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Revert "[common/core/dynarmic] Optimize page table allocations (#4219)"
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@@ -0,0 +1,44 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <sys/mman.h>
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#endif
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#include "common/assert.h"
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#include "common/virtual_buffer.h"
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namespace Common {
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void* AllocateMemoryPages(std::size_t size) noexcept {
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#ifdef _WIN32
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void* base = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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if (base == nullptr) {
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// Probably failing to reserve is less likely than failing to commit
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base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
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}
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#else
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void* base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
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if (base == MAP_FAILED)
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base = nullptr;
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#endif
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ASSERT(base);
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return base;
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}
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void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
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if (!base)
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return;
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#ifdef _WIN32
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ASSERT(VirtualFree(base, 0, MEM_RELEASE));
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#else
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ASSERT(munmap(base, size) == 0);
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#endif
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}
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} // namespace Common
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