mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-25 15:05:06 -04:00
849 lines
34 KiB
C++
849 lines
34 KiB
C++
#include "fmt/format.h"
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#include "imgui.h"
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#include "aurora/gfx.h"
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#include "ImGuiConsole.hpp"
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#include "ImGuiSaveEditor.hpp"
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#include "d/d_com_inf_game.h"
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#include "d/d_item_data.h"
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#include <map>
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namespace dusk {
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enum ItemType {
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ITEMTYPE_DEFAULT_e,
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ITEMTYPE_EQUIP_e,
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};
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struct itemInfo {
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std::string m_name;
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u8 m_type = ITEMTYPE_DEFAULT_e;
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};
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std::map<int, itemInfo> itemMap = {
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{ dItemNo_HEART_e, {"Heart"} },
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{ dItemNo_GREEN_RUPEE_e, {"Green Rupee"} },
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{ dItemNo_BLUE_RUPEE_e, {"Blue Rupee"} },
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{ dItemNo_YELLOW_RUPEE_e, {"Yellow Rupee"} },
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{ dItemNo_RED_RUPEE_e, {"Red Rupee"} },
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{ dItemNo_PURPLE_RUPEE_e, {"Purple Rupee"} },
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{ dItemNo_ORANGE_RUPEE_e, {"Orange Rupee"} },
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{ dItemNo_SILVER_RUPEE_e, {"Silver Rupee"} },
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{ dItemNo_S_MAGIC_e, {"Small Magic"} },
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{ dItemNo_L_MAGIC_e, {"Large Magic"} },
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{ dItemNo_BOMB_5_e, {"Bombs (5)"} },
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{ dItemNo_BOMB_10_e, {"Bombs (10)"} },
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{ dItemNo_BOMB_20_e, {"Bombs (20)"} },
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{ dItemNo_BOMB_30_e, {"Bombs (30)"} },
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{ dItemNo_ARROW_10_e, {"Arrows (10)"} },
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{ dItemNo_ARROW_20_e, {"Arrows (20)"} },
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{ dItemNo_ARROW_30_e, {"Arrows (30)"} },
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{ dItemNo_ARROW_1_e, {"Arrows (1)"} },
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{ dItemNo_PACHINKO_SHOT_e, {"Pumpkin Seeds"} },
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{ dItemNo_NOENTRY_19_e, {"Reserved"} },
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{ dItemNo_NOENTRY_20_e, {"Reserved"} },
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{ dItemNo_NOENTRY_21_e, {"Reserved"} },
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{ dItemNo_WATER_BOMB_5_e, {"Water Bombs (5)"} },
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{ dItemNo_WATER_BOMB_10_e, {"Water Bombs (10)"} },
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{ dItemNo_WATER_BOMB_20_e, {"Water Bombs (20)"} },
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{ dItemNo_WATER_BOMB_30_e, {"Water Bombs (30)"} },
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{ dItemNo_BOMB_INSECT_5_e, {"Bomblings (5)"} },
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{ dItemNo_BOMB_INSECT_10_e, {"Bomblings (10)"} },
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{ dItemNo_BOMB_INSECT_20_e, {"Bomblings (20)"} },
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{ dItemNo_BOMB_INSECT_30_e, {"Bomblings (30)"} },
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{ dItemNo_RECOVERY_FAILY_e, {"Fairy"} },
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{ dItemNo_TRIPLE_HEART_e, {"Triple Hearts"} },
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{ dItemNo_SMALL_KEY_e, {"Small Key"} },
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{ dItemNo_KAKERA_HEART_e, {"Piece of Heart"} },
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{ dItemNo_UTAWA_HEART_e, {"Heart Container"} },
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{ dItemNo_MAP_e, {"Dungeon Map"} },
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{ dItemNo_COMPUS_e, {"Compass"} },
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{ dItemNo_DUNGEON_EXIT_e, {"Ooccoo Sr. (First Time)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_BOSS_KEY_e, {"Boss Key"} },
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{ dItemNo_DUNGEON_BACK_e, {"Ooccoo Jr.", ITEMTYPE_EQUIP_e} },
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{ dItemNo_SWORD_e, {"Ordon Sword"} },
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{ dItemNo_MASTER_SWORD_e, {"Master Sword"} },
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{ dItemNo_WOOD_SHIELD_e, {"Wooden Shield"} },
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{ dItemNo_SHIELD_e, {"Ordon Shield"} },
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{ dItemNo_HYLIA_SHIELD_e, {"Hylian Shield"} },
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{ dItemNo_TKS_LETTER_e, {"Ooccoo's Note", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WEAR_CASUAL_e, {"Ordon Clothes"} },
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{ dItemNo_WEAR_KOKIRI_e, {"Hero's Clothes"} },
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{ dItemNo_ARMOR_e, {"Magic Armor"} },
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{ dItemNo_WEAR_ZORA_e, {"Zora Armor"} },
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{ dItemNo_MAGIC_LV1_e, {"Magic Level 1"} },
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{ dItemNo_DUNGEON_EXIT_2_e, {"Ooccoo Sr.", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WALLET_LV1_e, {"Wallet"} },
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{ dItemNo_WALLET_LV2_e, {"Big Wallet"} },
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{ dItemNo_WALLET_LV3_e, {"Giant Wallet"} },
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{ dItemNo_NOENTRY_55_e, {"Reserved"} },
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{ dItemNo_NOENTRY_56_e, {"Reserved"} },
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{ dItemNo_NOENTRY_57_e, {"Reserved"} },
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{ dItemNo_NOENTRY_58_e, {"Reserved"} },
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{ dItemNo_NOENTRY_59_e, {"Reserved"} },
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{ dItemNo_NOENTRY_60_e, {"Reserved"} },
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{ dItemNo_ZORAS_JEWEL_e, {"Coral Earring", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HAWK_EYE_e, {"Hawkeye", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WOOD_STICK_e, {"Wooden Sword"} },
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{ dItemNo_BOOMERANG_e, {"Gale Boomerang", ITEMTYPE_EQUIP_e} },
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{ dItemNo_SPINNER_e, {"Spinner", ITEMTYPE_EQUIP_e} },
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{ dItemNo_IRONBALL_e, {"Ball and Chain", ITEMTYPE_EQUIP_e} },
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{ dItemNo_BOW_e, {"Hero's Bow", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HOOKSHOT_e, {"Clawshot", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HVY_BOOTS_e, {"Iron Boots", ITEMTYPE_EQUIP_e} },
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{ dItemNo_COPY_ROD_e, {"Dominion Rod", ITEMTYPE_EQUIP_e} },
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{ dItemNo_W_HOOKSHOT_e, {"Double Clawshots", ITEMTYPE_EQUIP_e} },
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{ dItemNo_KANTERA_e, {"Lantern", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LIGHT_SWORD_e, {"Light Sword"} },
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{ dItemNo_FISHING_ROD_1_e, {"Fishing Rod", ITEMTYPE_EQUIP_e} },
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{ dItemNo_PACHINKO_e, {"Slingshot", ITEMTYPE_EQUIP_e} },
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{ dItemNo_COPY_ROD_2_e, {"Dominion Rod (Uncharged)"} },
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{ dItemNo_NOENTRY_77_e, {"Reserved"} },
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{ dItemNo_NOENTRY_78_e, {"Reserved"} },
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{ dItemNo_BOMB_BAG_LV2_e, {"Giant Bomb Bag"} },
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{ dItemNo_BOMB_BAG_LV1_e, {"Empty Bomb Bag", ITEMTYPE_EQUIP_e} },
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{ dItemNo_BOMB_IN_BAG_e, {"Bomb Bag"} },
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{ dItemNo_NOENTRY_82_e, {"Reserved"} },
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{ dItemNo_LIGHT_ARROW_e, {"Light Arrow"} },
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{ dItemNo_ARROW_LV1_e, {"Quiver"} },
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{ dItemNo_ARROW_LV2_e, {"Big Quiver"} },
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{ dItemNo_ARROW_LV3_e, {"Giant Quiver"} },
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{ dItemNo_NOENTRY_87_e, {"Reserved"} },
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{ dItemNo_LURE_ROD_e, {"Fishing Rod (Lure)"} },
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{ dItemNo_BOMB_ARROW_e, {"Bomb Arrow"} },
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{ dItemNo_HAWK_ARROW_e, {"Hawk Arrow"} },
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{ dItemNo_BEE_ROD_e, {"Fishing Rod (Bee Larva)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_JEWEL_ROD_e, {"Fishing Rod (Earring)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WORM_ROD_e, {"Fishing Rod (Worm)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_JEWEL_BEE_ROD_e, {"Fishing Rod (Earring + Bee Larva)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_JEWEL_WORM_ROD_e, {"Fishing Rod (Earring + Worm)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_EMPTY_BOTTLE_e, {"Empty Bottle", ITEMTYPE_EQUIP_e} },
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{ dItemNo_RED_BOTTLE_e, {"Red Potion", ITEMTYPE_EQUIP_e} },
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{ dItemNo_GREEN_BOTTLE_e, {"Green Potion", ITEMTYPE_EQUIP_e} },
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{ dItemNo_BLUE_BOTTLE_e, {"Blue Potion", ITEMTYPE_EQUIP_e} },
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{ dItemNo_MILK_BOTTLE_e, {"Milk Bottle", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HALF_MILK_BOTTLE_e, {"Half Milk Bottle", ITEMTYPE_EQUIP_e} },
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{ dItemNo_OIL_BOTTLE_e, {"Lantern Oil", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WATER_BOTTLE_e, {"Water Bottle", ITEMTYPE_EQUIP_e} },
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{ dItemNo_OIL_BOTTLE_2_e, {"Lantern Oil (Scooped)"} },
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{ dItemNo_RED_BOTTLE_2_e, {"Red Potion (Scooped)"} },
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{ dItemNo_UGLY_SOUP_e, {"Nasty Soup", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HOT_SPRING_e, {"Hotspring Water", ITEMTYPE_EQUIP_e} },
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{ dItemNo_FAIRY_e, {"Fairy", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HOT_SPRING_2_e, {"Hotspring Water (Shop)"} },
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{ dItemNo_OIL2_e, {"Lantern Refill (Scooped)"} },
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{ dItemNo_OIL_e, {"Lantern Refill (Shop)"} },
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{ dItemNo_NORMAL_BOMB_e, {"Bombs", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WATER_BOMB_e, {"Water Bombs", ITEMTYPE_EQUIP_e} },
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{ dItemNo_POKE_BOMB_e, {"Bomblings", ITEMTYPE_EQUIP_e} },
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{ dItemNo_FAIRY_DROP_e, {"Great Fairy's Tears", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WORM_e, {"Worm", ITEMTYPE_EQUIP_e} },
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{ dItemNo_DROP_BOTTLE_e, {"Great Fairy Tears (Jovani)"} },
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{ dItemNo_BEE_CHILD_e, {"Bee Larva", ITEMTYPE_EQUIP_e} },
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{ dItemNo_CHUCHU_RARE_e, {"Rare Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_CHUCHU_RED_e, {"Red Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_CHUCHU_BLUE_e, {"Blue Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_CHUCHU_GREEN_e, {"Green Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_CHUCHU_YELLOW_e, {"Yellow Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_CHUCHU_PURPLE_e, {"Purple Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LV1_SOUP_e, {"Simple Soup", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LV2_SOUP_e, {"Good Soup", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LV3_SOUP_e, {"Superb Soup", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LETTER_e, {"Renado's Letter", ITEMTYPE_EQUIP_e} },
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{ dItemNo_BILL_e, {"Invoice", ITEMTYPE_EQUIP_e} },
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{ dItemNo_WOOD_STATUE_e, {"Wooden Statue", ITEMTYPE_EQUIP_e} },
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{ dItemNo_IRIAS_PENDANT_e, {"Ilia's Charm", ITEMTYPE_EQUIP_e} },
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{ dItemNo_HORSE_FLUTE_e, {"Horse Call", ITEMTYPE_EQUIP_e} },
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{ dItemNo_NOENTRY_133_e, {"Reserved"} },
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{ dItemNo_NOENTRY_134_e, {"Reserved"} },
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{ dItemNo_NOENTRY_135_e, {"Reserved"} },
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{ dItemNo_NOENTRY_136_e, {"Reserved"} },
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{ dItemNo_NOENTRY_137_e, {"Reserved"} },
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{ dItemNo_NOENTRY_138_e, {"Reserved"} },
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{ dItemNo_NOENTRY_139_e, {"Reserved"} },
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{ dItemNo_NOENTRY_140_e, {"Reserved"} },
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{ dItemNo_NOENTRY_141_e, {"Reserved"} },
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{ dItemNo_NOENTRY_142_e, {"Reserved"} },
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{ dItemNo_NOENTRY_143_e, {"Reserved"} },
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{ dItemNo_RAFRELS_MEMO_e, {"Auru's Memo", ITEMTYPE_EQUIP_e} },
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{ dItemNo_ASHS_SCRIBBLING_e, {"Ashei's Sketch", ITEMTYPE_EQUIP_e} },
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{ dItemNo_NOENTRY_146_e, {"Reserved"} },
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{ dItemNo_NOENTRY_147_e, {"Reserved"} },
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{ dItemNo_NOENTRY_148_e, {"Reserved"} },
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{ dItemNo_NOENTRY_149_e, {"Reserved"} },
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{ dItemNo_NOENTRY_150_e, {"Reserved"} },
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{ dItemNo_NOENTRY_151_e, {"Reserved"} },
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{ dItemNo_NOENTRY_152_e, {"Reserved"} },
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{ dItemNo_NOENTRY_153_e, {"Reserved"} },
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{ dItemNo_NOENTRY_154_e, {"Reserved"} },
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{ dItemNo_NOENTRY_155_e, {"Reserved"} },
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{ dItemNo_CHUCHU_YELLOW2_e, {"Lantern Refill (Yellow Chu)"} },
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{ dItemNo_OIL_BOTTLE3_e, {"Lantern Oil (Coro)"} },
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{ dItemNo_SHOP_BEE_CHILD_e, {"Bee Larve (Shop)"} },
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{ dItemNo_CHUCHU_BLACK_e, {"Black Chu Jelly", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LIGHT_DROP_e, {"Tear of Light"} },
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{ dItemNo_DROP_CONTAINER_e, {"Vessel of Light (Faron)"} },
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{ dItemNo_DROP_CONTAINER02_e, {"Vessel of Light (Eldin)"} },
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{ dItemNo_DROP_CONTAINER03_e, {"Vessel of Light (Lanayru)"} },
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{ dItemNo_FILLED_CONTAINER_e, {"Vessel of Light (Filled)"} },
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{ dItemNo_MIRROR_PIECE_2_e, {"Mirror Shard (Snowpeak Ruins)"} },
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{ dItemNo_MIRROR_PIECE_3_e, {"Mirror Shard (Temple of Time)"} },
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{ dItemNo_MIRROR_PIECE_4_e, {"Mirror Shard (City in the Sky)"} },
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{ dItemNo_NOENTRY_168_e, {"Reserved"} },
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{ dItemNo_NOENTRY_169_e, {"Reserved"} },
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{ dItemNo_NOENTRY_170_e, {"Reserved"} },
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{ dItemNo_NOENTRY_171_e, {"Reserved"} },
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{ dItemNo_NOENTRY_172_e, {"Reserved"} },
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{ dItemNo_NOENTRY_173_e, {"Reserved"} },
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{ dItemNo_NOENTRY_174_e, {"Reserved"} },
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{ dItemNo_NOENTRY_175_e, {"Reserved"} },
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{ dItemNo_SMELL_YELIA_POUCH_e, {"Scent of Ilia"} },
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{ dItemNo_SMELL_PUMPKIN_e, {"Pumpkin Scent"} },
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{ dItemNo_SMELL_POH_e, {"Poe Scent"} },
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{ dItemNo_SMELL_FISH_e, {"Reekfish Scent"} },
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{ dItemNo_SMELL_CHILDREN_e, {"Youth's Scent"} },
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{ dItemNo_SMELL_MEDICINE_e, {"Medicine Scent"} },
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{ dItemNo_NOENTRY_182_e, {"Reserved"} },
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{ dItemNo_NOENTRY_183_e, {"Reserved"} },
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{ dItemNo_NOENTRY_184_e, {"Reserved"} },
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{ dItemNo_NOENTRY_185_e, {"Reserved"} },
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{ dItemNo_NOENTRY_186_e, {"Reserved"} },
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{ dItemNo_NOENTRY_187_e, {"Reserved"} },
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{ dItemNo_NOENTRY_188_e, {"Reserved"} },
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{ dItemNo_NOENTRY_189_e, {"Reserved"} },
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{ dItemNo_NOENTRY_190_e, {"Reserved"} },
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{ dItemNo_NOENTRY_191_e, {"Reserved"} },
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{ dItemNo_M_BEETLE_e, {"Beetle (M)"} },
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{ dItemNo_F_BEETLE_e, {"Beetle (F)"} },
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{ dItemNo_M_BUTTERFLY_e, {"Butterfly (M)"} },
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{ dItemNo_F_BUTTERFLY_e, {"Butterfly (F)"} },
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{ dItemNo_M_STAG_BEETLE_e, {"Stag Beetle (M)"} },
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{ dItemNo_F_STAG_BEETLE_e, {"Stag Beetle (F)"} },
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{ dItemNo_M_GRASSHOPPER_e, {"Grasshopper (M)"} },
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{ dItemNo_F_GRASSHOPPER_e, {"Grasshopper (F)"} },
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{ dItemNo_M_NANAFUSHI_e, {"Phasmid (M)"} },
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{ dItemNo_F_NANAFUSHI_e, {"Phasmid (F)"} },
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{ dItemNo_M_DANGOMUSHI_e, {"Pill Bug (M)"} },
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{ dItemNo_F_DANGOMUSHI_e, {"Pill Bug (F)"} },
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{ dItemNo_M_MANTIS_e, {"Mantis (M)"} },
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{ dItemNo_F_MANTIS_e, {"Mantis (F)"} },
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{ dItemNo_M_LADYBUG_e, {"Ladybug (M)"} },
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{ dItemNo_F_LADYBUG_e, {"Ladybug (F)"} },
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{ dItemNo_M_SNAIL_e, {"Snail (M)"} },
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{ dItemNo_F_SNAIL_e, {"Snail (F)"} },
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{ dItemNo_M_DRAGONFLY_e, {"Dragonfly (M)"} },
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{ dItemNo_F_DRAGONFLY_e, {"Dragonfly (F)"} },
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{ dItemNo_M_ANT_e, {"Ant (M)"} },
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{ dItemNo_F_ANT_e, {"Ant (F)"} },
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{ dItemNo_M_MAYFLY_e, {"Mayfly (M)"} },
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{ dItemNo_F_MAYFLY_e, {"Mayfly (F)"} },
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{ dItemNo_NOENTRY_216_e, {"Reserved"} },
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{ dItemNo_NOENTRY_217_e, {"Reserved"} },
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{ dItemNo_NOENTRY_218_e, {"Reserved"} },
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{ dItemNo_NOENTRY_219_e, {"Reserved"} },
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{ dItemNo_NOENTRY_220_e, {"Reserved"} },
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{ dItemNo_NOENTRY_221_e, {"Reserved"} },
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{ dItemNo_NOENTRY_222_e, {"Reserved"} },
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{ dItemNo_NOENTRY_223_e, {"Reserved"} },
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{ dItemNo_POU_SPIRIT_e, {"Poe Soul"} },
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{ dItemNo_NOENTRY_225_e, {"Reserved"} },
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{ dItemNo_NOENTRY_226_e, {"Reserved"} },
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{ dItemNo_NOENTRY_227_e, {"Reserved"} },
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{ dItemNo_NOENTRY_228_e, {"Reserved"} },
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{ dItemNo_NOENTRY_229_e, {"Reserved"} },
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{ dItemNo_NOENTRY_230_e, {"Reserved"} },
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{ dItemNo_NOENTRY_231_e, {"Reserved"} },
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{ dItemNo_NOENTRY_232_e, {"Reserved"} },
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{ dItemNo_ANCIENT_DOCUMENT_e, {"Ancient Sky Book", ITEMTYPE_EQUIP_e} },
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{ dItemNo_AIR_LETTER_e, {"Ancient Sky Book (Partial)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_ANCIENT_DOCUMENT2_e, {"Ancient Sky Book (Filled)", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LV7_DUNGEON_EXIT_e, {"Ooccoo Sr. (City in the Sky)"} },
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{ dItemNo_LINKS_SAVINGS_e, {"Purple Rupee (Link's Savings)"} },
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{ dItemNo_SMALL_KEY2_e, {"Small Key (North Faron Gate)"} },
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{ dItemNo_POU_FIRE1_e, {"Poe Fire 1"} },
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{ dItemNo_POU_FIRE2_e, {"Poe Fire 2"} },
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{ dItemNo_POU_FIRE3_e, {"Poe Fire 3"} },
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{ dItemNo_POU_FIRE4_e, {"Poe Fire 4"} },
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{ dItemNo_BOSSRIDER_KEY_e, {"Hyrule Field Keys"} },
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{ dItemNo_TOMATO_PUREE_e, {"Ordon Pumpkin", ITEMTYPE_EQUIP_e} },
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{ dItemNo_TASTE_e, {"Ordon Goat Cheese", ITEMTYPE_EQUIP_e} },
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{ dItemNo_LV5_BOSS_KEY_e, {"Bedroom Key"} },
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{ dItemNo_SURFBOARD_e, {"Surf Leaf"} },
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{ dItemNo_KANTERA2_e, {"Lantern (Reclaimed)"} },
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{ dItemNo_L2_KEY_PIECES1_e, {"Key Shard (1)"} },
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{ dItemNo_L2_KEY_PIECES2_e, {"Key Shard (2)"} },
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{ dItemNo_L2_KEY_PIECES3_e, {"Key Shard (3)"} },
|
|
{ dItemNo_KEY_OF_CARAVAN_e, {"Bulblin Camp Key"} },
|
|
{ dItemNo_LV2_BOSS_KEY_e, {"Goron Mines Boss Key"} },
|
|
{ dItemNo_KEY_OF_FILONE_e, {"South Faron Gate Key"} },
|
|
{ dItemNo_NONE_e, {"None"} },
|
|
};
|
|
|
|
ImGuiSaveEditor::ImGuiSaveEditor() {}
|
|
|
|
void ImGuiSaveEditor::draw() {
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoResize;
|
|
|
|
ImGui::SetNextWindowBgAlpha(0.65f);
|
|
ImGui::SetNextWindowSizeConstraints(ImVec2(600, 700), ImVec2(600, 700));
|
|
|
|
if (ImGui::Begin("Save Editor", nullptr, windowFlags)) {
|
|
if (ImGui::BeginTabBar("SaveEditorTabBar", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) {
|
|
if (ImGui::BeginTabItem("Player Status")) {
|
|
drawPlayerStatusTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Location")) {
|
|
drawLocationTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Inventory")) {
|
|
drawInventoryTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Collection")) {
|
|
//DrawFlagsTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Flags")) {
|
|
drawFlagsTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Minigame")) {
|
|
//DrawFlagsTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Config")) {
|
|
drawConfigTab();
|
|
ImGui::EndTabItem();
|
|
}
|
|
|
|
ImGui::EndTabBar();
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
void InputScalarBE(const char* label, ImGuiDataType dataType, void* pData) {
|
|
switch (dataType) {
|
|
case ImGuiDataType_U16: {
|
|
u16 temp = *(BE(u16)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(u16)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiDataType_S16: {
|
|
s16 temp = *(BE(s16)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(s16)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiDataType_U32: {
|
|
u32 temp = *(BE(u32)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(u32)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiDataType_S32: {
|
|
s32 temp = *(BE(s32)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(s32)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiDataType_U64: {
|
|
u64 temp = *(BE(u64)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(u64)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiDataType_S64: {
|
|
s64 temp = *(BE(s64)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(s64)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
case ImGuiDataType_Float: {
|
|
f32 temp = *(BE(f32)*)pData;
|
|
if (ImGui::InputScalar(label, dataType, &temp)) {
|
|
*(BE(f32)*)pData = temp;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void genSelectItemComboBox(const char* label, u8& selectItemData) {
|
|
dSv_player_status_a_c& statusA = dComIfGs_getSaveData()->getPlayer().getPlayerStatusA();
|
|
dSv_player_item_c& item = dComIfGs_getSaveData()->getPlayer().getItem();
|
|
|
|
int currentSlotNo = selectItemData;
|
|
std::string defaultLabel =
|
|
currentSlotNo != 0xFF
|
|
? fmt::format("Slot {0} ({1})", currentSlotNo, itemMap.find(item.mItems[currentSlotNo])->second.m_name)
|
|
: "None";
|
|
|
|
// TODO: live update equips
|
|
if (ImGui::BeginCombo(label, defaultLabel.c_str())) {
|
|
if (ImGui::Selectable("None")) {
|
|
selectItemData = 0xFF;
|
|
}
|
|
|
|
for (int i = 0; i < 24; i++) {
|
|
u8 itemNo = item.mItems[i];
|
|
if (ImGui::Selectable(fmt::format("Slot {0} ({1})", i, itemMap.find(itemNo)->second.m_name).c_str())) {
|
|
selectItemData = i;
|
|
}
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
}
|
|
|
|
void ImGuiSaveEditor::drawPlayerStatusTab() {
|
|
const char* playerName = dComIfGs_getPlayerName();
|
|
ImGui::Text("Player Name: ");
|
|
ImGui::SameLine();
|
|
char nameBuffer[8];
|
|
snprintf(nameBuffer, sizeof(nameBuffer), "%s", playerName);
|
|
if (ImGui::InputText("##PlayerNameInput", nameBuffer, 8)) {
|
|
strcpy(dComIfGs_getPlayerName(), nameBuffer);
|
|
}
|
|
|
|
const char* horseName = dComIfGs_getHorseName();
|
|
ImGui::Text("Horse Name: ");
|
|
ImGui::SameLine();
|
|
char horseNameBuffer[8];
|
|
snprintf(horseNameBuffer, sizeof(horseNameBuffer), "%s", horseName);
|
|
if (ImGui::InputText("##HorseNameInput", horseNameBuffer, 8)) {
|
|
strcpy(dComIfGs_getHorseName(), horseNameBuffer);
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
dSv_player_status_a_c& statusA = dComIfGs_getSaveData()->getPlayer().getPlayerStatusA();
|
|
dSv_player_status_b_c& statusB = dComIfGs_getSaveData()->getPlayer().getPlayerStatusB();
|
|
|
|
InputScalarBE("Max Health", ImGuiDataType_U16, &statusA.mMaxLife);
|
|
InputScalarBE("Health", ImGuiDataType_U16, &statusA.mLife);
|
|
InputScalarBE("Rupees", ImGuiDataType_U16, &statusA.mRupee);
|
|
InputScalarBE("Max Oil", ImGuiDataType_U16, &statusA.mMaxOil);
|
|
InputScalarBE("Oil", ImGuiDataType_U16, &statusA.mOil);
|
|
|
|
genSelectItemComboBox("Equip X", statusA.mSelectItem[0]);
|
|
genSelectItemComboBox("Equip Y", statusA.mSelectItem[1]);
|
|
genSelectItemComboBox("Combo Equip X", statusA.mMixItem[0]);
|
|
genSelectItemComboBox("Combo Equip Y", statusA.mMixItem[1]);
|
|
|
|
|
|
if (ImGui::BeginCombo("Clothes", itemMap.find(statusA.mSelectEquip[0])->second.m_name.c_str())) {
|
|
if (ImGui::Selectable("None")) {
|
|
statusA.mSelectEquip[0] = dItemNo_NONE_e;
|
|
}
|
|
if (ImGui::Selectable("Ordon Clothes")) {
|
|
statusA.mSelectEquip[0] = dItemNo_WEAR_CASUAL_e;
|
|
}
|
|
if (ImGui::Selectable("Hero's Clothes")) {
|
|
statusA.mSelectEquip[0] = dItemNo_WEAR_KOKIRI_e;
|
|
}
|
|
if (ImGui::Selectable("Zora Armor")) {
|
|
statusA.mSelectEquip[0] = dItemNo_WEAR_ZORA_e;
|
|
}
|
|
if (ImGui::Selectable("Magic Armor")) {
|
|
statusA.mSelectEquip[0] = dItemNo_ARMOR_e;
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
if (ImGui::BeginCombo("Sword", itemMap.find(statusA.mSelectEquip[1])->second.m_name.c_str())) {
|
|
if (ImGui::Selectable("None")) {
|
|
statusA.mSelectEquip[1] = dItemNo_NONE_e;
|
|
}
|
|
if (ImGui::Selectable("Wooden Sword")) {
|
|
statusA.mSelectEquip[1] = dItemNo_WOOD_STICK_e;
|
|
}
|
|
if (ImGui::Selectable("Ordon Sword")) {
|
|
statusA.mSelectEquip[1] = dItemNo_SWORD_e;
|
|
}
|
|
if (ImGui::Selectable("Master Sword")) {
|
|
statusA.mSelectEquip[1] = dItemNo_MASTER_SWORD_e;
|
|
}
|
|
if (ImGui::Selectable("Light Sword")) {
|
|
statusA.mSelectEquip[1] = dItemNo_LIGHT_SWORD_e;
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
if (ImGui::BeginCombo("Shield", itemMap.find(statusA.mSelectEquip[2])->second.m_name.c_str())) {
|
|
if (ImGui::Selectable("None")) {
|
|
statusA.mSelectEquip[2] = dItemNo_NONE_e;
|
|
}
|
|
if (ImGui::Selectable("Wooden Shield")) {
|
|
statusA.mSelectEquip[2] = dItemNo_SHIELD_e;
|
|
}
|
|
if (ImGui::Selectable("Ordon Shield")) {
|
|
statusA.mSelectEquip[2] = dItemNo_WOOD_SHIELD_e;
|
|
}
|
|
if (ImGui::Selectable("Hylian Shield")) {
|
|
statusA.mSelectEquip[2] = dItemNo_HYLIA_SHIELD_e;
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
if (ImGui::BeginCombo("Scent", itemMap.find(statusA.mSelectEquip[3])->second.m_name.c_str())) {
|
|
if (ImGui::Selectable("None")) {
|
|
statusA.mSelectEquip[3] = dItemNo_NONE_e;
|
|
}
|
|
if (ImGui::Selectable("Youth's Scent")) {
|
|
statusA.mSelectEquip[3] = dItemNo_SMELL_CHILDREN_e;
|
|
}
|
|
if (ImGui::Selectable("Scent of Ilia")) {
|
|
statusA.mSelectEquip[3] = dItemNo_SMELL_YELIA_POUCH_e;
|
|
}
|
|
if (ImGui::Selectable("Poe Scent")) {
|
|
statusA.mSelectEquip[3] = dItemNo_SMELL_POH_e;
|
|
}
|
|
if (ImGui::Selectable("Reekfish Scent")) {
|
|
statusA.mSelectEquip[3] = dItemNo_SMELL_FISH_e;
|
|
}
|
|
if (ImGui::Selectable("Medicine Scent")) {
|
|
statusA.mSelectEquip[3] = dItemNo_SMELL_MEDICINE_e;
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
const char* walletSizeNames[] = {
|
|
"Normal",
|
|
"Big",
|
|
"Giant",
|
|
};
|
|
int walletSize = statusA.getWalletSize();
|
|
if (ImGui::BeginCombo("Wallet Size", walletSizeNames[walletSize])) {
|
|
if (ImGui::Selectable(walletSizeNames[WALLET])) {
|
|
statusA.setWalletSize(WALLET);
|
|
}
|
|
if (ImGui::Selectable(walletSizeNames[BIG_WALLET])) {
|
|
statusA.setWalletSize(BIG_WALLET);
|
|
}
|
|
if (ImGui::Selectable(walletSizeNames[GIANT_WALLET])) {
|
|
statusA.setWalletSize(GIANT_WALLET);
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
if (ImGui::BeginCombo("Form", statusA.mTransformStatus == 0 ? "Human" : "Wolf")) {
|
|
if (ImGui::Selectable("Human")) {
|
|
statusA.mTransformStatus = TF_STATUS_HUMAN;
|
|
}
|
|
if (ImGui::Selectable("Wolf")) {
|
|
statusA.mTransformStatus = TF_STATUS_WOLF;
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
s32 hours = dKy_getdaytime_hour();
|
|
s32 min = dKy_getdaytime_minute();
|
|
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 2);
|
|
if (ImGui::InputScalar("##TimeHours", ImGuiDataType_S32, &hours)) {
|
|
hours = std::clamp(hours, 0, 23);
|
|
statusB.setTime((hours * 15.0f) + (min / 60.0f * 15.0f));
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
ImGui::Text(":");
|
|
ImGui::SameLine();
|
|
|
|
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 2);
|
|
if (ImGui::InputScalar("Time##TimeMinutes", ImGuiDataType_S32, &min)) {
|
|
min = std::clamp(min, 0, 59);
|
|
statusB.setTime((hours * 15.0f) + (min / 60.0f * 15.0f));
|
|
}
|
|
|
|
InputScalarBE("Date", ImGuiDataType_U16, &statusB.mDate);
|
|
|
|
int transformLevel = 0;
|
|
for (int i = 0; i < 4; i++) {
|
|
if (statusB.mTransformLevelFlag & (1 << i)) {
|
|
transformLevel++;
|
|
}
|
|
}
|
|
if (ImGui::SliderInt("Transform Level", &transformLevel, 0, 3)) {
|
|
u8 newFlags = 0;
|
|
for (int i = 0; i < transformLevel; i++) {
|
|
newFlags |= (1 << i);
|
|
}
|
|
statusB.mTransformLevelFlag = newFlags;
|
|
}
|
|
|
|
int darkClearLevel = 0;
|
|
for (int i = 0; i < 4; i++) {
|
|
if (statusB.mDarkClearLevelFlag & (1 << i)) {
|
|
darkClearLevel++;
|
|
}
|
|
}
|
|
if (ImGui::SliderInt("Twilight Clear Level", &darkClearLevel, 0, 3)) {
|
|
u8 newFlags = 0;
|
|
for (int i = 0; i < darkClearLevel; i++) {
|
|
newFlags |= (1 << i);
|
|
}
|
|
statusB.mDarkClearLevelFlag = newFlags;
|
|
}
|
|
}
|
|
|
|
void ImGuiSaveEditor::drawLocationTab() {
|
|
dSv_player_return_place_c& returnPlace = dComIfGs_getSaveData()->getPlayer().getPlayerReturnPlace();
|
|
dSv_horse_place_c& horsePlace = dComIfGs_getSaveData()->getPlayer().getHorsePlace();
|
|
ImGui::Text("Save Location");
|
|
|
|
ImGui::Text("Stage: ");
|
|
ImGui::SameLine();
|
|
char nameBuffer[8];
|
|
snprintf(nameBuffer, sizeof(nameBuffer), "%s", returnPlace.mName);
|
|
if (ImGui::InputText("##SaveStageNameInput", nameBuffer, 8)) {
|
|
strcpy(returnPlace.mName, nameBuffer);
|
|
}
|
|
|
|
ImGui::Text("Room: ");
|
|
ImGui::SameLine();
|
|
int tempRoom = returnPlace.mRoomNo;
|
|
if (ImGui::InputInt("##SaveRoomInput", &tempRoom)) {
|
|
returnPlace.mRoomNo = tempRoom;
|
|
}
|
|
|
|
ImGui::Text("Spawn ID: ");
|
|
ImGui::SameLine();
|
|
int tempSpawn = returnPlace.mPlayerStatus;
|
|
if (ImGui::InputInt("##SaveSpawnInput", &tempSpawn)) {
|
|
returnPlace.mPlayerStatus = tempSpawn;
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
ImGui::Text("Horse Location");
|
|
|
|
ImGui::Text("Position: ");
|
|
ImGui::SameLine();
|
|
Vec tempPos = horsePlace.mPos;
|
|
if (ImGui::InputFloat3("##HorsePosition", &tempPos.x)) {
|
|
horsePlace.mPos.x = tempPos.x;
|
|
horsePlace.mPos.y = tempPos.y;
|
|
horsePlace.mPos.z = tempPos.z;
|
|
}
|
|
|
|
ImGui::Text("Angle: ");
|
|
ImGui::SameLine();
|
|
int tempAngle = horsePlace.mAngleY;
|
|
if (ImGui::InputInt("##HorsePosition", &tempAngle)) {
|
|
horsePlace.mAngleY = tempAngle;
|
|
}
|
|
|
|
ImGui::Text("Stage: ");
|
|
ImGui::SameLine();
|
|
char horseStageBuffer[8];
|
|
snprintf(horseStageBuffer, sizeof(horseStageBuffer), "%s", horsePlace.mName);
|
|
if (ImGui::InputText("##HorseStageNameInput", horseStageBuffer, 8)) {
|
|
strcpy(horsePlace.mName, horseStageBuffer);
|
|
}
|
|
|
|
ImGui::Text("Room: ");
|
|
ImGui::SameLine();
|
|
int tempHorseRoom = horsePlace.mRoomNo;
|
|
if (ImGui::InputInt("##HorseRoomInput", &tempHorseRoom)) {
|
|
horsePlace.mRoomNo = tempHorseRoom;
|
|
}
|
|
|
|
ImGui::Text("Spawn ID: ");
|
|
ImGui::SameLine();
|
|
int tempHorseSpawn = horsePlace.mSpawnId;
|
|
if (ImGui::InputInt("##HorseSpawnInput", &tempHorseSpawn)) {
|
|
horsePlace.mSpawnId = tempHorseSpawn;
|
|
}
|
|
}
|
|
|
|
void ImGuiSaveEditor::drawInventoryTab() {
|
|
dSv_player_item_c& item = dComIfGs_getSaveData()->getPlayer().getItem();
|
|
|
|
ImGuiBeginGroupPanel("Items", { 200, 100 });
|
|
for (int slot = 0; slot < 24; slot++) {
|
|
ImGui::Text("Slot %02d: ", slot);
|
|
ImGui::SameLine();
|
|
if (ImGui::BeginCombo(fmt::format("##ItemComboBox{}", slot).c_str(), itemMap.find(item.mItems[slot])->second.m_name.c_str())) {
|
|
if (ImGui::Selectable("None")) {
|
|
dComIfGs_setItem(slot, dItemNo_NONE_e);
|
|
}
|
|
|
|
for (int i = 0; i < 254; i++) {
|
|
if (itemMap.find(i)->second.m_type != ITEMTYPE_EQUIP_e) continue;
|
|
|
|
if (ImGui::Selectable(fmt::format("{0}##item_{1}{2}", itemMap.find(i)->second.m_name, slot, i).c_str())) {
|
|
dComIfGs_setItem(slot, itemMap.find(i)->first);
|
|
}
|
|
}
|
|
ImGui::EndCombo();
|
|
}
|
|
}
|
|
ImGuiEndGroupPanel();
|
|
|
|
|
|
}
|
|
|
|
void drawFlagList(const char* id, BE(u32)& flags) {
|
|
u32 tempFlagField = flags;
|
|
|
|
for (int i = 31; i >= 0; i--) {
|
|
if ((31 - i) % 8) {
|
|
ImGui::SameLine();
|
|
}
|
|
|
|
bool flag = tempFlagField & (1 << i);
|
|
if (ImGui::Checkbox(fmt::format("{0}{1}", id, i).c_str(), &flag)) {
|
|
if (flag)
|
|
tempFlagField |= (1 << i);
|
|
else
|
|
tempFlagField &= ~(1 << i);
|
|
|
|
flags = tempFlagField;
|
|
}
|
|
}
|
|
}
|
|
|
|
void genMembitFlags(const char* id, dSv_memBit_c& membit) {
|
|
ImGuiBeginGroupPanel("Chest", { 100, 100 });
|
|
for (int j = 0; j < 2; j++) {
|
|
drawFlagList(fmt::format("##_tbox{}", j).c_str(), membit.mTbox[j]);
|
|
}
|
|
ImGuiEndGroupPanel();
|
|
|
|
ImVec2 cursor = ImGui::GetCursorPos();
|
|
|
|
ImGui::SameLine();
|
|
|
|
ImGuiBeginGroupPanel("Switch", { 100, 100 });
|
|
for (int j = 0; j < 4; j++) {
|
|
drawFlagList(fmt::format("##_switch{}", j).c_str(), membit.mSwitch[j]);
|
|
}
|
|
ImGuiEndGroupPanel();
|
|
|
|
ImGui::SetCursorPos(cursor);
|
|
|
|
ImGuiBeginGroupPanel("Item", { 100, 100 });
|
|
for (int j = 0; j < 1; j++) {
|
|
drawFlagList(fmt::format("##_item{}", j).c_str(), membit.mItem[j]);
|
|
}
|
|
ImGuiEndGroupPanel();
|
|
}
|
|
|
|
void ImGuiSaveEditor::drawFlagsTab() {
|
|
if (ImGui::TreeNode("Current Region Flags")) {
|
|
dSv_memBit_c& membit = g_dComIfG_gameInfo.info.mMemory.mBit;
|
|
genMembitFlags("##TempSceneFlags", membit);
|
|
|
|
int stageNo = dStage_stagInfo_GetSaveTbl(dComIfGp_getStageStagInfo());
|
|
if (ImGui::Button("Save##SaveTempFlags")) {
|
|
dComIfGs_putSave(stageNo);
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
|
|
if (ImGui::Button("Load##LoadSaveFlags")) {
|
|
dComIfGs_getSave(stageNo);
|
|
}
|
|
|
|
ImGui::TreePop();
|
|
}
|
|
|
|
if (ImGui::TreeNode("Region Saved Flags")) {
|
|
static std::array<const char*, 27> regionNames = {
|
|
"Ordon",
|
|
"Hyrule Sewers",
|
|
"Faron",
|
|
"Eldin",
|
|
"Lanayru",
|
|
"Unknown",
|
|
"Hyrule Field",
|
|
"Sacred Grove",
|
|
"Snowpeak",
|
|
"Castle Town",
|
|
"Gerudo Desert",
|
|
"Fishing Pond",
|
|
"Reserved",
|
|
"Reserved",
|
|
"Reserved",
|
|
"Reserved",
|
|
"Forest Temple",
|
|
"Goron Mines",
|
|
"Lakebed Temple",
|
|
"Arbiter's Grounds",
|
|
"Snowpeak Ruins",
|
|
"Temple of Time",
|
|
"City in the Sky",
|
|
"Palace of Twilight",
|
|
"Hyrule Castle",
|
|
"Caves",
|
|
"Grottos",
|
|
};
|
|
|
|
if (ImGui::BeginCombo("Region", regionNames[m_selectedRegion])) {
|
|
for (int i = 0; i < regionNames.size(); i++) {
|
|
if (strcmp(regionNames[i], "Reserved") == 0) continue;
|
|
|
|
if (ImGui::Selectable(regionNames[i])) {
|
|
m_selectedRegion = i;
|
|
}
|
|
}
|
|
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
dSv_memBit_c* membit = &dComIfGs_getSaveData()->mSave[m_selectedRegion].mBit;
|
|
if (membit != nullptr) {
|
|
genMembitFlags("##SaveSceneFlags", *membit);
|
|
}
|
|
|
|
ImGui::TreePop();
|
|
}
|
|
|
|
if (ImGui::TreeNode("Event Flags")) {
|
|
dSv_event_c& event = dComIfGs_getSaveData()->mEvent;
|
|
for (int e = 0; e < 255; e++) {
|
|
ImGui::Text("%03d ", e);
|
|
ImGui::SameLine();
|
|
for (int i = 8; i >= 0; i--) {
|
|
bool flag = event.mEvent[e] & (1 << i);
|
|
if (ImGui::Checkbox(fmt::format("##event{0}{1}", e, i).c_str(), &flag)) {
|
|
if (flag)
|
|
event.mEvent[e] |= (1 << i);
|
|
else
|
|
event.mEvent[e] &= ~(1 << i);
|
|
}
|
|
ImGui::SameLine();
|
|
}
|
|
ImGui::NewLine();
|
|
}
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
|
|
void ImGuiSaveEditor::drawConfigTab() {
|
|
dSv_player_config_c& config = dComIfGs_getSaveData()->getPlayer().getConfig();
|
|
ImGui::Checkbox("Enable Vibration", (bool*)&config.mVibration);
|
|
if (ImGui::BeginCombo("Target Type", "Hold")) {
|
|
ImGui::EndCombo();
|
|
}
|
|
}
|
|
} |