local U = require("tests.drivers.util") local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_party_held_icons" -- pokefirered/include/constants/items.h:17, :125 local ITEM_POTION = 13 local ITEM_ORANGE_MAIL = 121 local failures = 0 local function result(ok, label) print((ok and "PASS " or "FAIL ") .. label) if not ok then failures = failures + 1 end return ok end local function finish() if failures == 0 then print("PASS party_held_icons") love.event.quit(0) else print("FAIL party_held_icons failures=" .. failures) love.event.quit(1) end end return function(game) print("PASS driver_started") for _ = 1, 900 do if game.phase == "boot" and game.boot then break end U.wait(1) end game:_handleBootAction({ action = "new_game", name = "RED" }) U.wait(240) local Runtime = require("src.core.game3.runtime") local Party = require("src.core.game3.party") local Oam = require("src.core.game3.oam") local PartyMenu = require("src.ui.game3.party_menu") local session = Runtime.getSession() if not result(session ~= nil, "new game reached the game3 field") then return finish() end session.party = {} Party.giveMon(session, 1, 16) Party.giveMon(session, 4, 15) Party.giveMon(session, 7, 14) local function hold(mon, item) mon.item, mon.heldItem = item, item end hold(session.party[1], ITEM_POTION) hold(session.party[2], ITEM_ORANGE_MAIL) hold(session.party[3], 0) local okSheet, sheet = pcall(PartyMenu.heldItemSheet) result(okSheet and sheet ~= nil and sheet.w == 8 and sheet.h == 8, "the held-item sheet came out of the cache as two 8x8 frames") if not okSheet then print("[driver] " .. tostring(sheet)) return finish() end PartyMenu.show(session.party, nil, { session = session }) U.wait(30) local function itemSprite(i) local slot = PartyMenu._oam and PartyMenu._oam[i] return slot and slot.item and Oam.get(slot.item) end -- pokefirered/src/party_menu.c:2743 CreatePartyMonHeldItemSprite local s1, s2, s3 = itemSprite(1), itemSprite(2), itemSprite(3) result(s1 ~= nil and s1.quad == sheet.quads[0], "the POTION holder shows the item frame") -- pokefirered/src/data/party_menu.h:75 sPartyMenuSpriteCoords result(s1 ~= nil and s1.x == 20 and s1.y == 50, "at the lead slot's item coords (20, 50)") result(s2 ~= nil and s2.quad == sheet.quads[1], "the ORANGE MAIL holder shows the mail frame") result(s2 ~= nil and s2.x == 108 and s2.y == 28, "at slot 2's item coords (108, 28)") result(s3 == nil, "an empty hand has no icon") U.shot(game, DIR .. "/party_held_icons_menu.png") -- pokefirered/src/party_menu.c:2758 UpdatePartyMonHeldItemSprite hold(session.party[3], ITEM_POTION) hold(session.party[1], 0) for _ = 1, 1000 do s1, s3 = itemSprite(1), itemSprite(3) if s3 and not s1 then break end U.wait(1) end result(s3 ~= nil and s3.quad == sheet.quads[0], "giving slot 3 an item puts the icon up") result(s1 == nil, "taking the lead's item takes its icon down") U.shot(game, DIR .. "/party_held_icons_after_swap.png") PartyMenu.close() U.wait(10) finish() end