Merge pull request #524 from kaosregulator/claude/multi-game-low-end-support-o16gz5

Claude/multi game low end support  and some fixes o16gz5
This commit is contained in:
bryanthaboi
2026-07-31 20:26:09 -04:00
committed by GitHub
17 changed files with 536 additions and 19 deletions
+5
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@@ -241,6 +241,11 @@ function SaveData.defaultOptions()
videoMode = "windowed",
-- hard render frame-rate cap; render-only pacing (issue #88, FrameCap.lua)
fpsCap = 60,
-- graphics performance tier: auto | high | balanced | low. "auto"
-- picks a default from the device (ARM handhelds/phones drop the heavy
-- extras); scales TILT / GBC FX / survey ZOOM / FPS but never game
-- logic. See src/core/Performance.lua.
performance = "auto",
-- Per-pipeline display levels, keyed by render_pipelines id (see
-- src/render/Pipelines.lua). A level for a mod that is not installed
-- is kept rather than pruned, so re-enabling the mod restores the mode