mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-30 16:35:26 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
141 lines
3.9 KiB
C++
141 lines
3.9 KiB
C++
/**
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* d_a_disappear.cpp
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* Disappear death effect when an enemy is defeated
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_disappear.h"
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#include "d/d_com_inf_game.h"
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#include "f_pc/f_pc_name.h"
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static int daDisappear_Draw(disappear_class* i_this) {
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return 1;
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}
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static void* s_ks_sub(void* i_actor, void*) {
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fopAc_ac_c* actor_p = (fopAc_ac_c*)i_actor;
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if (fopAcM_IsActor(actor_p) && fopAcM_GetName(actor_p) == fpcNm_NPC_KS_e) {
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actor_p->health = 1;
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}
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return NULL;
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}
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static int daDisappear_Execute(disappear_class* i_this) {
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if (i_this->mDeleteTimer != 0) {
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i_this->mDeleteTimer--;
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} else {
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fopAcM_delete(i_this);
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}
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return 1;
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}
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static int daDisappear_IsDelete(disappear_class* i_this) {
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return 1;
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}
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static int daDisappear_Delete(disappear_class* i_this) {
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return 1;
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}
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static void yami_disappear(disappear_class* i_this, f32 i_scale) {
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static u16 da_name[] = {0x826C, 0x826D, 0x826E, 0x826B};
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cXyz scale;
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scale.set(i_scale, i_scale, i_scale);
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int n = 3;
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if (i_this->field_0x567 == 2) {
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n = 4;
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}
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for (int i = 0; i < n; i++) {
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dComIfGp_particle_set(da_name[i], &i_this->current.pos, NULL, &scale);
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}
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}
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static void ghost_disappear(disappear_class* i_this, f32 i_scale) {
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static u16 da_name[] = {0x86A7, 0x86A8, 0x86A9, 0x86AA, 0x86AB};
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cXyz scale;
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scale.set(i_scale, i_scale, i_scale);
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for (int i = 0; i < 5; i++) {
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dComIfGp_particle_set(da_name[i], &i_this->current.pos, NULL, &scale);
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}
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}
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static void set_disappear(disappear_class* i_this, f32 i_scale) {
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static u16 da_name[] = {0x0108, 0x0109, 0x010A, 0x010B, 0x010C, 0x0154, 0x0155};
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dKy_Sound_set(i_this->current.pos, 120, fopAcM_GetID(i_this), 10);
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fpcM_Search(s_ks_sub, i_this);
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if (i_this->field_0x567 == 3) {
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fopAcM_seStart(i_this, JA_SE_CM_MONS_EXPLODE, 0);
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ghost_disappear(i_this, i_scale);
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} else if (i_this->field_0x567 >= 1) {
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fopAcM_seStart(i_this, Z2SE_DARK_VANISH, 0);
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yami_disappear(i_this, i_scale * 1.666f);
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} else {
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fopAcM_seStart(i_this, JA_SE_CM_MONS_EXPLODE, 0);
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cXyz scale;
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scale.set(i_scale, i_scale, i_scale);
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i_this->mDeleteTimer = 58;
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for (int i = 0; i < 7; i++) {
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dComIfGp_particle_set(da_name[i], &i_this->current.pos, NULL, &scale);
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}
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}
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}
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static int daDisappear_Create(fopAc_ac_c* i_this) {
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fopAcM_ct(i_this, disappear_class);
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disappear_class* this_ = (disappear_class*)i_this;
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this_->field_0x567 = fopAcM_GetParam(this_);
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f32 particle_scale = (fopAcM_GetParam(this_) >> 0x8) & 0xFF;
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if (particle_scale >= 50.0f) {
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particle_scale *= 0.01f;
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} else {
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particle_scale *= 0.1f;
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}
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u8 enemy_id = fopAcM_GetParam(this_) >> 0x10;
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if (enemy_id != 0xFF) {
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fopAcM_createItemFromEnemyID(enemy_id, &this_->current.pos, -1, -1, NULL, NULL, NULL, NULL);
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}
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set_disappear(this_, particle_scale);
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return cPhs_COMPLEATE_e;
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}
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static actor_method_class l_daDisappear_Method = {
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(process_method_func)daDisappear_Create, (process_method_func)daDisappear_Delete,
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(process_method_func)daDisappear_Execute, (process_method_func)daDisappear_IsDelete,
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(process_method_func)daDisappear_Draw,
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};
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actor_process_profile_definition g_profile_DISAPPEAR = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_DISAPPEAR_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(disappear_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_DISAPPEAR_e,
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/* Actor SubMtd */ &l_daDisappear_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_0_e,
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};
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