Andrew Quenehen
83cf1fdb00
refactor(input): share gamepad map between launcher and gameplay
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-01 03:53:13 -03:00
johnjohto
8a649e8d95
Handle generic joystick input
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Unmapped handheld controllers emit joystick events, leaving the launcher
cursor and in-game input inactive.
2026-07-30 10:38:24 -04:00
bryanthaboi
f9f38d161f
CLOSES #223 , CLOSES #233 , CLOSES #236 , CLOSES #240 , CLOSES #241 , CLOSES #249 , CLOSES #252 , CLOSES #255 , CLOSES #257 , CLOSES #258 , CLOSES #263 , CLOSES #265 , CLOSES #274 , CLOSES #275 , CLOSES #276 , CLOSES #279 , CLOSES #280 , CLOSES #282 , CLOSES #283 , CLOSES #287 , CLOSES #291 , CLOSES #292 , CLOSES #293 , CLOSES #301 , CLOSES #304 , CLOSES #315 , CLOSES #316 , CLOSES #317 , CLOSES #321 , CLOSES #322 , CLOSES #330
2026-07-28 10:29:05 -04:00
bryanthaboi
a8936e79d6
Add on-screen touch controls and assets
2026-07-25 23:16:15 -04:00
bryanthaboi
819150f50f
Bugs and stuff ( #146 )
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* main menu scrollable when over 8 items
* buggies
* more buggies
* Lorelei, Bruno, and Agatha now push their AfterBattle text right after a win
* more and more bugs
2026-07-24 09:26:43 -04:00
bryanthaboi
839cf19088
bzinga
2026-07-22 12:28:51 -04:00
bryanthaboi
4311955c43
input sticky bug
2026-07-22 10:38:37 -04:00
bryanthaboi
a5d2e77e7d
initial commit
2026-07-17 20:30:02 -04:00