mirror of
https://github.com/bryanthaboi/gen1recomp
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43 lines
1.4 KiB
Lua
43 lines
1.4 KiB
Lua
-- home/overworld.asm:1817
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-- POKEPORT_DRIVER=tests/drivers/cycling_road_end_bug2115_test.lua \
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-- POKEPORT_IDENTITY=bug2115 POKEPORT_TOUCH=0 POKEPORT_VERSION=red \
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-- SHOT_DIR=/tmp/shots love .
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return function(game)
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local U = dofile("tests/drivers/util.lua")
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local SHOT_DIR = os.getenv("SHOT_DIR") or "/tmp/shots"
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local function check(label, ok)
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U.log(ok and "PASS" or "FAIL", label)
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return ok
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end
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game.save.onBike = true
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U.teleport(game, "ROUTE_17", 7, 135, "down")
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U.wait(15)
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local ow = game.overworld
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check("standing near the bottom of Cycling Road on the bike",
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ow.map.id == "ROUTE_17" and game.save.onBike == true)
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check("the last row of ROUTE_17 is the impassable ledge tile",
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not ow.map:isWalkableCell(7, 143))
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U.shot(game, SHOT_DIR .. "/bug2115_before.png")
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for _ = 1, 900 do
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if game.overworld.map.id ~= "ROUTE_17" then break end
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coroutine.yield()
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end
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ow = game.overworld
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check(("the roll hopped the ledge and landed on %s"):format(tostring(ow.map.id)),
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ow.map.id == "ROUTE_18")
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U.wait(30)
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U.shot(game, SHOT_DIR .. "/bug2115_route18.png")
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U.log("Hands off the pad on Cycling Road: the roll should carry you all the")
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U.log("way down and hop the ledge onto Route 18 with no input at all.")
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U.log("#2115 was the roll pedalling in place on the last row.")
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U.log("Shots in " .. SHOT_DIR .. "/bug2115_*.png")
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while true do
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coroutine.yield()
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end
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end
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