local LauncherSplash = {} LauncherSplash.__index = LauncherSplash local DURATION = 127 / 30 local FADE_SECONDS = 0.75 local REVEAL_SECONDS = 0.65 local function smoothstep(value) local t = math.max(0, math.min(1, value)) return t * t * (3 - 2 * t) end function LauncherSplash.new() local okOpt, options = pcall(require("src.core.SaveData").loadOptions) if not okOpt or type(options) ~= "table" then options = {} end if options.splashVideo == false then return nil end local self = setmetatable({ elapsed = 0, age = 0, opacity = 1 }, LauncherSplash) local ok, err = pcall(function() self.video = love.graphics.newVideo("assets/launcher/splash.ogv", { audio = love.audio ~= nil and options.splashMute ~= true, }) self.video:setFilter("linear", "linear") local width, height = self.video:getDimensions() self.canvas = love.graphics.newCanvas(width, height) self.canvas:setFilter("linear", "linear") self.shader = love.graphics.newShader([[ extern number opacity; vec4 effect(vec4 color, Image texture, vec2 uv, vec2 screen) { vec4 pixel = Texel(texture, uv); float brightness = max(pixel.r, max(pixel.g, pixel.b)); float coverage = smoothstep(0.015, 0.10, brightness); return vec4(pixel.rgb, pixel.a * coverage * opacity) * color; } ]]) self.volume = math.max(0, math.min(7, tonumber(options.sfxVol) or 7)) / 7 local source = self.video:getSource() if source then source:setVolume(self.volume) end self.video:play() end) if not ok then self:release() print("[launcher splash] unavailable: " .. tostring(err)) return nil end return self end function LauncherSplash:update(dt) self.age = self.age + dt self.elapsed = self.video:tell() self.opacity = 1 - smoothstep((self.elapsed - (DURATION - FADE_SECONDS)) / FADE_SECONDS) local source = self.video:getSource() if source then source:setVolume(self.volume * self.opacity) end -- A decoder that stalls must not prevent access to the launcher. return self.elapsed >= DURATION - 0.035 or not self.video:isPlaying() or self.age > DURATION + 2 end function LauncherSplash:blocksInput() return self.elapsed < DURATION / 2 end function LauncherSplash:draw() local g = love.graphics local width, height = g.getDimensions() local vw, vh = self.video:getDimensions() local scale = width / vw local backdrop = 1 - smoothstep((self.elapsed - DURATION / 2) / REVEAL_SECONDS) g.push("all") g.origin() g.setScissor() g.setShader() g.setBlendMode("alpha", "alphamultiply") g.setColor(0, 0, 0, backdrop) g.rectangle("fill", 0, 0, width, height) -- Video supplies YUV planes, so convert through a canvas before keying RGB. local target = g.getCanvas() g.setCanvas(self.canvas) g.clear(0, 0, 0, 0) g.setColor(1, 1, 1, 1) g.draw(self.video, 0, 0) g.setCanvas(target) self.shader:send("opacity", self.opacity) g.setShader(self.shader) g.draw(self.canvas, 0, (height - vh * scale) / 2, 0, scale, scale) g.pop() end function LauncherSplash:release() if self.video then self.video:pause() local source = self.video:getSource() if source then source:stop() end end for _, key in ipairs({ "video", "canvas", "shader" }) do local resource = self[key] if resource then resource:release(); self[key] = nil end end end return LauncherSplash