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https://github.com/bryanthaboi/gen1recomp
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CLOSES #2649, CLOSES #2650, CLOSES #2652, CLOSES #2653, CLOSES #2654, CLOSES #2657, CLOSES #2658, CLOSES #2659, CLOSES #2660, CLOSES #2662, CLOSES #2664, CLOSES #2665, CLOSES #2666, CLOSES #2669, CLOSES #2671, CLOSES #2672, CLOSES #2674, CLOSES #2676, CLOSES #2682, CLOSES #2683, CLOSES #2684, CLOSES #2685, CLOSES #2686, CLOSES #2687, CLOSES #2688, CLOSES #2689
CLOSES #2649, CLOSES #2650, CLOSES #2652, CLOSES #2653, CLOSES #2654, CLOSES #2657, CLOSES #2658, CLOSES #2659, CLOSES #2660, CLOSES #2662, CLOSES #2664, CLOSES #2665, CLOSES #2666, CLOSES #2669, CLOSES #2671, CLOSES #2672, CLOSES #2674, CLOSES #2676, CLOSES #2682, CLOSES #2683, CLOSES #2684, CLOSES #2685, CLOSES #2686, CLOSES #2687, CLOSES #2688, CLOSES #2689
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@@ -362,7 +362,7 @@ function BattleCheckpoint.restore(game, checkpoint, copy)
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battle.current, battle.afterQueue, battle.nextInsert = nil, nil, nil
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battle.pendingHit, battle.waitingUI, battle.waitingSound = nil, nil, nil
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battle.waitFrames, battle.draining, battle.animPlaying = nil, nil, nil
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battle.hitSfxWait = nil
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battle.hitSfxWait, battle.drainOnly = nil, nil
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battle.introText, battle.introBalls, battle.introSlide = nil, nil, nil
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battle.showPlayerBack, battle.showEnemyTrainer, battle.showEnemyBalls = nil, nil, nil
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battle.player.shownHP, battle.player.shownStatus =
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