Files
dusklight/libs/JSystem/include/JSystem/JAudio2/JASDvdThread.h
T
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00

21 lines
353 B
C++

#ifndef JASDVDTHREAD_H
#define JASDVDTHREAD_H
#include <types.h>
class JASTaskThread;
/**
* @ingroup jsystem-jaudio
*
*/
class JASDvd {
public:
static JASTaskThread* getThreadPointer();
static bool createThread(s32 priority, int msgCount, u32 stackSize);
static DUSK_GAME_DATA JASTaskThread* sThread;
};
#endif /* JASDVDTHREAD_H */