Files
dusklight/include/Z2AudioLib/Z2SoundMgr/Z2SoundMgr.h
T
Erin Moon e71b327988 Z2AudioLib: split (#64)
* Z2AudioLib: split

- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting

* merge fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 21:00:42 -05:00

10 lines
156 B
C++

#ifndef __Z2SOUNDMGR_H__
#define __Z2SOUNDMGR_H__
class Z2SoundMgr;
extern "C" {
void Z2SoundMgr_NS_pauseAllGameSound(Z2SoundMgr* p0, bool p1);
};
#endif