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https://github.com/bryanthaboi/gen1recomp
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CLOSES #2290, CLOSES #2338, CLOSES #2186, CLOSES #2305, CLOSES #2332, CLOSES #2320, CLOSES #2344, CLOSES #2291, CLOSES #2335, CLOSES #2340, CLOSES #2385, CLOSES #2352, CLOSES #2378, CLOSES #2403, CLOSES #2404, CLOSES #2405, CLOSES #2367, CLOSES #2037, CLOSES #2177, CLOSES #2368, CLOSES #2382, CLOSES #1951
CLOSES #2290, CLOSES #2338, CLOSES #2186, CLOSES #2305, CLOSES #2332, CLOSES #2320, CLOSES #2344, CLOSES #2291, CLOSES #2335, CLOSES #2340, CLOSES #2385, CLOSES #2352, CLOSES #2378, CLOSES #2403, CLOSES #2404, CLOSES #2405, CLOSES #2367, CLOSES #2037, CLOSES #2177, CLOSES #2368, CLOSES #2382, CLOSES #1951
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@@ -119,7 +119,12 @@ function ShaderFXScreen.new(game, slot)
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-- the screen stays open either way, since a convert is not a selection.
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if item.entry and not item.entry.converted then
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if not canConvert then
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self.footer = Strings("Reinstall the app")
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local bridgeErr = ShaderFX.bridgeError and ShaderFX.bridgeError()
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if type(bridgeErr) == "string" and bridgeErr:find("cannot locate symbol", 1, true) then
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self.footer = Strings("Update the app")
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else
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self.footer = Strings("Reinstall the app")
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end
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return
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end
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ShaderFX.clearBridgeQuarantine()
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