpcM_IsFirstCreating(i_this)) {
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scene_process_profile_definition* profile = (scene_process_profile_definition*)fpcM_GetProfile(i_this);
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scene->submethod = profile->submethod;
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fopScnTg_Init(&scene->scene_tag, i_this);
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fopScnTg_ToQueue(&scene->scene_tag);
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u32* append = (u32*)fpcM_GetAppend(i_this);
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if (append != NULL) {
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scene->base.base.parameters = *append;
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}
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}
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return fpcMtd_Create(scene->submethod, i_this);
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}
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leafdraw_method_class g_fopScn_Method = {
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(process_method_func)fopScn_Create,
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(process_method_func)fopScn_Delete,
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(process_method_func)fopScn_Execute,
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(process_method_func)fopScn_IsDelete,
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(process_method_func)fopScn_Draw
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};
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