Files
eden/src
wildcard a182d5cd77 [Shader Recompiler] Caching optimization for Texture_Pass (#481)
Add Caching per texture_pass and optimize sorting to single pass.
Use Logical shift instead of arithmetic shift.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/481
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-09-16 20:37:59 -04:00
..
2025-08-27 06:49:50 +02:00
2025-09-16 20:37:59 -04:00
2022-07-27 12:53:49 +02:00