mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-10-01 07:40:29 -04:00
195 lines
7.7 KiB
Lua
195 lines
7.7 KiB
Lua
local U = require("tests.drivers.util")
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local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/bug2416"
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local failures = 0
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local function result(ok, label)
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print((ok and "PASS " or "FAIL ") .. label)
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if not ok then failures = failures + 1 end
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return ok
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end
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local function finish()
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if failures == 0 then
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print("PASS game3_berry_powder_man_2416")
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love.event.quit(0)
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else
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print("FAIL game3_berry_powder_man_2416 failures=" .. failures)
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love.event.quit(1)
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end
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end
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return function(game)
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for _ = 1, 600 do
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if game.phase == "boot" and game.boot then break end
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U.wait(1)
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end
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game:_handleBootAction({ action = "new_game", name = "RED" })
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U.wait(180)
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local Runtime = require("src.core.game3.runtime")
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local Map = require("src.core.game3.map")
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local Space = require("src.core.game3.scripting.space")
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local Flags = require("src.core.game3.scripting.flags")
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local Bag = require("src.core.game3.bag")
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local Objects = require("src.core.game3.objects")
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local Field = require("src.core.game3.field")
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local Message = package.loaded["src.ui.game3.message"] or require("src.ui.game3.message")
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local session = Runtime.getSession()
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if not result(session ~= nil, "new game reached the field") then return finish() end
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Bag.add(session.bag, 139, 1)
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result(Bag.has(session.bag, 365, 1), "ORAN BERRY auto-granted the BERRY POUCH")
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local okC, MapCatalog = pcall(require, "src.import.gba.map_catalog")
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local mapId = (okC and MapCatalog.pretToEngine and MapCatalog.pretToEngine("CeruleanCity_House5"))
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or "FR_CERULEAN_CITY_HOUSE5"
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Map.load(nil, game, mapId, { x = 8, y = 4, facing = "left" })
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game.session.x, game.session.y, game.session.facing = 8, 4, "left"
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U.wait(30)
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result(Space.store and Flags.getFlag(Space.store, nil, 0x847) == true,
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"FLAG_SYS_GOT_BERRY_POUCH set in the house")
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local man = Objects.find(1)
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if not result(man ~= nil, "Berry Powder man (localId 1) loaded") then return finish() end
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local function vmBusy()
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return Space.vm and Space.vm.isRunning and Space.vm:isRunning()
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end
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local function page()
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return string.upper(Message.currentPage and Message.currentPage() or "")
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end
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U.tap(game, "a")
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local hit, liar = false, false
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for _ = 1, 400 do
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local p = page()
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if p:find("JUST THE THING", 1, true) then hit = true break end
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if p:find("LIE TO ME", 1, true) then liar = true break end
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if Message.isOpen() and Message.isTyping() then Message.skipReveal() end
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if Message.isOpen() and Message.isWaiting() then U.tap(game, "a") end
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U.wait(3)
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end
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result(not liar, "man did not take the NoBerries branch")
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if not result(hit, "man says he has just the thing") then return finish() end
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Message.skipReveal()
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U.wait(10)
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result(U.shot(game, DIR .. "/2416_powder_man_just_the_thing.png"), "screenshot 2416_powder_man_just_the_thing")
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for _ = 1, 400 do
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if not Message.isOpen() and not vmBusy() and not Field.locked then break end
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if Message.isOpen() and Message.isTyping() then Message.skipReveal() end
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if Message.isOpen() then U.tap(game, "a") end
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U.wait(3)
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end
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result(Bag.has(session.bag, 372, 1), "POWDER JAR landed in the bag")
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result(Flags.getFlag(Space.store, nil, "FLAG_GOT_POWDER_JAR") == true, "FLAG_GOT_POWDER_JAR set")
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local BerryPowderBox = require("src.ui.game3.berry_powder_box")
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local Records = require("src.ui.game3.minigame_records")
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local Choice = require("src.ui.game3.choice")
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local ListMenu = require("src.core.game3.scripting.natives_listmenu").Menu
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local function idle()
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return not Message.isOpen() and not vmBusy() and not Field.locked
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and not Choice.active and not ListMenu.isOpen() and not Records.isOpen()
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end
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session.berryPowder = 1234
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U.tap(game, "a")
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for _ = 1, 400 do
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if ListMenu.isOpen() then break end
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if Message.isOpen() and Message.isTyping() then
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Message.skipReveal()
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elseif Message.isOpen() and Message.isWaiting() and not Choice.active
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and not page():find("EXCHANGE IT", 1, true) then
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U.tap(game, "a")
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end
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U.wait(3)
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end
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if not result(ListMenu.isOpen(), "exchange list opened") then return finish() end
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result(BerryPowderBox.isVisible(), "POWDER box is up with the exchange list")
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result(BerryPowderBox.amount() == 1234, "POWDER box reads 1234 (got " .. tostring(BerryPowderBox.amount()) .. ")")
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U.wait(10)
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result(U.shot(game, DIR .. "/powd_box_with_exchange_list.png"), "screenshot powd_box_with_exchange_list")
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U.tap(game, "a")
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for _ = 1, 400 do
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if Choice.active then break end
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if Message.isOpen() and Message.isTyping() then Message.skipReveal() end
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U.wait(3)
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end
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if not result(Choice.active, "YES/NO for ENERGYPOWDER") then return finish() end
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result(BerryPowderBox.isVisible(), "POWDER box stays up through YES/NO")
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U.tap(game, "a")
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local traded = false
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for _ = 1, 600 do
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local p = page()
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if p:find("TRADE MORE", 1, true) then
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if Choice.active then traded = true break end
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if Message.isOpen() and Message.isTyping() then Message.skipReveal() end
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elseif Message.isOpen() and Message.isTyping() then
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Message.skipReveal()
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elseif Message.isOpen() and Message.isWaiting() and not Choice.active then
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U.tap(game, "a")
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end
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U.wait(3)
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end
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if not result(traded, "man asks to trade more") then return finish() end
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result(Bag.has(session.bag, 30, 1), "ENERGYPOWDER landed in the bag")
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result(session.berryPowder == 1184, "berryPowder 1234 - 50 = 1184")
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result(BerryPowderBox.amount() == 1184, "POWDER box reprinted 1184 (got " .. tostring(BerryPowderBox.amount()) .. ")")
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U.wait(10)
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result(U.shot(game, DIR .. "/powd_box_reprint_after_exchange.png"), "screenshot powd_box_reprint_after_exchange")
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U.tap(game, "b")
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for _ = 1, 400 do
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if idle() then break end
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if Message.isOpen() and Message.isTyping() then Message.skipReveal() end
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if Message.isOpen() and Message.isWaiting() then U.tap(game, "a") end
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U.wait(3)
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end
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result(idle(), "vendor script finished")
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result(not BerryPowderBox.isVisible(), "POWDER box removed after goodbye")
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local function readSign(label, mapName, x, y, kind, expect)
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local id = (okC and MapCatalog.pretToEngine and MapCatalog.pretToEngine(mapName)) or mapName
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Map.load(nil, game, id, { x = x, y = y, facing = "up" })
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game.session.x, game.session.y, game.session.facing = x, y, "up"
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U.wait(30)
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U.tap(game, "a")
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for _ = 1, 120 do
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if Records.isOpen() then break end
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U.wait(1)
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end
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if not result(Records.isOpen() and Records.kind() == kind, label .. " window opened") then return end
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local text = {}
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for _, l in ipairs(Records.lines()) do text[#text + 1] = l.text end
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text = table.concat(text, "|")
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for _, want in ipairs(expect) do
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result(text:find(want, 1, true) ~= nil, label .. " shows '" .. want .. "'")
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end
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U.wait(10)
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result(vmBusy(), label .. " holds the script at waitstate")
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result(U.shot(game, DIR .. "/" .. label .. ".png"), "screenshot " .. label)
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U.tap(game, "a")
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for _ = 1, 120 do
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if idle() then break end
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U.wait(1)
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end
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result(not Records.isOpen() and idle(), label .. " closed on A and released the player")
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end
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readSign("powd_berry_crush_rankings", "CeruleanCity_House5", 3, 2, "berry_crush",
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{ "BERRY CRUSH", "Pressing-Speed Rankings", "2 PLAYERS", "5 PLAYERS", "0.00 Times/sec." })
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-- data/maps/TwoIsland_JoyfulGameCorner/scripts.inc:29
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Flags.setVar(Space.store, Space.vm and Space.vm.ctx, 0x4079, 3)
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readSign("powd_pokemon_jump_records", "TwoIsland_JoyfulGameCorner", 1, 2, "pokemon_jump",
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{ "JUMP RECORDS", "Jumps in a row:", "Best score:", "EXCELLENTS in a row:", "|0" })
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readSign("powd_dodrio_berry_picking_records", "TwoIsland_JoyfulGameCorner", 0, 2, "dodrio",
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{ "DODRIO BERRY-PICKING RECORDS", "BERRIES picked:", "five players:", "|0" })
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return finish()
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end
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