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dusklight/src/dusk/randomizer/generator/data/object_patches.yaml
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2026-06-23 09:16:39 -07:00

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# Patches for game objects that get spawned in
# City in the Sky
D_MN07:
# Stage file objects
Stage:
# change the Savemem actor that changes Link's spawn position
- action: patch
name: Savmem
parameters: 0x00000A03
position:
x: -15044.2919921875
y: 0.0
z: -11283.109375
angle:
x: 0xFFFF
y: 0xFFFF
z: 0x184D
set id: 0xFFFF
patch:
parameters: 0x00000003
layers:
- 0
# Room 6 - West Bridge
6:
# Delete argorok actor that normally breaks the bridge
- action: delete
name: dr
parameters: 0x00000018
position:
x: -7075
y: -200
z: -11809.4033203125
angle:
x: 0x0000
y: 0x8000
z: 0x0000
set id: 0xFFFF
layers:
- 0
# Palace of Twilight
D_MN08:
# Room 0 - Main Entrance
0:
# Delete the invisible wall that blocks north access
# This wall normally disappears when both sols are
# placed, but we want players to be able to access
# the north wing if they have Light Sword
- action: delete
name: ClearB
parameters: 0x00003F81
position:
x: 255.0
y: 1600.0
z: 2560.0
angle:
x: 0x4000
y: 0x0000
z: 0x0000
set id: 0xFFFF
scale:
x: 20
y: 10
z: 20
layers:
- 14
# Delete the TagYami as well so midna doesn't prevent
# the player from going north either
- action: delete
name: TagYami
parameters: 0x00E6E502
position:
x: 250
y: 800
z: 5800
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
scale:
x: 100
y: 50
z: 100
layers:
- 14
# Ordon Village
F_SP103:
# Room 0 - Main Village
0:
# Bo's House left Door
- action: patch
name: kdoor
parameters: 0x88000627
position:
x: 470.482940673828
y: 500.190002441406
z: 5323.12890625
angle:
x: 0x0191
y: 0x3777
z: 0xFFFF
set id: 0x00FF
scale:
x: 10
y: 10
z: 10
patch:
# Set angle.x to -1 so the door isn't locked
angle:
x: 0xFFFF
layers:
- 0
# Bo's House right door
- action: patch
name: kdoor
parameters: 0x94000627
position:
x: 500.711181640625
y: 500.190002441406
z: 5172.26708984375
angle:
x: 0x0191
y: 0xB778
z: 0xFFFF
set id: 0x00FF
scale:
x: 10
y: 10
z: 10
patch:
# Set angle.x to -1 so the door isn't locked
angle:
x: 0xFFFF
layers:
- 0
# Rupee on Rusl's House (they both share the same flag, this gives one a different flag)
- action: patch
name: item
parameters: 0xF3FF8103
position:
x: -4739.0400390625
y: 1155.98303222656
z: 2239.53588867187
angle:
x: 0x0000
y: 0x3333
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0xF3FF8403
layers:
- 0
- 5
# Rupee above Haunch's House (also flag sharing situation)
- action: patch
name: item
parameters: 0xF3FF8701
position:
x: -1819.2646484375
y: 984.098937988281
z: 1665.06237792969
angle:
x: 0x0000
y: 0x3333
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0xF3FF8501
layers:
- 0
# Rupee by Bo's Window (also flag sharing situation)
- action: patch
name: item
parameters: 0xF3FF8601
position:
x: 590.097839355469
y: 1158.02856445312
z: 5215.7802734375
angle:
x: 0x0000
y: 0x3333
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0xF3FF8A01
layers:
- 0
# Rupee in Ordon River (also flag sharing situation)
- action: patch
name: item
parameters: 0x13FF9501
position:
x: -4326.0654296875
y: 28.7633323669434
z: 4208.9892578125
angle:
x: 0x0000
y: 0x999A
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0x13FF9101
layers:
- 0
# Add Epona actor to Ordon Village so we don't crash
# when entering on layer 0
- action: add
name: Horse
parameters: 0x00000148
position:
x: -1200
y: 367.4823
z: 6100
angle:
x: 0x0000
y: 0x71C7
z: 0x0000
set id: 0xFFFF
layers:
- 0
# Room 1 - Outside Link's House
1:
# Delete 2nd Beth actor
- action: delete
name: Besu
parameters: 0x00FFFF10
position:
x: 907.519104003906
y: 800
z: -1572.38488769531
angle:
x: 0x0032
y: 0xA2D9
z: 0x0000
set id: 0xFFFF
layers:
- 4
# Delete 2nd Malo actor
- action: delete
name: Maro
parameters: 0xFFFFFF0F
position:
x: 847.672119140625
y: 800
z: -1500.17639160156
angle:
x: 0x003D
y: 0xA2D9
z: 0x0000
set id: 0xFFFF
layers:
- 4
# Ordon Spring
F_SP104:
# Room 1 - Main Spring
1:
# Golden Wolf in Ordon Spring
- action: patch
name: GWolf
parameters: 0x0E4102FF
position:
x: -1855.69543457031
y: 311.160461425781
z: -8084.61572265625
angle:
x: 0x0BD1
y: 0x8000
z: 0x00FF
set id: 0xFFFF
patch:
# Turn the golden wolf into a htPiece actor with the hidden skill item
name: htPiece
parameters: 0xFFFFFFE1
layers:
- 2
# Faron Woods
F_SP108:
# Room 4 - Coro's Clearing
4:
# Rupee under boulder near coro (green)
- action: patch
name: item
parameters: 0xF3048001
position:
x: -14823.521484375
y: -207.559860229492
z: -17239.197265625
angle:
x: 0x0000
y: 0x2B60
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0xF3048101
layers:
- 0
- 1
- 2
- 3
- 5
- 9
- 14
# Rupee under boulder near coro (blue)
- action: patch
name: item
parameters: 0xF3048002
position:
x: -14708.259765625
y: 65.5312805175781
z: -17336.09375
angle:
x: 0x0000
y: 0x2B60
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0xF3048201
layers:
- 0
- 1
- 2
- 3
- 5
- 9
- 14
# Rupee under boulder near coro (yellow)
- action: patch
name: item
parameters: 0xF3048003
position:
x: -14725.6796875
y: -29.1403198242188
z: -17190.748046875
angle:
x: 0x0000
y: 0x2B60
z: 0x003F
set id: 0xFFFF
patch:
# Give this item a unique flag
parameters: 0xF3048301
layers:
- 0
- 1
- 2
- 3
- 5
- 9
- 14
# Room 6 - North Faron Woods
6:
# Spawn Item for Golden Wolf in North Faron Woods layer 3
- action: add
name: htPiece
parameters: 0xFFFFFFE1
position:
x: -36699.4375
y: 428.600311279297
z: -23663.64453125
angle:
x: 0x0000
y: 0x0000
z: 0x00FF
set id: 0xFFFF
layers:
- 3
# Kakariko Village
F_SP109:
# Room 0 - Main Village
0:
# Add bomb rock heart piece to twilight layer
- action: add
name: htPiece
parameters: 0x00FF8C21
position:
x: -2360.0
y: 1586.455
z: 9050
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
layers:
- 14
# Kakariko Graveyard
F_SP111:
# Room 0 - Main graveyard
0:
# Male Ant
- action: patch
name: I_Ari
parameters: 0x00000F00
position:
x: 16933.3046875
y: 500
z: -769.167724609375
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x91
name: htPiece
parameters: 0x00FF91D4
layers:
- 0
- 2
- 3
# Golden Wolf in Kakariko Graveyard
- action: patch
name: GWolf
parameters: 0x037906FF
position:
x: 17575.34375
y: 500.0
z: -51.3761901855469
angle:
x: 0x0BD1
y: 0xC000
z: 0x00FF
set id: 0xFFFF
patch:
# Turn the golden wolf into a htPiece actor with the hidden skill item
name: htPiece
parameters: 0xFFFFFFE1
layers:
- 2
- 3
# Zora's Domain
F_SP113:
# Room 0 - Throne Room
0:
# East Gate Underwater Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13FF8A02
position:
x: 513.140747070313
y: -1098.53369140625
z: -163.655395507813
angle:
x: 0x0000
y: 0x3333
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x13FFFF02
layers:
- 0
- 2
# East Gate Underwater Rupee (Blue 2)
- action: patch
name: item
parameters: 0x13FF8A02
position:
x: 591.445739746094
y: -1124.66955566406
z: -107.20272064209
angle:
x: 0x0000
y: 0x999A
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x13FFFF02
layers:
- 0
- 2
# West Gate Underwater Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13FF8902
position:
x: -414.366485595703
y: -1080.33239746094
z: -203.718460083008
angle:
x: 0x0000
y: 0xCCCD
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x13FFFF02
layers:
- 0
- 2
# West Gate Underwater Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13FF8902
position:
x: -463.534942626953
y: -1115.705078125
z: -125.413246154785
angle:
x: 0x0000
y: 0x3333
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x13FFFF02
layers:
- 0
- 2
# Room 1 - Main Zora's Domain Area
1:
# Male Dragonfly
- action: patch
name: I_Tom
parameters: 0x00000F00
position:
x: 3653.44995117188
y: -5167.66455078125
z: 15500.0009765625
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9F
name: htPiece
parameters: 0x00FF9FD2
position:
y: -5300
layers:
- 0
- 2
# Central Underwater Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x133B8E03
position:
x: 244.258148193359
y: -8445.4345703125
z: 12791.822265625
angle:
x: 0x0000
y: 0xDF4A
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133BFF03
layers:
- 0
- 2
- 13
- 14
# Central Underwater Boulder Rupee (Blue)
- action: patch
name: item
parameters: 0x133B8E02
position:
x: 167.000732421875
y: -8493.4326171875
z: 12821.283203125
angle:
x: 0x0000
y: 0xDF4A
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133BFF02
layers:
- 0
- 2
- 13
- 14
# Central Underwater Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0x133B8E01
position:
x: 191.989395141602
y: -8528.955078125
z: 12747.720703125
angle:
x: 0x0000
y: 0xDF4A
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133BFF01
layers:
- 0
- 2
- 13
- 14
# Central Underwater Boulder Rupee (Green 2)
- action: patch
name: item
parameters: 0x133B8E01
position:
x: 192.409286499023
y: -8430.283203125
z: 12866.822265625
angle:
x: 0x0000
y: 0xDF4A
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133BFF01
layers:
- 0
- 2
- 13
- 14
# North Underwater Boulder Rupee (Red)
- action: patch
name: item
parameters: 0x133A8D04
position:
x: 7.37179803848267
y: -8762.6083984375
z: 8355.388671875
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133AFF04
layers:
- 0
- 2
- 13
- 14
# North Underwater Boulder Rupee (Yellow 1)
- action: patch
name: item
parameters: 0x133A8D03
position:
x: 141.887588500977
y: -8844.4091796875
z: 8355.388671875
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133AFF03
layers:
- 0
- 2
- 13
- 14
# North Underwater Boulder Rupee (Yellow 2)
- action: patch
name: item
parameters: 0x133A8D03
position:
x: 15.3052892684937
y: -8880.763671875
z: 8404.501953125
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x133AFF03
layers:
- 0
- 2
- 13
- 14
# Shortcut Lower Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0xF3248C03
position:
x: -4717.2822265625
y: -1214.41479492188
z: 6721.99853515625
angle:
x: 0x0000
y: 0x4000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF324FF03
layers:
- 0
- 2
- 13
- 14
# Shortcut Lower Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0xF3248C01
position:
x: -4708.02392578125
y: -1097.32348632812
z: 6647.25830078125
angle:
x: 0x0000
y: 0x4000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF324FF01
layers:
- 0
- 2
- 13
- 14
# Shortcut Lower Boulder Rupee (Green 2)
- action: patch
name: item
parameters: 0xF3248C01
position:
x: -4733.75
y: -1215.96069335938
z: 6784.78125
angle:
x: 0x0000
y: 0x4000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF324FF01
layers:
- 0
- 2
- 13
- 14
# Shortcut Upper Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0xF3658B03
position:
x: -3786.8876953125
y: -693.817016601562
z: 6765.89501953125
angle:
x: 0x0000
y: 0x4000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF365FF03
layers:
- 0
- 2
- 13
- 14
# Shortcut Upper Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0xF3658B02
position:
x: -3756.13256835937
y: -551.098693847656
z: 6694.25341796875
angle:
x: 0x0000
y: 0x4000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF365FF02
layers:
- 0
- 2
- 13
- 14
# Shortcut Upper Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0xF3658B02
position:
x: -3769.923828125
y: -614.487182617187
z: 6888.47021484375
angle:
x: 0x0000
y: 0x4000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF365FF02
layers:
- 0
- 2
- 13
- 14
# Snowpeak Province
F_SP114:
# Room 1 - Snowboard Area
1:
# Snowboarding Bridge Ledge Bottom Rupee
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -48119.171875
y: 0
z: -2599.25610351562
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x84)
parameters: 0xF3FF8401
layers:
- 0
- 3
# Snowboarding Bridge Ledge Middle Rupee
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -46534.28125
y: 11544.2265625
z: -8413.3955078125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x83)
parameters: 0xF3FF8301
layers:
- 0
- 3
# Snowboarding Bridge Ledge Upper Rupee
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -43177.66796875
y: 15660.8828125
z: -9569.9169921875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x82)
parameters: 0xF3FF8201
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 1
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -47645.078125
y: 0
z: 39380.15234375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x88)
parameters: 0xF3FF8801
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 2
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -46933.09375
y: 0
z: 40671.33984375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x89)
parameters: 0xF3FF8901
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 3
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -44577.45703125
y: 0
z: 47715.25390625
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x8A)
parameters: 0xF3FF8A01
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 4
- action: patch
name: item
parameters: 0xF3FFFF04
position:
x: -44606.390625
y: 0
z: 48379.03125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x8B)
parameters: 0xF3FF8B04
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 5
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -44649.34765625
y: 0
z: 48967.97265625
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x8C)
parameters: 0xF3FF8C01
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 6
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -44645.703125
y: 0
z: 50150.0078125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x8D)
parameters: 0xF3FF8D01
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 7
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -44480.6953125
y: 0
z: 51324.0078125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x8E)
parameters: 0xF3FF8E01
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 8
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -43814.9921875
y: 0
z: 55098.53125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x8F)
parameters: 0xF3FF8F01
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 9
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -43624.30078125
y: 0
z: 57275.41796875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x90)
parameters: 0xF3FF9001
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 10
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -43662.1171875
y: 0
z: 59659.77734375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x91)
parameters: 0xF3FF9101
layers:
- 0
- 3
# Snowboarding Shortcut Rupee 11
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -44644.55859375
y: 0
z: 62885.18359375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x92)
parameters: 0xF3FF9201
layers:
- 0
- 3
# Snowboarding Snowy Tree Top Rupee 1 (Blue)
- action: patch
name: item
parameters: 0xF3FFFF02
position:
x: -48988.61328125
y: -27072.4296875
z: 22625.138671875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x85)
parameters: 0xF3FF8502
layers:
- 0
- 3
# Snowboarding Snowy Tree Top Rupee 2 (Red)
- action: patch
name: item
parameters: 0xF3FFFF04
position:
x: -49091.05859375
y: 0
z: 25205.296875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x86)
parameters: 0xF3FF8604
layers:
- 0
- 3
# Snowboarding Snowy Tree Top Rupee 3 (Purple)
- action: patch
name: item
parameters: 0xF3FFFF05
position:
x: -49256
y: 0
z: 27146.310546875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x87)
parameters: 0xF3FF8705
layers:
- 0
- 3
# Snowboarding Top Left Rupee
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -33332.109375
y: 15760.8828125
z: -5062.1845703125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x80)
parameters: 0xF3FF8001
layers:
- 0
- 3
# Snowboarding Top Right Rupee
- action: patch
name: item
parameters: 0xF3FFFF01
position:
x: -36254.51953125
y: 15760.8828125
z: -13958.623046875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Give this rupee a unique flag (0x81)
parameters: 0xF3FF8101
layers:
- 0
- 3
# Lake Hylia
F_SP115:
# Room 0 - Main Lake
0:
# Chest at the top of isle of riches
- action: patch
name: tboxEL1
parameters: 0x00000106
position:
x: -102523.015625
y: -16646.677734375
z: 43291.4296875
angle:
x: 0x0000
y: 0xA16D
z: 0x0000
set id: 0xFFFF
patch: # Give it a unique tbox id
parameters: 0x00190106
layers:
- 1
- 2
- 3
- 4
# Left Underwater Boulder Rupee (Yellow 1)
- action: patch
name: item
parameters: 0x13599A03
position:
x: -94876.2734375
y: -32004.568359375
z: 40183.83203125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1359FF03
layers:
- 1
- 2
- 3
# Left Underwater Boulder Rupee (Yellow 2)
- action: patch
name: item
parameters: 0x13599A03
position:
x: -94707.8203125
y: -32004.568359375
z: 40305.67578125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1359FF03
layers:
- 1
- 2
- 3
# Left Underwater Boulder Rupee (Yellow 3)
- action: patch
name: item
parameters: 0x13599A03
position:
x: -94790.046875
y: -32004.568359375
z: 40022.875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1359FF03
layers:
- 1
- 2
- 3
# Left Underwater Boulder Rupee (Blue)
- action: patch
name: item
parameters: 0x13599A02
position:
x: -94650.5
y: -31915.41015625
z: 40132.12109375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1359FF02
layers:
- 1
- 2
- 3
# Right Underwater Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x13589B03
position:
x: -92246.28125
y: -31720.103515625
z: 41678.73828125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1358FF03
layers:
- 1
- 2
- 3
# Right Underwater Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13589B02
position:
x: -92077.8359375
y: -31720.103515625
z: 41800.58203125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1358FF02
layers:
- 1
- 2
- 3
# Right Underwater Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0x13589B02
position:
x: -92156.6796875
y: -31720.103515625
z: 41553.30078125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1358FF02
layers:
- 1
- 2
- 3
# Spawn Auru on layers 1 & 3
- action: add
name: Rafrel
parameters: 0x00001D01
position:
x: -116486.945
y: -13860.0
z: 58533.0078
angle:
x: 0x0000
y: 0xCCCD
z: 0x0000
set id: 0xFFFF
layers:
- 1
- 3
# Spawn a red rupee behind the canon so players always have
# enough money for it
- action: add
name: item
parameters: 0xF3FFFF04
position:
x: -108290.086
y: -18654.748
z: 45935.2969
angle:
x: 0x0000
y: 0x0001
z: 0x003F
set id: 0xFFFF
layers:
- 1
- 2
- 3
# Room 1 - Lanayru Spring
1:
# Lower Underwater Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x131D8F03
position:
x: -770.449157714844
y: -1573.41650390625
z: -357.485656738281
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x131DFF03
layers:
- 0
- 2
- 14
# Lower Underwater Boulder Rupee (Blue)
- action: patch
name: item
parameters: 0x131D8F02
position:
x: -740.873229980469
y: -1604.72351074219
z: -263.534973144531
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x131DFF02
layers:
- 0
- 2
- 14
# Lower Underwater Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0x131D8F01
position:
x: -657.096984863281
y: -1594.28796386719
z: -292.812927246094
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x131DFF01
layers:
- 0
- 2
- 14
# Lower Underwater Boulder Rupee (Green 2)
- action: patch
name: item
parameters: 0x131D8F01
position:
x: -787.852966308594
y: -1514.28125
z: -297.316223144531
angle:
x: 0x0000
y: 0x8000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x131DFF01
layers:
- 0
- 2
- 14
# Upper Underwater Boulder Rupee (Yellow 1)
- action: patch
name: item
parameters: 0x13399003
position:
x: -1201.95251464844
y: -1100.27172851562
z: 1692.37805175781
angle:
x: 0x0000
y: 0x56C1
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1339FF03
layers:
- 0
- 2
- 14
# Upper Underwater Boulder Rupee (Yellow 2)
- action: patch
name: item
parameters: 0x13399003
position:
x: -1157.26696777344
y: -1148.73376464844
z: 1796.97399902344
angle:
x: 0x0000
y: 0x56C1
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1339FF03
layers:
- 0
- 2
- 14
# Upper Underwater Boulder Rupee (Green)
- action: patch
name: item
parameters: 0x13399001
position:
x: -1095.27661132812
y: -1106.08728027344
z: 1748.41162109375
angle:
x: 0x0000
y: 0x56C1
z: 0x003F
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1339FF01
layers:
- 0
- 2
- 14
# Castle Town
F_SP116:
# Room 0 - Central castle Town
0:
# Shoe shiner in front of Malo Mart
- action: patch
name: shoe
parameters: 0x0434C864
position:
x: 1031.68518066406
y: -181.089660644531
z: 2604.8818359375
angle:
x: 0x0000
y: 0x905C
z: 0x0000
set id: 0xFFFF
patch:
# Make the shoe shiner always appear
parameters: 0x0434F000
layers:
- 0
# Room 1 - North Castle Town
1:
# Golden Wolf in North Castle Town
- action: patch
name: GWolf
parameters: 0x013207FF
position:
x: 0.0
y: 800.0
z: -9500.0
angle:
x: 0x0BD1
y: 0x0000
z: 0x00FF
set id: 0xFFFF
patch:
# Turn the golden wolf into a htPiece actor with the hidden skill item
name: htPiece
parameters: 0xFFFFFFE1
layers:
- 1
# Sacred Grove
F_SP117:
# Room 1 - Pedestal of Time
1:
# Male Snail
- action: patch
name: I_Kat
parameters: 0x00000F00
position:
x: 1447.40808105469
y: 1533.73156738281
z: 7053.470703125
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x99
name: htPiece
parameters: 0x00FF99D0
position:
y: 1383
layers:
- 2
# Door to the past
- action: patch
name: smgdoor
parameters: 0x064010FF
position:
x: 0.0
y: 1725.0
z: 6900.0
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Give the door a custom flag not tied to the portal
parameters: 0x063010FF
layers:
- 2
# Statue guarding door to the past
- action: patch
name: Sekizoa
parameters: 0x3000EE64
position:
x: 0.0
y: 1725.0
z: 7020.0
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Give the statue a custom flag not tied to the portal
parameters: 0x3000EE63
layers:
- 2
# Msg Tag for striking pedestal
- action: patch
name: KMsg
parameters: 0x03AA96C7
position:
x: 0.0
y: 1700.0
z: -5435.0
angle:
x: 0x8064
y: 0x0000
z: 0x0000
set id: 0xFFFF
scale:
x: 0x23
y: 0x23
z: 0x23
patch:
# Give the tag a custom flag not tied to the portal
angle:
x: 0x80FF
layers:
- 2
# Spawn in the Master Sword actor
- action: add
name: mstrsrd
parameters: 0x00020110
position:
x: 0.0
y: 1700.0
z: -5435.0
angle:
x: 0x0147
y: 0x0000
z: 0x0000
set id: 0xFFFF
layers:
- 2
# Delete shadow beast fight walls
- action: delete
name: Obj_tp
parameters: 0xEF00FF01
position:
x: 1445.53735351562
y: 3895.68212890625
z: -3593.36694335937
angle:
x: 0x0000
y: 0x0000
z: 0xFF64
set id: 0xFFFF
layers:
- 2
# Room 2 - Temple of Time
2:
# Female Snail
- action: patch
name: I_Kat
parameters: 0x00000F10
position:
x: 405.664825439453
y: 1382.14660644531
z: 6069.1953125
angle:
x: 0x0000
y: 0x5D27
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x98
name: htPiece
parameters: 0x00FF98D1
layers:
- 2
# Outside Arbiters Grounds
F_SP118:
# Room 1 - Bulblin Camp
1:
# Small Key Actor
- action: patch
name: Obj_key
parameters: 0xFFFFFFFF
position:
x: 4470
y: 300
z: -2950
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this small key into the rando check
name: htPiece
parameters: 0x00FF9AD7
position:
x: 4000
z: -3500
layers:
- 0
# Spawn in the item for the Bulblin Guard Key on
# the layer where the camp is already beaten
- action: add
name: htPiece
parameters: 0x00FF9AD7
position:
x: 4000
y: 300
z: -3500
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
layers:
- 1
- 2
- 3
# Chest in front of bulblin camp
- action: patch
name: tboxA0
parameters: 0xFF0FFFC0
position:
x: 4761.640625
y: 0
z: 1580.57019042969
angle:
x: 0x0000
y: 0xE000
z: 0x0FFF
set id: 0xFFFF
patch:
# Give this chest a unique tboxid
parameters: 0xFF0FF7C0
layers:
- 0
- 1
- 2
- 3
# Chest in back of bulblin camp
- action: patch
name: tboxA0
parameters: 0xFF0FFFC0
position:
x: 2389.04541015625
y: 260
z: -1473.38720703125
angle:
x: 0x0000
y: 0x6000
z: 0x05FF
set id: 0xFFFF
patch:
# Give this chest a unique tboxid
parameters: 0xFF0FF780
layers:
- 0
- 1
- 2
- 3
# Gate to King Bublin 2 Fight
- action: patch
name: CrvGate
parameters: 0xFFFFFFFF
position:
x: 2150.0
y: 0.0
z: -450.0
angle:
x: 0x0000
y: 0x8000
z: 0x0000
set id: 0xFFFF
patch:
# Give the gate a unique flag (0x00) so
# it stays permanently open once it's been unlocked
parameters: 0xFFFF00FF
layers:
- 0
# Hyrule Field
F_SP121:
# Room 0 - Eldin Field / Bridge of Eldin
0:
# Male Grasshopper
- action: patch
name: I_Bat
parameters: 0x00000F00
position:
x: 19600
y: 648.359558105469
z: 13400
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x99
name: htPiece
parameters: 0x00FF99C2
layers:
- 0
- 6
- 8
# Female Grasshopper
- action: patch
name: I_Bat
parameters: 0x00000F10
position:
x: -9950
y: 35.1765174865723
z: -8950
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x98
name: htPiece
parameters: 0x00FF98C3
layers:
- 0
- 6
- 8
# Male Phasmid
- action: patch
name: I_Nan
parameters: 0x00001F00
position:
x: 35135
y: 254.385009765625
z: -15115.2587890625
angle:
x: 0xC000
y: 0x4000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x97
name: htPiece
parameters: 0x00FF97C8
layers:
- 0
- 6
- 8
# Female Phasmid
- action: patch
name: I_Nan
parameters: 0x00001F10
position:
x: 39919.859375
y: 1415.41796875
z: -40367.38671875
angle:
x: 0xC000
y: 0x58E3
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x96
name: htPiece
parameters: 0x00FF96C9
layers:
- 0
- 6
- 8
# Yellow Rupee under BoE Boulder 1
- action: patch
name: item
parameters: 0xF3778F03
position:
x: 37400
y: -39.2301330566406
z: -40200
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF377FF03
layers:
- 0
- 6
- 8
- 14
# Yellow Rupee under BoE Boulder 2
- action: patch
name: item
parameters: 0xF3778F03
position:
x: 37500
y: -91.5920944213867
z: -39900
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF377FF03
layers:
- 0
- 6
- 8
- 14
# Room 3 - Kakariko Gorge
3:
# Male Pill Bug
- action: patch
name: I_Dan
parameters: 0x00000F00
position:
x: -10000
y: -7200
z: 57450
angle:
x: 0x0000
y: 0x8000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x95
name: htPiece
parameters: 0x00FF95CA
layers:
- 0
- 6
# Female Pill Bug
- action: patch
name: I_Dan
parameters: 0x00000F10
position:
x: 500
y: -6117.943359375
z: 61700
angle:
x: 0x0000
y: 0x8000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x94
name: htPiece
parameters: 0x00FF94CB
layers:
- 0
- 6
# Blue Rupee under Gorge Spire Boulder 1
- action: patch
name: item
parameters: 0xF37A8E02
position:
x: -25742.5
y: -5147.73876953125
z: 55865.015625
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF37AFF02
layers:
- 0
- 6
- 14
# Blue Rupee under Gorge Spire Boulder 2
- action: patch
name: item
parameters: 0xF37A8E02
position:
x: -25811.0703125
y: -5130.3076171875
z: 56205.63671875
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF37AFF02
layers:
- 0
- 6
- 14
# Green Rupee under Gorge Spire Boulder
- action: patch
name: item
parameters: 0xF37A8E01
position:
x: -25676.435546875
y: -5174.85400390625
z: 56052.64453125
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF37AFF01
layers:
- 0
- 6
- 14
# Blue Rupee under Gorge Statue Boulder 1
- action: patch
name: item
parameters: 0xF3788D02
position:
x: -14013.876953125
y: -4640.60107421875
z: 45103.53515625
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF378FF02
layers:
- 0
- 6
- 14
# Blue Rupee under Gorge Statue Boulder 2
- action: patch
name: item
parameters: 0xF3788D02
position:
x: -13793.6083984375
y: -4736.62060546875
z: 45056.8984375
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF378FF02
layers:
- 0
- 6
- 14
# Blue Rupee under Gorge Statue Boulder 3
- action: patch
name: item
parameters: 0xF3788D02
position:
x: -13833.4169921875
y: -4700.61328125
z: 45221.265625
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF378FF02
layers:
- 0
- 6
- 14
# Blue Rupee under Gorge Statue Boulder 4
- action: patch
name: item
parameters: 0xF3788D02
position:
x: -13939.875
y: -4664.60595703125
z: 45198.17578125
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0xF378FF02
layers:
- 0
- 6
- 14
- action: add
name: Hjump
parameters: 0x044FFF02
position:
x: 5600
y: -5680
z: 52055
angle:
x: 0x0000
y: 0x4000
z: 0x0000
set id: 0xFFFF
scale:
x: 32
y: 45
z: 45
layers:
- 2
- 6
# Room 6 - Faron Field
6:
# Male Beetle
- action: patch
name: kab_o
parameters: 0x00000F00
position:
x: -50200
y: -8810
z: 86400
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9F
name: htPiece
parameters: 0x00FF9FC0
position:
y: -8910 # Lower by 100 so Link can reach it
layers:
- 0
- 6
- 9
- 10
# Female Beetle
- action: patch
name: kab_o
parameters: 0x00000F10
position:
x: -36490
y: -8100
z: 74330
angle:
x: 0x0000
y: 0x2000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9E
name: htPiece
parameters: 0x00FF9EC1
layers:
- 0
- 6
- 9
- 10
# Spawn coming from Outside South Castle Town
- action: patch
name: Link
parameters: 0xFF00503F
position:
x: -47839.47265625
y: -9337.5810546875
z: 52352.32421875
angle:
x: 0x0000
y: 0xF334
z: 0x0001
set id: 0xFFFF
patch:
# Change spawn to not be inside rocks if the rocks aren't broken
position:
x: -48296.46875
y: -9428.5810546875
z: 53030.3203125
layers:
- 0
- 6
- 9
- 10
# Room 7 - North Eldin
7:
# Add Ganon Barriers to block Lanayru Twilight access
# during Eldin Twilight
- action: add
name: Obj_gb
parameters: 0x800F0601
position:
x: 10778.207
y: 3096.82666
z: -62651.0078
angle:
x: 0xFF5C
y: 0x4000
z: 0x0000
set id: 0xFFFF
layers:
- 14 # Twilight layer
- action: add
name: Obj_gb
parameters: 0x800F0601
position:
x: 10778.207
y: 3096.82666
z: -62921.0078
angle:
x: 0xFF5C
y: 0x4000
z: 0x0000
set id: 0xFFFF
layers:
- 14 # Twilight layer
- action: add
name: Obj_gb
parameters: 0x800F0601
position:
x: 10778.207
y: 3096.82666
z: -63191.0078
angle:
x: 0xFF5C
y: 0x4000
z: 0x0000
set id: 0xFFFF
layers:
- 14 # Twilight layer
# Room 10 - Lanayru Field
10:
# Male Stag Beetle
- action: patch
name: I_Kuw
parameters: 0x00000F00
position:
x: -62724.33203125
y: -882.901000976563
z: -33130.4140625
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9B
name: htPiece
parameters: 0x00FF9BC4
layers:
- 0
- 6
# Female Stag Beetle
- action: patch
name: I_Kuw
parameters: 0x00000F10
position:
x: -48850
y: 59.1445922851562
z: -51350
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9A
name: htPiece
parameters: 0x00FF9AC5
layers:
- 0
- 6
# South Underwater Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x137F8603
position:
x: -44868.2109375
y: -4623.99853515625
z: -29872.623046875
angle:
x: 0x0000
y: 0x0000
z: 0x0001
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0x137FFF03
layers:
- 0
- 6
- 13
- 14
# South Underwater Boulder Rupee (Green)
- action: patch
name: item
parameters: 0x137F8601
position:
x: -44725.27734375
y: -4658.63720703125
z: -29682.888671875
angle:
x: 0x0000
y: 0x0000
z: 0x0001
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0x137FFF01
layers:
- 0
- 6
- 13
- 14
# South Underwater Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0x137F8602
position:
x: -44813.50390625
y: -4589.35986328125
z: -29537.416015625
angle:
x: 0x0000
y: 0x0000
z: 0x0001
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0x137FFF02
layers:
- 0
- 6
- 13
- 14
# South Underwater Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0x137F8602
position:
x: -44999.03125
y: -4675.9560546875
z: -29785.939453125
angle:
x: 0x0000
y: 0x0000
z: 0x0001
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0x137FFF02
layers:
- 0
- 6
- 13
- 14
# North Underwater Boulder Rupee (Red 1)
- action: patch
name: item
parameters: 0x137E8704
position:
x: -45730.50390625
y: -3624.84008789063
z: -40552.89453125
angle:
x: 0x0000
y: 0x0000
z: 0x0001
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0x137EFF04
layers:
- 0
- 6
- 13
- 14
# North Underwater Boulder Rupee (Red 1)
- action: patch
name: item
parameters: 0x137E8704
position:
x: -45478.16015625
y: -3763.39453125
z: -40783.9609375
angle:
x: 0x0000
y: 0x0000
z: 0x0001
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0x137EFF04
layers:
- 0
- 6
- 13
- 14
# North Spinner Track Boulder Rupee (Yellow 1)
- action: patch
name: item
parameters: 0xF30F8903
position:
x: -76250
y: 750
z: -32100
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF30FFF03
layers:
- 0
- 6
- 13
- 14
# North Spinner Track Boulder Rupee (Yellow 2)
- action: patch
name: item
parameters: 0xF30F8903
position:
x: -75500
y: 700
z: -31700
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF30FFF03
layers:
- 0
- 6
- 13
- 14
# Room 12 - Hylia Bridge-Lanayru Field Transition
12:
# South Spinner Track Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0xF30E8A02
position:
x: -93650
y: -2800
z: 5000
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF30EFF02
layers:
- 0
- 6
- 13
- 14
# South Spinner Track Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0xF30E8A02
position:
x: -93400
y: -2850
z: 4850
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF30EFF02
layers:
- 0
- 6
- 13
- 14
# South Spinner Track Boulder Rupee (Blue 3)
- action: patch
name: item
parameters: 0xF30E8A02
position:
x: -93900
y: -2800
z: 4750
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF30EFF02
layers:
- 0
- 6
- 13
- 14
# Room 13 - Great Bridge of Hylia
13:
# Male Mantis
- action: patch
name: I_Kam
parameters: 0x00000F00
position:
x: -92900
y: -5441.38720703125
z: 30350
angle:
x: 0x0000
y: 0x4000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x93
name: htPiece
parameters: 0x00FF93CC
layers:
- 0
- 6
# Female Mantis
- action: patch
name: I_Kam
parameters: 0x00000F10
position:
x: -88800
y: -6091.95068359375
z: 59050
angle:
x: 0x0000
y: 0xC000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x92
name: htPiece
parameters: 0x00FF92CD
layers:
- 0
- 6
# Boulder Near Owl Statue Rupee (Blue 1)
- action: patch
name: item
parameters: 0xF37C8B02
position:
x: -89951.5546875
y: -5034.109375
z: 22045.078125
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF37CFF02
layers:
- 0
- 6
- 13
- 14
# Boulder Near Owl Statue Rupee (Blue 2)
- action: patch
name: item
parameters: 0xF37C8B02
position:
x: -89746.765625
y: -4973.77587890625
z: 21901.685546875
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF37CFF02
layers:
- 0
- 6
- 13
- 14
# Boulder Near Owl Statue Rupee (Blue 3)
- action: patch
name: item
parameters: 0xF37C8B02
position:
x: -89632.046875
y: -5076.08056640625
z: 22065.515625
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF37CFF02
layers:
- 0
- 6
- 13
- 14
# Boulder Near Faron Rupee (Yellow)
- action: patch
name: item
parameters: 0xF37B8C03
position:
x: -78349.703125
y: -7331.6181640625
z: 58471.4375
angle:
x: 0x0000
y: 0x0000
z: 0x0005
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF37BFF03
layers:
- 0
- 6
- 13
- 14
# Outside Castle Town Maps
F_SP122:
# Room 8 - Outside West Castle Town
8:
# Male Butterfly
- action: patch
name: I_Cho
parameters: 0x00000F00
position:
x: -75063.46875
y: -421.140930175781
z: 16017.3466796875
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9D
name: htPiece
parameters: 0x00FF9DC2
layers:
- 0
# Male Butterfly again (for some reason the one on layer 6 has a different x position)
- action: patch
name: I_Cho
parameters: 0x00000F00
position:
x: -75063.0546875
y: -421.140930175781
z: 16017.3466796875
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9D
name: htPiece
parameters: 0x00FF9DC2
layers:
- 6
# Female Butterfly
- action: patch
name: I_Cho
parameters: 0x00000F10
position:
x: -79687.9609375
y: -656.609985351562
z: 1544.75891113281
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9C
name: htPiece
parameters: 0x00FF9CCD
layers:
- 0
- 6
# Golden Wolf Outside Castle Town West
- action: patch
name: GWolf
parameters: 0x042903FF
position:
x: -68310.15625
y: -1050.0
z: 5925.4560546875
angle:
x: 0x0BD1
y: 0xC16D
z: 0x00FF
set id: 0xFFFF
patch:
# Turn the golden wolf into a htPiece actor with the hidden skill item
name: htPiece
parameters: 0xFFFFFFE1
layers:
- 0
- 4
- 6
- 13
- 14
# Northern Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0xF34B8403
position:
x: -71091.9375
y: -1082.32336425781
z: -7070.81005859375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF03
layers:
- 0
- 4
- 6
- 13
- 14
# Northern Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0xF34B8401
position:
x: -71149.3515625
y: -1131.98156738281
z: -6873.412109375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF01
layers:
- 0
- 4
- 6
- 13
- 14
# Northern Boulder Rupee (Green 2)
- action: patch
name: item
parameters: 0xF34B8401
position:
x: -71028.1640625
y: -1086.46154785156
z: -6809.62451171875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF01
layers:
- 0
- 4
- 6
- 13
- 14
# Northern Boulder Rupee (Green 3)
- action: patch
name: item
parameters: 0xF34B8401
position:
x: -70900.6015625
y: -1007.83605957031
z: -6860.65478515625
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF01
layers:
- 0
- 4
- 6
- 13
- 14
# Northern Boulder Rupee (Blue)
- action: patch
name: item
parameters: 0xF34B8402
position:
x: -70951.6328125
y: -1090.59973144531
z: -7000.9873046875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF02
layers:
- 0
- 4
- 6
- 13
- 14
# Southern Boulder Rupee (Yellow 1)
- action: patch
name: item
parameters: 0xF34C8503
position:
x: -71926.4140625
y: -1947.20300292969
z: -542.079528808594
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF03
layers:
- 0
- 4
- 6
- 13
- 14
# Southern Boulder Rupee (Yellow 2)
- action: patch
name: item
parameters: 0xF34C8503
position:
x: -71668.03125
y: -1902.7158203125
z: -393.373565673828
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF03
layers:
- 0
- 4
- 6
- 13
- 14
# Southern Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0xF34C8502
position:
x: -71791.0859375
y: -1996.86120605469
z: -319.543182373047
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF02
layers:
- 0
- 4
- 6
- 13
- 14
# Southern Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0xF34C8502
position:
x: -71758.1796875
y: -1955.47937011719
z: -564.430725097656
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34BFF02
layers:
- 0
- 4
- 6
- 13
- 14
# Room 16 - Outside South Castle Town
16:
# Male Ladybug
- action: patch
name: I_Ten
parameters: 0x00000F00
position:
x: -45085.2734375
y: -5971.20849609375
z: 29910.453125
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x91
name: htPiece
parameters: 0x00FF91CE
position:
y: -6081 # Lower the item so it isn't awkwardly floating
layers:
- 0
- 1
- 6
# Female Ladybug
- action: patch
name: I_Ten
parameters: 0x00000F10
position:
x: -54382.18359375
y: -5481.6298828125
z: 27425.111328125
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x90
name: htPiece
parameters: 0x00FF90CF
layers:
- 0
- 1
- 6
# Golden Wolf Outside Castle Town South
- action: patch
name: GWolf
parameters: 0x022A04FF
position:
x: -55927.09375
y: -6100.0
z: 25315.892578125
angle:
x: 0x0BD1
y: 0xE9F5
z: 0x00FF
set id: 0xFFFF
patch:
# Turn the golden wolf into a htPiece actor with the hidden skill item
name: htPiece
parameters: 0xFFFFFFE1
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0xF34A8301
position:
x: -46447.33984375
y: -5826.849609375
z: 26237.958984375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF01
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Green 2)
- action: patch
name: item
parameters: 0xF34A8301
position:
x: -46278.0234375
y: -5826.849609375
z: 26476.99609375
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF01
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Green 3)
- action: patch
name: item
parameters: 0xF34A8301
position:
x: -46596.7421875
y: -5826.849609375
z: 26277.798828125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF01
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0xF34A8302
position:
x: -46317.86328125
y: -5826.849609375
z: 26138.361328125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF02
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0xF34A8302
position:
x: -46576.8203125
y: -5826.849609375
z: 26486.955078125
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF02
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Blue 3)
- action: patch
name: item
parameters: 0xF34A8302
position:
x: -46377.62890625
y: -5826.849609375
z: 26357.4765625
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF02
layers:
- 0
- 4
- 6
- 13
- 14
# Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0xF34A8303
position:
x: -46359.03515625
y: -5826.849609375
z: 26254.951171875
angle:
x: 0x0000
y: 0x0000
z: 0x003F
set id: 0xFFFF
patch:
# Take away the flag from this item so it doesn't conflict
# with the nearby randomized item
parameters: 0xF34AFF03
layers:
- 0
- 4
- 6
- 13
- 14
# Spawn coming from Faron Field
- action: patch
name: Link
parameters: 0xFF00503F
position:
x: -50958.37109375
y: -7010.82958984375
z: 38985.1875
angle:
x: 0x0000
y: 0x8AAB
z: 0x0000
set id: 0xFFFF
patch:
# Change spawn to not be inside rocks if the rocks aren't broken
position:
x: -51369.37109375
y: -6698.830078125
z: 37038.19140625
layers:
- 0
- 4
- 6
- 13
- 14
# Gerudo Desert
F_SP124:
# Room 0 - Main Desert
0:
# Male Dayfly
- action: patch
name: I_Kag
parameters: 0x00000F0F
position:
x: 29089.78125
y: 412.155059814453
z: 58985.57421875
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x99
name: htPiece
parameters: 0x00FF99D6
layers:
- 0
# Female Dayfly
- action: patch
name: I_Kag
parameters: 0x00000F1F
position:
x: 11656.46484375
y: 141.179977416992
z: 55374.140625
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x98
name: htPiece
parameters: 0x00FF98D7
layers:
- 0
# Golden Wolf in Desert
- action: patch
name: GWolf
parameters: 0x0B3205FF
position:
x: 1112.08215332031
y: -162.940002441406
z: 12659.6689453125
angle:
x: 0x0BD1
y: 0x0000
z: 0x00FF
set id: 0xFFFF
patch:
# Turn the golden wolf into a htPiece actor with the hidden skill item
name: htPiece
parameters: 0xFFFFFFE1
layers:
- 0
# Mirror Chamber
F_SP125:
# Room 4 - Main Chamber
4:
# Add barrier to prevent players from going back to the Arbiters Boss Room
# depending on settings
- action: add
name: Obj_gb
parameters: 0x800F0601
position:
x: 1794.0
y: 2523.0
z: -17400.0
angle:
x: 0xFF7F
y: 0x0000
z: 0x0000
set id: 0xFFFF
layers:
- 0
- 1
# Upper Zora's River
F_SP126:
# Room 0 - Main area
0:
# Female Dragonfly
- action: patch
name: I_Tom
parameters: 0x00000F10
position:
x: 5849.5498046875
y: 80.7757110595703
z: -1121.2275390625
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x9E
name: htPiece
parameters: 0x00FF9ED3
layers:
- 0
- 1
# Central Underwater Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13609102
position:
x: 1391.9443359375
y: -1868.77282714844
z: -1002.97778320312
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1360FF02
layers:
- 0
- 1
- 13
- 14
# Central Underwater Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0x13609102
position:
x: 1491.43737792969
y: -1934.05505371094
z: -802.984436035156
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1360FF02
layers:
- 0
- 1
- 13
- 14
# Central Underwater Boulder Rupee (Blue 3)
- action: patch
name: item
parameters: 0x13609102
position:
x: 1346.45397949219
y: -1874.81726074219
z: -796.263793945313
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1360FF02
layers:
- 0
- 1
- 13
- 14
# Central Underwater Boulder Rupee (Green)
- action: patch
name: item
parameters: 0x13609101
position:
x: 1533.86730957031
y: -1853.056640625
z: -1013.22180175781
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1360FF01
layers:
- 0
- 1
- 13
- 14
# Central Underwater Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x13609103
position:
x: 1465.11157226562
y: -1776.89404296875
z: -915.513854980469
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1360FF03
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Yellow 1)
- action: patch
name: item
parameters: 0x135F9203
position:
x: -909.917846679688
y: -1426.30310058594
z: 1181.94140625
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF03
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Yellow 2)
- action: patch
name: item
parameters: 0x135F9203
position:
x: -836.750610351562
y: -1334.42431640625
z: 1269.40539550781
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF03
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0x135F9202
position:
x: -810.4248046875
y: -1491.58532714844
z: 1381.93481445312
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF02
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0x135F9202
position:
x: -853.017944335938
y: -1491.58532714844
z: 1502.61547851562
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF02
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Blue 3)
- action: patch
name: item
parameters: 0x135F9202
position:
x: -648.732666015625
y: -1410.5869140625
z: 1270.46142578125
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF02
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0x135F9201
position:
x: -767.994873046875
y: -1410.5869140625
z: 1171.69738769531
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF01
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Green 2)
- action: patch
name: item
parameters: 0x135F9201
position:
x: -955.408203125
y: -1432.34753417969
z: 1388.65539550781
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF01
layers:
- 0
- 1
- 13
- 14
# West Underwater Boulder Rupee (Green 3)
- action: patch
name: item
parameters: 0x135F9201
position:
x: -605.872863769531
y: -1410.5869140625
z: 1397.17749023438
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x135FFF01
layers:
- 0
- 1
- 13
- 14
# East Underwater Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x13549303
position:
x: 3569.236328125
y: -924.596496582031
z: 4092.87475585937
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1354FF03
layers:
- 0
- 1
- 13
- 14
# East Underwater Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13549302
position:
x: 3496.06909179687
y: -1016.47528076172
z: 4005.4111328125
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1354FF02
layers:
- 0
- 1
- 13
- 14
# East Underwater Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0x13549302
position:
x: 3595.56201171875
y: -1081.75744628906
z: 4205.40283203125
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1354FF02
layers:
- 0
- 1
- 13
- 14
# East Underwater Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0x13549301
position:
x: 3637.99194335937
y: -1000.75909423828
z: 3995.16748046875
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1354FF01
layers:
- 0
- 1
- 13
- 14
# East Underwater Boulder Rupee (Green 1)
- action: patch
name: item
parameters: 0x13549301
position:
x: 3450.57861328125
y: -1022.51971435547
z: 4212.12353515625
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1354FF01
layers:
- 0
- 1
- 13
- 14
# Ledge Boulder Rupee (Yellow)
- action: patch
name: item
parameters: 0x13679403
position:
x: -11.2600412368774
y: 587.779846191406
z: -3185.00219726562
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1367FF03
layers:
- 0
- 1
- 13
- 14
# Ledge Boulder Rupee (Blue 1)
- action: patch
name: item
parameters: 0x13679402
position:
x: -84.4272842407227
y: 495.90087890625
z: -3272.46630859375
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1367FF02
layers:
- 0
- 1
- 13
- 14
# Ledge Boulder Rupee (Blue 2)
- action: patch
name: item
parameters: 0x13679402
position:
x: 15.0657520294189
y: 430.618682861328
z: -3072.47290039063
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1367FF02
layers:
- 0
- 1
- 13
- 14
# Ledge Boulder Rupee (Blue 3)
- action: patch
name: item
parameters: 0x13679402
position:
x: -129.917633056641
y: 489.8564453125
z: -3065.75219726562
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1367FF02
layers:
- 0
- 1
- 13
- 14
# Ledge Boulder Rupee (Green)
- action: patch
name: item
parameters: 0x13679401
position:
x: 57.4956970214844
y: 511.617279052734
z: -3282.71020507812
angle:
x: 0x0000
y: 0x0000
z: 0x000A
set id: 0xFFFF
patch:
# Take away the unique flag from this rupee so it doesn't conflict
# with the one randomizer rupee nearby
parameters: 0x1367FF01
layers:
- 0
- 1
- 13
- 14
# Kakariko Village Interiors
R_SP109:
# Room 2 - Elde Inn
2:
# Delete 2nd Luda actor
- action: delete
name: Lud
parameters: 0x00FFFF07
position:
x: -1350
y: 0
z: -900
angle:
x: 0x0037
y: 0x18E3
z: 0x0000
set id: 0xFFFF
layers:
- 2
- 3
# Delete 2nd Colin actor
- action: delete
name: Kolin
parameters: 0x00FFFF07
position:
x: -1150
y: 0
z: -800
angle:
x: 0x0004
y: 0xC38F
z: 0x0000
set id: 0xFFFF
layers:
- 2
- 3
# Room 3 - Kak Malo Mart
3:
# Red Potion Shop item (left side)
- action: patch
name: TGSPITM
parameters: 0x01001E61
position:
x: -550
y: 450
z: -500
angle:
x: 0x014D
y: 0x0000
z: 0x74FF
set id: 0xFFFF
patch:
# Change this into a sold out sign until the hawkeye is available
parameters: 0x01FFFFFF
angle:
x: 0x014B
y: 0x8000
z: 0x0BFF
layers:
- 2
- 3
# Hawkeye Shop Item (left side)
- action: patch
name: TGSPITM
parameters: 0x0100643E
position:
x: -550
y: 450
z: -500
angle:
x: 0x0149
y: 0x0000
z: 0x3E33
set id: 0xFFFF
patch:
# Give the hawkeye shop item a different bought flag
angle:
z: 0x3E3D
layers:
- 2
- 3
# Wooden Shield Shop Item (middle)
- action: patch
name: TGSPITM
parameters: 0x0200322B
position:
x: -650
y: 450
z: -500
angle:
x: 0x0143
y: 0x0000
z: 0xFFFF
set id: 0xFFFF
patch:
# Give the wooden shield item a different bought flag
angle:
z: 0xFF05
layers:
- 2
- 3
# Red Potion Shop item (Right Side)
- action: patch
name: TGSPITM
parameters: 0x03001E61
position:
x: -750
y: 450
z: -500
angle:
x: 0x014D
y: 0x8000
z: 0x76FF
set id: 0xFFFF
patch:
# Give this item a unique flag, and make it set the
# flag for the right side sold out sign
angle:
z: 0x3904
layers:
- 2
- 3
# Right side Sold Out shop item
- action: patch
name: TGSPITM
parameters: 0x03FFFFFF
position:
x: -750
y: 450
z: -500
angle:
x: 0x0147
y: 0x8000
z: 0x3976
set id: 0xFFFF
patch:
# Give the sign a different set of flags
angle:
z: 0x04FF
layers:
- 2
- 3
# Left side Sold Out Sign
- action: patch
name: TGSPITM
parameters: 0x01FFFFFF
position:
x: -550
y: 450
z: -500
angle:
x: 0x014B
y: 0x8000
z: 0x333D
set id: 0xFFFF
patch:
# Change the sign to the Hylian Shield sold out sign
angle:
x: 0x0147
z: 0x33FF
layers:
- 2
- 3
# Spawn in a middle item Sold Out Sign
- action: add
name: TGSPITM
parameters: 0x02FFFFFF
position:
x: -650.0
y: 450.0
z: -500.0
angle:
x: 0x0147
y: 0x8000
z: 0x05FF
set id: 0xFFFF
layers:
- 2
- 3
# Room 6 - Abandoned House
6:
# Female Ant
- action: patch
name: I_Ari
parameters: 0x00000F10
position:
x: 225.092803955078
y: 16.1963920593262
z: -17.4444351196289
angle:
x: 0x0000
y: 0x8000
z: 0x0000
set id: 0xFFFF
patch:
# Turn this bug into a htPiece actor with collectible flag 0x90
name: htPiece
parameters: 0x00FF90D5
layers:
- 0
- 1
- 2
- 3
# Castle Town Shops
R_SP160:
# Jovani's House
5:
# Spawn the poe in Jovani's House
- action: add
name: E_hp
parameters: 0xFF031E00
position:
x: 4531.19
y: -30.0
z: 2631.961
angle:
x: 0x0000
y: 0x0000
z: 0x0000
set id: 0xFFFF
layers:
- 0
- 1