mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-09-29 15:08:50 -04:00
119 lines
5.0 KiB
Lua
119 lines
5.0 KiB
Lua
local U = require("tests.drivers.util")
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local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_stitchimp_heal_locations"
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local failures = 0
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local function result(ok, label)
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print((ok and "PASS " or "FAIL ") .. label)
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if not ok then failures = failures + 1 end
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return ok
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end
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local function finish()
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if failures == 0 then
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print("PASS stitchimp_heal_locations")
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love.event.quit(0)
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else
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print("FAIL stitchimp_heal_locations failures=" .. failures)
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love.event.quit(1)
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end
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end
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return function(game)
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for _ = 1, 900 do
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if game.phase == "boot" and game.boot then break end
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U.wait(1)
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end
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game:_handleBootAction({ action = "new_game", name = "RED" })
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U.wait(240)
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local Runtime = require("src.core.game3.runtime")
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local Map = require("src.core.game3.map")
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local Player = require("src.core.game3.player")
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local Field = require("src.core.game3.field")
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local Party = require("src.core.game3.party")
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local BattleBridge = require("src.core.game3.battle_bridge")
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local HealLocations = require("src.core.game3.heal_locations")
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local session = Runtime.getSession()
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if not result(session ~= nil, "new game reached the game3 field") then return finish() end
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HealLocations.invalidate()
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Field.invalidateFlyDestinations()
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local healRows = HealLocations.load()
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local flyRows = Field.loadFlyDestinations()
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result(healRows == 20, "the mounted cache bakes 20 respawn points (" .. tostring(healRows) .. ")")
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result(flyRows == 20, "the mounted cache bakes 20 Fly destinations (" .. tostring(flyRows) .. ")")
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if healRows ~= 20 or flyRows ~= 20 then
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print("[driver] the mounted cache predates this bake; re-import the identity")
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return finish()
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end
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if #(session.party or {}) == 0 then Party.giveMon(session, 1, 5) end
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result(#(session.party or {}) > 0, "the player has a starter to lose with")
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BattleBridge.installWhiteoutIntercept(nil, game)
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if not result(type(BattleBridge._whiteoutHook) == "function",
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"the whiteout intercept is installed") then
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return finish()
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end
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-- pokefirered/src/heal_location.c:62 SetWhiteoutRespawnWarpAndHealerNpc
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local function whiteoutTo(healId, wantMap, x, y, label, shot)
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local baked = HealLocations.get(healId)
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result(baked ~= nil and baked.map == wantMap,
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label .. ": the baked row names " .. wantMap)
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result(Field.setRespawn(healId) == true, label .. ": setrespawn " .. healId .. " applies")
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result(session.healMap == wantMap, label .. ": the session carries " .. wantMap)
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for _, mon in ipairs(session.party or {}) do
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if type(mon) == "table" then mon.hp = 0 end
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end
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BattleBridge._whiteoutHook()
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U.wait(2)
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print(string.format("[driver] %s map=%s at (%s,%s) lastTalked=%s",
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label, tostring(Map.current), tostring(Player.cellX), tostring(Player.cellY),
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tostring(session.healHealerLocalId)))
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result(Map.current == wantMap, label .. ": the whiteout loaded " .. wantMap)
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result(Map.currentDef() ~= nil, label .. ": the respawn map has a live def")
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result(Player.cellX == x and Player.cellY == y,
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label .. ": the player stands at (" .. x .. "," .. y .. ")")
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U.clearWhiteoutRush(game)
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if shot then result(U.shot(game, DIR .. "/" .. shot), label .. ": screenshot") end
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end
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whiteoutTo(12, "FR_ROUTE_4_POKEMON_CENTER_1F", 7, 4,
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"Route 4 center", "stitchimp_heal_locations_01_route4_center.png")
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whiteoutTo(20, "FR_SIX_ISLAND_POKEMON_CENTER_1F", 7, 4,
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"Six Island center", "stitchimp_heal_locations_02_six_island_center.png")
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whiteoutTo(10, "FR_INDIGO_PLATEAU_POKEMON_CENTER_1F", 13, 12,
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"Indigo Plateau center", "stitchimp_heal_locations_03_indigo_center.png")
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-- pokefirered/src/region_map.c:4024 SetFlyWarpDestination
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local function flyTo(sec, wantMap, x, y, label, shot)
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local dest = Field.flyDestination(sec)
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result(dest ~= nil and dest.map == wantMap and dest.x == x and dest.y == y,
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label .. ": " .. sec .. " resolves to " .. wantMap .. " (" .. x .. "," .. y .. ")")
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result(Field.flyTo(sec) == true, label .. ": Fly leaves for " .. wantMap)
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for _ = 1, 600 do
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U.wait(1)
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if Map.current == wantMap and not Field.locked then break end
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end
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print(string.format("[driver] %s map=%s at (%s,%s)",
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label, tostring(Map.current), tostring(Player.cellX), tostring(Player.cellY)))
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result(Map.current == wantMap, label .. ": Fly landed on " .. wantMap)
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result(Player.cellX == x and Player.cellY == y,
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label .. ": the player lands at (" .. x .. "," .. y .. ")")
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if shot then result(U.shot(game, DIR .. "/" .. shot), label .. ": screenshot") end
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end
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flyTo("MAPSEC_PEWTER_CITY", "FR_PEWTER_CITY", 17, 26,
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"Fly to Pewter", "stitchimp_heal_locations_04_fly_pewter.png")
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flyTo("MAPSEC_ONE_ISLAND", "SEVII_ONE_ISLAND", 14, 6,
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"Fly to One Island", "stitchimp_heal_locations_05_fly_one_island.png")
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-- pokefirered/src/region_map.c:842 MAPSEC_ROUTE_1 carries HEAL_LOCATION_NONE
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result(Field.flyDestination("MAPSEC_ROUTE_1") == nil, "Route 1 is not a Fly destination")
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finish()
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end
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