Files
gen1recomp/tests/drivers/game3_growth_vitamin.lua

145 lines
4.6 KiB
Lua

local U = require("tests.drivers.util")
local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_growth_vitamin"
local PIKACHU = 25
local ITEM_PROTEIN = 64
local failures = 0
local function result(ok, label)
print((ok and "PASS " or "FAIL ") .. label)
if not ok then failures = failures + 1 end
return ok
end
local function finish()
if failures == 0 then
print("PASS growth_vitamin")
love.event.quit(0)
else
print("FAIL growth_vitamin failures=" .. failures)
love.event.quit(1)
end
end
return function(game)
for _ = 1, 900 do
if game.phase == "boot" and game.boot then break end
U.wait(1)
end
game:_handleBootAction({ action = "new_game", name = "RED" })
U.wait(240)
local Runtime = require("src.core.game3.runtime")
local Party = require("src.core.game3.party")
local Bag = require("src.core.game3.bag")
local Pokemon = require("src.core.game3.pokemon")
local StepEvents = require("src.core.game3.step_events")
local StartMenu = require("src.ui.game3.start_menu")
local BagMenu = require("src.ui.game3.bag_menu")
local PartyMenu = require("src.ui.game3.party_menu")
local session = Runtime.getSession()
if not result(session ~= nil, "new game reached the game3 field") then return finish() end
session.party = {}
Party.giveMon(session, PIKACHU, 50)
session.bag = session.bag or Bag.new()
Bag.add(session.bag, ITEM_PROTEIN, 2)
local pika = session.party[1]
if not result(pika ~= nil, "party holds PIKACHU") then return finish() end
result(Pokemon.evCount(pika) == 0, "a fresh PIKACHU has 0 EVs")
result(Pokemon.friendshipOf(pika) == 70, "and its species base friendship")
result(tonumber(pika.metLocation) ~= nil, "and a met location from the current map")
local beforeAtk = pika.attack
local beforeFriendship = Pokemon.friendshipOf(pika)
U.tap(game, "start")
U.wait(30)
if not result(StartMenu.isOpen(), "start menu opened") then return finish() end
local bagIdx
for i, e in ipairs(StartMenu.ENTRIES or {}) do
if e.id == "bag" then bagIdx = i break end
end
for _ = 1, 20 do
if StartMenu.cursor == bagIdx then break end
U.tap(game, "down")
U.wait(6)
end
U.tap(game, "a")
U.wait(60)
if not result(BagMenu.isOpen(), "bag opened from the start menu") then return finish() end
local row
for i, r in ipairs(BagMenu.list()) do
if tonumber(r.id) == ITEM_PROTEIN then row = i break end
end
if not result(row ~= nil, "PROTEIN is in the ITEMS pocket") then return finish() end
for _ = 1, 30 do
if BagMenu.cursor == row then break end
U.tap(game, "down")
U.wait(6)
end
result(BagMenu.cursor == row, "cursor on PROTEIN")
U.shot(game, DIR .. "/growth_vitamin_01_bag.png")
U.tap(game, "a")
U.wait(30)
if not result(BagMenu.mode == "action", "item action menu opened") then return finish() end
for _ = 1, 10 do
if BagMenu.ACTIONS[BagMenu.actionCursor] == "USE" then break end
U.tap(game, "down")
U.wait(6)
end
result(BagMenu.ACTIONS[BagMenu.actionCursor] == "USE", "USE selected")
U.tap(game, "a")
U.wait(60)
if not result(PartyMenu.open and PartyMenu.mode == "use", "party menu opened for PROTEIN") then
return finish()
end
for _ = 1, 10 do
if PartyMenu.cursor == 1 then break end
U.tap(game, "up")
U.wait(6)
end
U.tap(game, "a")
U.wait(90)
U.shot(game, DIR .. "/growth_vitamin_02_raised.png")
result(pika.evs and tonumber(pika.evs.atk) == 10,
"PROTEIN added 10 ATTACK EVs (" .. tostring(pika.evs and pika.evs.atk) .. ")")
result(tonumber(pika.attack) > beforeAtk,
"ATTACK went up (" .. tostring(beforeAtk) .. " -> " .. tostring(pika.attack) .. ")")
-- pokefirered/src/pokemon.c:3990
result(Pokemon.friendshipOf(pika) == beforeFriendship + 6,
"friendship rose by the vitamin amount plus the met-location bonus ("
.. tostring(Pokemon.friendshipOf(pika)) .. ")")
result(Bag.get(session.bag, ITEM_PROTEIN) == 1, "one PROTEIN left in the bag")
local guard = 0
while (PartyMenu.open or BagMenu.isOpen() or StartMenu.isOpen()) and guard < 200 do
guard = guard + 1
U.tap(game, "b")
U.wait(6)
end
result(not PartyMenu.open, "closed back to the overworld")
U.wait(30)
-- pokefirered/src/field_control_avatar.c:699 UpdateHappinessStepCounter
local before = Pokemon.friendshipOf(pika)
session.vars = session.vars or {}
local moved = 0
for _ = 1, 40 do
session.vars[0x403F] = 127
StepEvents.onStepTaken(session, game)
if Pokemon.friendshipOf(pika) ~= before then moved = moved + 1 end
before = Pokemon.friendshipOf(pika)
end
result(moved > 5 and moved < 35,
"the 128-step walk counter is a coin flip, not a guarantee (" .. moved .. "/40)")
finish()
end