Files
gen1recomp/tests/drivers/game3_stitchmap_escape_rope.lua
bryanthaboi dee935a4ea CLOSES #2430
2026-09-23 11:58:32 -04:00

146 lines
4.9 KiB
Lua

local U = require("tests.drivers.util")
local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_stitchmap_escape_rope"
-- pokefirered/src/item_use.c:622 ItemUseOutOfBattle_EscapeRope
-- pokefirered/src/item_use.c:634 ItemUseOnFieldCB_EscapeRope
local ITEM_ESCAPE_ROPE = 85
local CAVE = "FR_MT_MOON_1F"
local failures = 0
local function result(ok, label)
print((ok and "PASS " or "FAIL ") .. label)
if not ok then failures = failures + 1 end
return ok
end
local function finish()
if failures == 0 then
print("PASS stitchmap_escape_rope")
love.event.quit(0)
else
print("FAIL stitchmap_escape_rope failures=" .. failures)
love.event.quit(1)
end
end
return function(game)
for _ = 1, 900 do
if game.phase == "boot" and game.boot then break end
U.wait(1)
end
game:_handleBootAction({ action = "new_game", name = "RED" })
U.wait(240)
local Runtime = require("src.core.game3.runtime")
local Map = require("src.core.game3.map")
local Space = require("src.core.game3.scripting.space")
local Player = require("src.core.game3.player")
local Bag = require("src.core.game3.bag")
local Party = require("src.core.game3.party")
local StartMenu = require("src.ui.game3.start_menu")
local BagMenu = require("src.ui.game3.bag_menu")
local Message = require("src.ui.game3.message")
local Field = require("src.core.game3.field")
local session = Runtime.getSession()
if not result(session ~= nil, "new game reached the game3 field") then return finish() end
session.party = {}
Party.giveMon(session, 7, 15)
session.bag = session.bag or {}
Bag.add(session.bag, ITEM_ESCAPE_ROPE, 1)
session.healMap = "FR_PLAYERS_HOUSE_1F"
session.healX, session.healY = 8, 5
Map.load(nil, game, CAVE, { x = 5, y = 5, facing = "down" })
Player.moving = false
Player.progress = 0
Player.cellX, Player.cellY = 5, 5
Player.px, Player.py = 5 * 16, 5 * 16
Player.targetX, Player.targetY = 5, 5
U.wait(90)
if not result(Space.mapId == CAVE, "stood in Mt Moon 1F, map=" .. tostring(Space.mapId)) then
return finish()
end
U.tap(game, "start")
U.wait(30)
for _ = 1, 12 do
local e = StartMenu.ENTRIES and StartMenu.ENTRIES[StartMenu.cursor]
if e and e.id == "bag" then break end
U.tap(game, "down")
U.wait(8)
end
U.tap(game, "a")
U.wait(60)
for _ = 1, 5 do
if BagMenu.currentPocket() == "ITEMS" then break end
U.tap(game, "left")
U.wait(15)
end
for _ = 1, 24 do
if not BagMenu.isOpen() then break end
local want
for i, r in ipairs(BagMenu.list() or {}) do
if r.id == ITEM_ESCAPE_ROPE then want = i end
end
if not want or BagMenu.cursor == want then break end
U.tap(game, (BagMenu.cursor > want) and "up" or "down")
U.wait(8)
end
local row = BagMenu.isOpen() and BagMenu.list()[BagMenu.cursor]
if not result(row and row.id == ITEM_ESCAPE_ROPE, "bag cursor on the ESCAPE ROPE") then
return finish()
end
U.tap(game, "a")
U.wait(25)
U.tap(game, "a")
for _ = 1, 300 do
if not BagMenu.isOpen() and Message.isOpen() and not Message.isTyping() then break end
U.wait(1)
end
-- pokefirered/src/new_menu_helpers.c:641 DisplayItemMessageOnField
local page = (Message.isOpen() and Message.currentPage()) or ""
result(BagMenu.isOpen() == false, "SetUpItemUseCallback faded the bag out first")
result(StartMenu.isOpen() == false, "and the START menu went with it")
result(Message.isOpen() == true and page:find("ESCAPE ROPE", 1, true) ~= nil,
"gText_PlayerUsedVar2 is on the field box (" .. tostring(page) .. ")")
result(Space.mapId == CAVE, "and nothing warped yet, map=" .. tostring(Space.mapId))
U.shot(game, DIR .. "/escape_rope_01_message.png")
-- pokefirered/src/item_use.c:642 Task_UseDigEscapeRopeOnField
local CaveTransition = require("src.ui.game3.cave_transition")
local realCaveStart = CaveTransition.start
local caveKinds = {}
CaveTransition.start = function(kind, ...)
caveKinds[#caveKinds + 1] = kind
return realCaveStart(kind, ...)
end
U.tap(game, "a")
for _ = 1, 600 do
if Space.mapId ~= CAVE and not Message.isOpen() then break end
U.wait(1)
end
U.wait(90)
result(Message.isOpen() == false, "the field box closed behind the warp")
result(Space.mapId == "FR_PLAYERS_HOUSE_1F",
"the rope warped to the last heal spot, map=" .. tostring(Space.mapId))
result(Player.cellX == 8 and Player.cellY == 5,
"at (8,5), got (" .. Player.cellX .. "," .. Player.cellY .. ")")
result(Bag.get(session.bag, ITEM_ESCAPE_ROPE) == 0, "the rope was consumed")
CaveTransition.start = realCaveStart
-- pokefirered/src/fldeff_flash.c:236 TryDoMapTransition
result(caveKinds[1] == "exit", "the rope out of Mt Moon played FlashTransition_Exit ("
.. table.concat(caveKinds, ",") .. ")")
U.shot(game, DIR .. "/escape_rope_02_landed.png")
U.tap(game, "down")
U.wait(40)
result(Field.locked == false, "the field is unlocked again")
finish()
end