mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-10-10 10:15:26 -04:00
CLOSES #1474, CLOSES #1475, CLOSES #1477, CLOSES #1482, CLOSES #1512, CLOSES #1516, CLOSES #1558, CLOSES #1569, CLOSES #1578, CLOSES #1579
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
-- The evolution movie (engine/movie/evolution.asm): the mon's pic
|
||||
-- flashes back and forth with the evolved form, speeding up, then the
|
||||
-- new form appears with its cry and the congratulations text.
|
||||
-- new form appears with its cry and the "evolved into" text
|
||||
-- (engine/pokemon/evos_moves.asm:120-128).
|
||||
-- pokered engine/movie/evolution.asm (Evolution_CheckForCancel) polls the
|
||||
-- joypad during the flash: a fresh B press aborts the evolution -- the mon
|
||||
-- keeps its species and _StoppedEvolvingText ("Huh? MON stopped evolving!")
|
||||
@@ -9,9 +10,7 @@
|
||||
-- and stone evolutions, where the B press is read but thrown away because
|
||||
-- ItemUseEvoStone left wForceEvolution set (#290).
|
||||
|
||||
local Font = require("src.render.Font")
|
||||
local Music = require("src.core.Music")
|
||||
local Strings = require("src.core.Strings")
|
||||
local romText = require("src.core.RomText")
|
||||
|
||||
local EvolutionState = {}
|
||||
@@ -127,11 +126,11 @@ function EvolutionState:update(dt)
|
||||
require("src.core.Sound").playCry(game.data, self.newSpecies)
|
||||
local TextBox = require("src.render.TextBox")
|
||||
local newName = game.data.pokemon[self.newSpecies].name
|
||||
-- _EvolvedText extracts truncated (it stops at a dynamic marker the
|
||||
-- decoder does not follow), so the engine's wording stands here
|
||||
game.stack:push(TextBox.new(game,
|
||||
Strings("Congratulations!\nYour %s\nevolved into\n%s!",
|
||||
self.oldName, newName),
|
||||
-- EvolvedText then IntoText in the same box (PrintText_NoCreatingTextBox),
|
||||
-- then SFX_GET_ITEM_2 (engine/pokemon/evos_moves.asm:136-153)
|
||||
local msg = romText(game.data, "_EvolvedText", "%s evolved", self.oldName)
|
||||
.. romText(game.data, "_IntoText", "\ninto %s!", newName)
|
||||
game.stack:push(TextBox.new(game, msg,
|
||||
function()
|
||||
Music.restoreMap(game.data)
|
||||
game.stack:pop() -- the evolution screen itself
|
||||
@@ -141,7 +140,8 @@ function EvolutionState:update(dt)
|
||||
-- first so the "learned MOVE!" text / forget prompt push onto the
|
||||
-- overworld / battle-return, not this state.
|
||||
Evolution.learnEvolutionMoves(game, self.mon, self.onDone)
|
||||
end))
|
||||
end,
|
||||
TextBox.soundOpts(game, "Get_Item2")))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -172,13 +172,6 @@ function EvolutionState:draw()
|
||||
require("src.render.PaletteFX").markTrueColor(x, y, sprite:getDimensions())
|
||||
end
|
||||
end
|
||||
|
||||
love.graphics.setColor(0, 0, 0, 1)
|
||||
if not self.done then
|
||||
Font.draw(Strings("What?"), 8, 104)
|
||||
Font.draw(self.oldName .. " is", 8, 114)
|
||||
Font.draw(Strings("evolving!"), 8, 124)
|
||||
end
|
||||
love.graphics.setColor(1, 1, 1, 1)
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user