Files
dusklight/src/d/actor/d_a_swTime.cpp
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

77 lines
1.7 KiB
C++

/**
* d_a_swTime.cpp
* Switch Time
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_swTime.h"
#include "d/d_procname.h"
int daSwTime_c::Create() {
mTime = getTime();
mSwbit = getSwbit();
mSwbit2 = getSwbit2();
return 1;
}
int daSwTime_c::create() {
fopAcM_ct(this, daSwTime_c);
if (!Create()) {
return cPhs_ERROR_e;
}
return cPhs_COMPLEATE_e;
}
int daSwTime_c::execute() {
if (mSwbit2 != 0xFF && !fopAcM_isSwitch(this,mSwbit2)) {
return 1;
}
if (dKy_getdaytime_hour() == mTime && dKy_getdaytime_minute() == 0) {
fopAcM_onSwitch(this,mSwbit);
}
return 1;
}
int daSwTime_c::_delete() {
return 1;
}
static int daSwTime_Execute(daSwTime_c* i_this) {
return i_this->execute();
}
static int daSwTime_Delete(daSwTime_c* i_this) {
return i_this->_delete();
}
static int daSwTime_Create(daSwTime_c* i_this) {
return i_this->create();
}
static actor_method_class l_daSwTime_Method = {
(process_method_func)daSwTime_Create,
(process_method_func)daSwTime_Delete,
(process_method_func)daSwTime_Execute
};
extern actor_process_profile_definition g_profile_SwTime = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_SwTime, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daSwTime_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
576, // mPriority
&l_daSwTime_Method, // sub_method
0x40100, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};