Files
eden/src/qt_common/qt_frontend_util.cpp
T
crueter 5f9dba40a0 [desktop] Data Manager, data import/export (#2700)
This adds a "Data Manager" dialog to the Tools menu. The Data Manager allows for the following operations:
- Open w/ system file manager
- Clear
- Export
- Import

On any of the following directories:
- Save (w/ profile selector)
- UserNAND
- SysNAND
- Mods
- Shaders

TODO for the future:
- "Cleanup" for each directory
- TitleID -> Game name--let users clean data for a specific game if applicable

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2700
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-10-15 04:54:41 +02:00

47 lines
1.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "qt_frontend_util.h"
#include "qt_common/qt_common.h"
#ifdef YUZU_QT_WIDGETS
#include <QFileDialog>
#endif
namespace QtCommon::Frontend {
StandardButton ShowMessage(
Icon icon, const QString &title, const QString &text, StandardButtons buttons, QObject *parent)
{
#ifdef YUZU_QT_WIDGETS
QMessageBox *box = new QMessageBox(icon, title, text, buttons, (QWidget *) parent);
return static_cast<QMessageBox::StandardButton>(box->exec());
#endif
// TODO(crueter): If Qt Widgets is disabled...
// need a way to reference icon/buttons too
}
const QString GetOpenFileName(const QString &title,
const QString &dir,
const QString &filter,
QString *selectedFilter,
Options options)
{
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getOpenFileName((QWidget *) rootObject, title, dir, filter, selectedFilter, options);
#endif
}
const QString GetSaveFileName(const QString &title,
const QString &dir,
const QString &filter,
QString *selectedFilter,
Options options)
{
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getSaveFileName((QWidget *) rootObject, title, dir, filter, selectedFilter, options);
#endif
}
} // namespace QtCommon::Frontend