mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-29 01:30:50 -04:00
dfa8efa97b
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
77 lines
1.7 KiB
C++
77 lines
1.7 KiB
C++
/**
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* d_a_swTime.cpp
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* Switch Time
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_swTime.h"
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#include "d/d_procname.h"
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int daSwTime_c::Create() {
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mTime = getTime();
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mSwbit = getSwbit();
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mSwbit2 = getSwbit2();
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return 1;
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}
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int daSwTime_c::create() {
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fopAcM_ct(this, daSwTime_c);
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if (!Create()) {
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return cPhs_ERROR_e;
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}
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return cPhs_COMPLEATE_e;
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}
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int daSwTime_c::execute() {
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if (mSwbit2 != 0xFF && !fopAcM_isSwitch(this,mSwbit2)) {
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return 1;
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}
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if (dKy_getdaytime_hour() == mTime && dKy_getdaytime_minute() == 0) {
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fopAcM_onSwitch(this,mSwbit);
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}
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return 1;
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}
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int daSwTime_c::_delete() {
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return 1;
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}
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static int daSwTime_Execute(daSwTime_c* i_this) {
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return i_this->execute();
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}
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static int daSwTime_Delete(daSwTime_c* i_this) {
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return i_this->_delete();
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}
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static int daSwTime_Create(daSwTime_c* i_this) {
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return i_this->create();
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}
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static actor_method_class l_daSwTime_Method = {
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(process_method_func)daSwTime_Create,
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(process_method_func)daSwTime_Delete,
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(process_method_func)daSwTime_Execute
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};
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extern actor_process_profile_definition g_profile_SwTime = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_SwTime, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daSwTime_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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576, // mPriority
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&l_daSwTime_Method, // sub_method
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0x40100, // mStatus
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fopAc_ACTOR_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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};
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