1 Commits

Author SHA1 Message Date
thibautbus 56504a38ec Load the merged Strings catalog on FireRed boots
Game and Game2 hand the merged mod data to Strings.load right after the mod merge, so a translation mod's strings registry is what Strings() answers from. Game3:_loadMods did not: on a FireRed boot Strings() kept the catalog the launcher preloaded, which is every enabled mod's lang/strings.lua whatever game it targets, with no defined precedence, and never a registration made from mod code. Call Strings.load(self.data) after the merge, as the other two games do.
2026-09-19 23:04:18 +02:00