Files
dusklight/src/dusk/texture_replacements.cpp
T
Irastris 0fd17fe082 Refactor GraphicsTuner, no longer tanks performance when open (#2365)
* Sort includes, move logic into ConfigVars, add reusable helpers

* Refactor GraphicsTuner, only refresh labels when actually needed
2026-09-01 09:07:49 -06:00

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918 B
C++

#include "dusk/texture_replacements.hpp"
#include <aurora/texture.hpp>
#include "dusk/logging.h"
#include "dusk/main.h"
#include "dusk/settings.h"
namespace dusk::texture_replacements {
namespace {
aurora::texture::ReplacementGroup s_directoryGroup;
}
void reload() {
aurora::texture::unregister_replacements(s_directoryGroup);
s_directoryGroup.registrations.clear();
if (!getSettings().game.enableTextureReplacements) {
return;
}
const auto root = ConfigPath / "texture_replacements";
s_directoryGroup = aurora::texture::load_replacement_directory(
root, {.priority = kUserTextureReplacementPriority});
DuskLog.info("Texture replacement directory loaded: {} registration(s)",
s_directoryGroup.registrations.size());
}
void shutdown() {
aurora::texture::unregister_replacements(s_directoryGroup);
s_directoryGroup.registrations.clear();
}
}