Commit Graph

141 Commits

Author SHA1 Message Date
bryanthaboi 661d75ef1c junk 2026-09-18 16:49:48 -04:00
bryanthaboi bdfac727aa bing bang bong 2026-09-18 15:42:32 -04:00
bryanthaboi 96d23ab93b battle stuff 2026-09-18 13:11:33 -04:00
bryanthaboi 9e9a54cbb4 oaky baby 2026-09-18 09:12:33 -04:00
bryanthaboi c86cf40e73 perfected intro babbyyyyy 2026-09-18 08:28:29 -04:00
bryanthaboi c8bfac84f9 havok fixes and what not 2026-09-17 12:26:56 -04:00
bryanthaboi a820875208 Merge remote-tracking branch 'upstream/dev' into grandpas-garage 2026-09-17 08:26:26 -04:00
bryanthaboi 8c8581ed0c CLOSES #2089, CLOSES #2198, CLOSES #2227, CLOSES #2246, CLOSES #2277, CLOSES #2278, CLOSES #2280, CLOSES #2281, CLOSES #2282, CLOSES #2283, CLOSES #2286 2026-09-16 09:45:20 -04:00
bryanthaboi feec1d43fd CLOSES #2235, CLOSES #2245, CLOSES #2252, CLOSES #2253, CLOSES #2257, CLOSES #2261, CLOSES #2262, CLOSES #2263, CLOSES #2264, CLOSES #2267, CLOSES #2268, CLOSES #2272, CLOSES #2273, CLOSES #2274, CLOSES #2275 2026-09-13 11:49:05 -04:00
bryanthaboi d615ad39ab bazinga 2 2026-09-13 03:34:39 -04:00
bryanthaboi acdcbd8d4d bazinga 2026-09-13 01:06:04 -04:00
bryanthaboi e6ee9aeee7 CLOSES #2120 2026-09-11 09:11:34 -04:00
bryanthaboi dccc90ead7 CLOSES #1709, CLOSES #2202, CLOSES #2217, CLOSES #2234, CLOSES #2237, CLOSES #2238, CLOSES #2239, CLOSES #2240, CLOSES #2241, CLOSES #2242, CLOSES #2243, CLOSES #2244, CLOSES #2247, CLOSES #2248, CLOSES #2249, CLOSES #2250, CLOSES #2251 2026-09-10 17:50:42 -04:00
bryanthaboi ca8a32746b CLOSES #2166 and other stuff, including documentation updates for better understandability and helpfulness 2026-09-09 09:32:09 -04:00
bryanthaboi 2e24febaca CLOSES #2199, CLOSES #2200, CLOSES #2203, CLOSES #2204, CLOSES #2205, CLOSES #2206, CLOSES #2212, CLOSES #2214, CLOSES #2218, CLOSES #2219, CLOSES #2223, CLOSES #2224, CLOSES #2225, CLOSES #2226 2026-09-09 07:32:12 -04:00
bryanthaboi 60df2fbb65 CLOSES #2230, CLOSES #2232 2026-09-09 06:05:00 -04:00
bryanthaboi 4420f14cbd CLOSES #2185, CLOSES #2188, CLOSES #2189, CLOSES #2190, CLOSES #2191, CLOSES #2192, CLOSES #2193, CLOSES #2194, CLOSES #2195, CLOSES #2196, CLOSES #2197 2026-09-05 08:55:59 -04:00
bryanthaboi 1863af2bac gsc: the battle HUD frame fades with the rest of the screen 2026-09-04 10:45:08 -04:00
bryanthaboi 9ae53ac81f gsc: intro palette rotations, music fade and player icon, CLOSES #2171 2026-09-04 10:45:07 -04:00
bryanthaboi e6e3459dbe yellow: Bill's house Pikachu timing, collision and spawn cell, CLOSES #2165 2026-09-04 10:45:02 -04:00
bryanthaboi e9cf07ef47 gsc: map-load white hold measured on hardware, CLOSES #2141 2026-09-04 10:45:02 -04:00
bryanthaboi aa997eeb51 online fixerino 2026-09-04 09:56:35 -04:00
bryanthaboi 7f1336a830 CLOSES #2114, CLOSES #2115, CLOSES #2116, CLOSES #2117, CLOSES #2118, CLOSES #2124, CLOSES #2125, CLOSES #2126, CLOSES #2148, CLOSES #2149, CLOSES #2150, CLOSES #2151, CLOSES #2152, CLOSES #2153, CLOSES #2155, CLOSES #2156, CLOSES #2158, CLOSES #2159, CLOSES #2161, CLOSES #2162, CLOSES #2163, CLOSES #2164, CLOSES #2170, CLOSES #2173, CLOSES #2174, CLOSES #2175, CLOSES #2176, CLOSES #2178, CLOSES #2179, CLOSES #2180, CLOSES #2181, CLOSES #2182 2026-09-04 09:15:16 -04:00
bryanthaboi d31e412a50 CLOSES #2139, CLOSES #2140, CLOSES #2142, CLOSES #2143 2026-09-03 06:33:23 -04:00
bryanthaboi f00e867be8 CLOSES #2130, CLOSES #2131, CLOSES #2132, CLOSES #2134, CLOSES #2135, CLOSES #2136, CLOSES #2137, CLOSES #2138 2026-09-03 01:36:18 -04:00
bryanthaboi 67ff7463ab CLOSES #2119, CLOSES #2121, CLOSES #2122, CLOSES #2123, CLOSES #2127 2026-09-02 23:46:27 -04:00
bryanthaboi 4e32ca1de3 Strip Gen 2 text terminator from intro and gender select, use × glyph in Gen 1 item lists 2026-09-02 18:05:09 -04:00
1jamie 395c0542a3 crystal bank 1 / attrmap overworld + proper IN_GRASS feet compositing (pret 1:1)
wire up Crystal PalMap tile attrs (bank 1, flips, BG_PRIO) through map bake,
attr grid, and BG-over-OAM blits instead of the gold/silver grassAtlasFor shortcut.
crystal-only: MapAttrGrid + TileAttrs, OAM bottom/top split for IN_GRASS,
keyed grass over feet strip via attrmap, drawBgPriorityOver for wAttrmap bit 7.
gold/silver left alone on the old path — all of this gated behind isCrystal().
fixes standing still in grass with tufts on torso / feet on top of grass (#2080).
RomExtractorGen2 pulls crystal PalMap attrs; SpriteRenderer splits standing
sheets on frameHeight; tests for tile attrs + feet strip regression.
2026-09-02 14:46:24 -05:00
bryanthaboi 2504a36a84 CLOSES #2087, CLOSES #2107, CLOSES #2108, CLOSES #2109 2026-09-02 12:06:56 -04:00
bryanthaboi d6c74bb7bb CLOSES #2080, CLOSES #2082, CLOSES #2084, CLOSES #2085, CLOSES #2086, CLOSES #2090, CLOSES #2091, CLOSES #2093, CLOSES #2094, CLOSES #2095, CLOSES #2099, CLOSES #2100, CLOSES #2101, CLOSES #2102 2026-09-02 09:18:54 -04:00
bryanthaboi 93faf0cb81 CLOSES #2076, CLOSES #2077 2026-09-01 19:54:00 -04:00
bryanthaboi 700331cb8f CLOSES #2057, CLOSES #2058, CLOSES #2059, CLOSES #2060, CLOSES #2061, CLOSES #2062, CLOSES #2063, CLOSES #2064, CLOSES #2066, CLOSES #2067, CLOSES #2069, CLOSES #2070, CLOSES #2072 2026-09-01 19:03:13 -04:00
bryanthaboi 45742481bf CLOSES #2025, CLOSES #2029, CLOSES #2030, CLOSES #2031, CLOSES #2033, CLOSES #2034, CLOSES #2035, CLOSES #2038, CLOSES #2040, CLOSES #2041, CLOSES #2042, CLOSES #2043, CLOSES #2044, CLOSES #2045, CLOSES #2046, CLOSES #2048, CLOSES #2049, CLOSES #2050, CLOSES #2051, CLOSES #2052, CLOSES #2053, CLOSES #2054 2026-09-01 13:45:00 -04:00
bryanthaboi 998cb03d4c CLOSES #1947, CLOSES #1987, CLOSES #1989, CLOSES #1994, CLOSES #1996, CLOSES #1998, CLOSES #2010, CLOSES #2011, CLOSES #2012, CLOSES #2013, CLOSES #2014, CLOSES #2015, CLOSES #2017, CLOSES #2018, CLOSES #2019, CLOSES #2020, CLOSES #2021, CLOSES #2022 2026-08-31 12:05:42 -04:00
1jamie e97def0c4f revereted attaching game spe3ed to sound.setRate so that audio plays the
same reguardless of speed
2026-08-30 16:51:18 -05:00
1jamie f82f565cae Fix to vsync measuring and detection and fixes fixestep so it snaps wallclock dt before applying speed
the display sync stuff i added was probing whether vsync was actually working, but it was measuring the wrong thing. during the probe we software-cap at 60 for safety, and the probe was looking at the gap between frames... which includes the sleep 😅 .....  so it always looked like sync was fine even when the driver was ignoring it. on something like the ally x on windows thats a real problem. vsync says on, probe says gated, we lift the cap and snap logic to the panel hz, then youre basically uncapped. at 2–4x that turns into hitching, dropped frames, dropped input, that weird half second freeze. speed swapping wasnt desyncing the driver, it was just making the bad path hurt more.
the solution is just we time present() itself now, not the gap after it, this way the warmup sleep cant fake a pass. if sync is unclear or broken we just stay on a capped 60 and dont snap logic. Also fixed fixedstep so it snaps wall clock dt before applying speed, so in general the 2-4x speed swaps dont screw the pacing math anymore
2026-08-30 11:12:19 -05:00
bryanthaboi 308605fd61 CLOSES #1944, CLOSES #1952, CLOSES #1967, CLOSES #1968, CLOSES #1969, CLOSES #1970, CLOSES #1972, CLOSES #1974, CLOSES #1975, CLOSES #1976, CLOSES #1977, CLOSES #1978, CLOSES #1979, CLOSES #1980, CLOSES #1981, CLOSES #1982, CLOSES #1983, CLOSES #1985, CLOSES #1986 2026-08-30 10:09:50 -04:00
bryanthaboi 5c850d670e CLOSES #1938, CLOSES #1940, CLOSES #1941, CLOSES #1943, CLOSES #1945, CLOSES #1946, CLOSES #1948, CLOSES #1949, CLOSES #1950, CLOSES #1953, CLOSES #1955, CLOSES #1957, CLOSES #1960, CLOSES #1961, CLOSES #1962, CLOSES #1963, CLOSES #1964 2026-08-30 08:04:35 -04:00
1jamie 2f6c5527f6 Add PresentSync integration for improved VSync handling
- Introduced PresentSync module to manage display synchronization.
- Updated love.run() to handle display changes and resizing events with PresentSync.
- Enhanced FrameCap logic to accommodate PresentSync requirements.
- Modified VSync to report effective states and handle driver quirks.
- Updated options menus to reflect PresentSync availability and restrictions.
- Added tests to validate PresentSync functionality and its interaction with VSync settings.

should address issue #1910 and issue #1958
2026-08-29 19:43:25 -05:00
bryanthaboi cba47b04e8 CLOSES #1928, CLOSES #1929, CLOSES #1930, CLOSES #1931, CLOSES #1933, CLOSES #1934, CLOSES #1935, CLOSES #1936 2026-08-29 09:00:17 -04:00
bryanthaboi 36ad59bdbb CLOSES #1590, CLOSES #1592, CLOSES #1625, CLOSES #1657, CLOSES #1698, CLOSES #1699, CLOSES #1700, CLOSES #1843, CLOSES #1875, CLOSES #1898, CLOSES #1902, CLOSES #1905, CLOSES #1906, CLOSES #1907, CLOSES #1908, CLOSES #1909, CLOSES #1912, CLOSES #1915, CLOSES #1917, CLOSES #1919, CLOSES #1920, CLOSES #1921, CLOSES #1922, CLOSES #1923, CLOSES #1924, CLOSES #1925, CLOSES #1926, CLOSES #1927 2026-08-29 06:59:38 -04:00
bryanthaboi a9ce423bdc CLOSES #1275, CLOSES #1295, CLOSES #1384, CLOSES #1628, CLOSES #1677, CLOSES #1682, CLOSES #1691, CLOSES #1813, CLOSES #1822, CLOSES #1861, CLOSES #1867, CLOSES #1868, CLOSES #1869, CLOSES #1870, CLOSES #1871, CLOSES #1872, CLOSES #1874, CLOSES #1876, CLOSES #1878, CLOSES #1880, CLOSES #1881, CLOSES #1882, CLOSES #1884, CLOSES #1885, CLOSES #1886, CLOSES #1887, CLOSES #1888, CLOSES #1889, CLOSES #1890, CLOSES #1891, CLOSES #1892, CLOSES #1893, CLOSES #1894, CLOSES #1895, CLOSES #1896, CLOSES #1899, CLOSES #1900, CLOSES #1901
CLOSES #1275, CLOSES #1295, CLOSES #1384, CLOSES #1628, CLOSES #1677, CLOSES #1682, CLOSES #1691, CLOSES #1813, CLOSES #1822, CLOSES #1861, CLOSES #1867, CLOSES #1868, CLOSES #1869, CLOSES #1870, CLOSES #1871, CLOSES #1872, CLOSES #1874, CLOSES #1876, CLOSES #1878, CLOSES #1880, CLOSES #1881, CLOSES #1882, CLOSES #1884, CLOSES #1885, CLOSES #1886, CLOSES #1887, CLOSES #1888, CLOSES #1889, CLOSES #1890, CLOSES #1891, CLOSES #1892, CLOSES #1893, CLOSES #1894, CLOSES #1895, CLOSES #1896, CLOSES #1899, CLOSES #1900, CLOSES #1901
2026-08-28 12:15:36 -04:00
bryanthaboi 680db777a3 big online energy 2026-08-28 10:14:44 -04:00
bryanthaboi eed246f645 CLOSES #1831, CLOSES #1834, CLOSES #1836, CLOSES #1860 2026-08-27 06:09:50 -04:00
bryanthaboi 48d8a4e922 CLOSES #1562, CLOSES #1804, CLOSES #1805, CLOSES #1810, CLOSES #1811, CLOSES #1814, CLOSES #1817, CLOSES #1818, CLOSES #1819, CLOSES #1821, CLOSES #1826, CLOSES #1827, CLOSES #1829, CLOSES #1833, CLOSES #1840, CLOSES #1842, CLOSES #1845, CLOSES #1846, CLOSES #1847, CLOSES #1848, CLOSES #1849, CLOSES #1853, CLOSES #1858, CLOSES #1862 2026-08-27 05:09:26 -04:00
bryanthaboi 3e4772abf4 big palette energy 2026-08-26 12:04:06 -04:00
bryanthaboi 1850b50ee6 CLOSES #941, CLOSES #1081, CLOSES #1349, CLOSES #1602, CLOSES #1618, CLOSES #1624, CLOSES #1630, CLOSES #1633, CLOSES #1661, CLOSES #1669, CLOSES #1676, CLOSES #1731, CLOSES #1739, CLOSES #1740, CLOSES #1742, CLOSES #1744, CLOSES #1753, CLOSES #1757, CLOSES #1758, CLOSES #1760, CLOSES #1761, CLOSES #1762, CLOSES #1763, CLOSES #1765, CLOSES #1770, CLOSES #1777, CLOSES #1781, CLOSES #1783, CLOSES #1784, CLOSES #1785, CLOSES #1787, CLOSES #1788, CLOSES #1789, CLOSES #1790, CLOSES #1792, CLOSES #1797, CLOSES #1803 2026-08-25 07:55:52 -04:00
bryanthaboi 1905261c5b Spider Car Unleashed
CLOSES #1483, CLOSES #1610, CLOSES #1615, CLOSES #1646, CLOSES #1649, CLOSES #1651, CLOSES #1653, CLOSES #1656, CLOSES #1683, CLOSES #1685, CLOSES #1686, CLOSES #1687, CLOSES #1688, CLOSES #1689, CLOSES #1690, CLOSES #1693, CLOSES #1694, CLOSES #1695, CLOSES #1696, CLOSES #1702, CLOSES #1704, CLOSES #1705, CLOSES #1706, CLOSES #1707, CLOSES #1708, CLOSES #1710, CLOSES #1711, CLOSES #1712, CLOSES #1713, CLOSES #1716, CLOSES #1717, CLOSES #1718, CLOSES #1719, CLOSES #1720, CLOSES #1721, CLOSES #1725, CLOSES #1732, CLOSES #1745, CLOSES #1748, CLOSES #1749, CLOSES #1751, CLOSES #1754
2026-08-24 07:52:05 -04:00
bryanthaboi ca4d3d283c Add Pokemon Crystal as a sixth supported version
Crystal boots from a user-supplied ROM, imports a full cache and is playable:
copyright, the Crystal intro movie, the animated title, gender select, Oak,
and out into Johto. 122 of the cart's 169 script specials are implemented.

Import and data
- tools/make_crystal_manifest.py derives the manifest by importing
  make_gold_manifest as a library, with three additive keyword seams. Gold and
  Silver still regenerate byte-identical, which is the standing requirement for
  touching that generator.
- crystal_symbol_deltas.py and crystal_movie_symbols.py carry the symbol delta:
  Crystal renames the credits mons, splits the trainer card, Pokegear and
  pack-pal blocks by gender, and replaces the intro and title outright.
- Crystal-only manifest keys: engineFlagOrder (162 flags to Gold's 93, so the
  badge block sits one higher) and unownCharmap (the main charmap parser stops
  at the first newcharmap so the two cannot contaminate each other).

Extractor
- RomExtractorGen2 becomes three-edition. Crystal corrections: PAL_MAP_BANK
  0x13, a flat PICS_FIX pic bank, audio bank 0x5e, the mapSongs id-100 hole,
  seven NPC trades, a TradeTexts stride of 8, the five Crystal tileset anim
  steps with per-row degrade, and the column-major trainer card portraits.
- New: animated front sprites (frames, bitmasks, play and idle scripts), the
  Battle Tower roster, Kris assets, Mobile System GB art, and the Crystal
  intro and title via src/import/CrystalMovie.lua.

Engine
- GameVersion gains engine(id) and fixes(id). Gold and Silver keep their
  original bugs where the bug is not hardware dependent; Crystal gets the fixes
  Crystal shipped: Lucky Number boxes 10-14, surfing onto an NPC, and the
  Reflect and Light Screen defence overflow.
- Crystal story: Suicune and Eusine, Celebi behind the GS Ball flag, the Ruins
  of Alph chambers, Buena, the Move Tutor, the Poke Seer, and the Battle Tower
  including the wInBattleTowerBattle badge-boost guard.
- Kris and the gender flag, animated fronts in battle and the summary screen,
  and mon caught data.

Verification
- Every extracted asset is pixel-compared against pret's own source PNGs.
- Gold caches are byte-identical before and after, file for file.
- New Crystal suites plus a T2 Gen 2 tier; the full suite passes.
2026-08-23 12:10:28 -04:00
bryanthaboi 6e624724ca Fix the Gold SFX drivers' staging and wait budgets 2026-08-21 22:21:39 -04:00