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Merge pull request #524 from kaosregulator/claude/multi-game-low-end-support-o16gz5
Claude/multi game low end support and some fixes o16gz5
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@@ -241,6 +241,11 @@ function SaveData.defaultOptions()
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videoMode = "windowed",
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-- hard render frame-rate cap; render-only pacing (issue #88, FrameCap.lua)
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fpsCap = 60,
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-- graphics performance tier: auto | high | balanced | low. "auto"
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-- picks a default from the device (ARM handhelds/phones drop the heavy
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-- extras); scales TILT / GBC FX / survey ZOOM / FPS but never game
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-- logic. See src/core/Performance.lua.
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performance = "auto",
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-- Per-pipeline display levels, keyed by render_pipelines id (see
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-- src/render/Pipelines.lua). A level for a mod that is not installed
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-- is kept rather than pruned, so re-enabling the mod restores the mode
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