CLOSES #1474, CLOSES #1475, CLOSES #1477, CLOSES #1482, CLOSES #1512, CLOSES #1516, CLOSES #1558, CLOSES #1569, CLOSES #1578, CLOSES #1579

This commit is contained in:
bryanthaboi
2026-08-20 16:04:12 -04:00
parent 83463a5a59
commit 0f8f6d0e4f
51 changed files with 2331 additions and 205 deletions
+15 -5
View File
@@ -34,6 +34,9 @@ function Menu.new(game, items, opts)
if self.tx + self.tw > 20 then self.tx = math.max(0, 20 - self.tw) end
end
self.rowStep = opts.rowStep or 2
-- engine/movie/oak_speech/oak_speech2.asm:162 (DisplayIntroNameTextBox)
self.title = opts.title
self.itemY = opts.itemY
-- maxVisible: cap the box to this many rows and scroll the rest instead
-- of growing past it (e.g. the start menu, whose row count varies with
-- save state and mod hooks); nil/unset keeps every caller's old
@@ -117,6 +120,10 @@ function Menu:draw()
end
Font.drawBox(self.tx, self.ty, self.tw, self.th)
love.graphics.setColor(0, 0, 0, 1)
-- PlaceString at hlcoord 3,0 writes over the border row it was just drawn on
if self.title then
Font.draw(self.title, (self.tx + 3) * 8, self.ty * 8)
end
local visible = (self.maxVisible and math.min(self.maxVisible, #self.items))
or #self.items
-- Row Y: pokered's boxed menus anchor the choices to the BOTTOM interior
@@ -130,15 +137,18 @@ function Menu:draw()
-- USE/TOSS is th = 5 for two choices (#284, matching text_boxes.asm's
-- USE_TOSS_MENU_TEMPLATE rows 10..14), and a top anchor pushed TOSS onto
-- the bottom border (#564, #572).
local function rowY(row)
if self.itemY then
return (self.ty + self.itemY + (row - 1) * self.rowStep) * 8
end
return (self.ty + self.th - 2 - (visible - row) * self.rowStep) * 8
end
for row = 1, visible do
local item = self.items[self.scroll + row]
if not item then break end
Font.draw(item.label, (self.tx + 2) * 8,
(self.ty + self.th - 2 - (visible - row) * self.rowStep) * 8)
Font.draw(item.label, (self.tx + 2) * 8, rowY(row))
end
local cursorRow = self.index - self.scroll
Font.drawCode(Theme.cursor, (self.tx + 1) * 8,
(self.ty + self.th - 2 - (visible - cursorRow) * self.rowStep) * 8)
Font.drawCode(Theme.cursor, (self.tx + 1) * 8, rowY(self.index - self.scroll))
-- moreArrow ($EE): the same "more below" glyph OptionRows/ManagerState
-- use, sat on the bottom border like TextBox's page-advance cursor. It
-- has to be the border row, not ty + th - 2: that is the last interior