package.path = "./?.lua;./?/init.lua;" .. package.path local T = require("tests.harness") local check, eq = T.check, T.eq local ROM_PATH = os.getenv("POKEPORT_EMERALD_ROM") or "../pokeemerald/pokeemerald.gba" local f = io.open(ROM_PATH, "rb") if not f then print("emerald_intro_extra_test: skipped (no ROM at " .. ROM_PATH .. ")") os.exit(0) end local data = f:read("*a") f:close() if data:sub(0xAD, 0xB0) ~= "BPEE" then print("emerald_intro_extra_test: skipped (" .. ROM_PATH .. " is not Emerald)") os.exit(0) end local rom = { id = "emerald", size = #data } function rom.get(_, o) return data:byte(o + 1) end function rom.u16(_, o) local a, b = data:byte(o + 1, o + 2); return a + b * 256 end function rom.u32(_, o) local a, b, c, d = data:byte(o + 1, o + 4) return a + b * 256 + c * 65536 + d * 16777216 end function rom.readString(_, o, n) return data:sub(o + 1, o + n) end local files = {} local cache = { write = function(_, rel, bytes) files[rel] = bytes; return true end, read = function(_, rel) return files[rel] end, } local M = require("src.import.gba.rse.extract_intro_extra_emerald") local ROOT = "data/generated/gba" check(not M.ready(cache, ROOT), "not ready before run") local ok, man = M.run(rom, cache, { cacheRoot = ROOT }) eq(ok, true, "extractor ran") check(M.ready(cache, ROOT), "ready after run") for _, rel in ipairs(M.REQUIRED) do check(files[ROOT .. "/" .. rel] ~= nil, "wrote " .. rel) end local aff = man.gfAffineAnims eq(#aff, 4, "four Game Freak affine anims") eq(aff[2][2].xScale, 16, "grow step x") eq(aff[2][2].duration, 16, "grow step duration") eq(aff[2][3].xScale, -16, "shrink step x") eq(aff[3][1].xScale, 256, "grow big starts at unit scale") eq(aff[4][2].xScale, 2, "logo grows by 2") eq(aff[1][2].op, "end", "small anim ends") local bike = man.playerBicycleAnims eq(bike[1][1].duration, 4, "fast bicycle frames last 4") eq(bike[1][2].frame, 1, "second bicycle frame is 64 tiles in") eq(bike[1][5].op, "jump", "fast bicycle loops") eq(man.waterDropRipple.w, 64, "ripple frame width") eq(man.waterDropRipple.h, 32, "ripple frame height") eq(man.groudonRocks.w, 32, "rock sprite width") eq(man.groudonRocks.tileTag, 10058, "ANIM_TAG_ROCKS") eq(#man.groudonRocks.anims, 6, "six rock anims") eq(#man.palettes.rocks, 16, "rock palette") T.finish()