Files
gen1recomp/tests/drivers/game3_moveteach_relearner.lua
2026-09-21 11:14:17 -04:00

207 lines
7.0 KiB
Lua

local U = require("tests.drivers.util")
local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_moveteach_relearner"
local HOUSE = "FR_TWO_ISLAND_HOUSE"
local MANIAC_X, MANIAC_Y = 7, 5
-- pokefirered/include/constants/items.h:108
local ITEM_BIG_MUSHROOM = 104
local BULBASAUR = 1
local failures = 0
local function say(line)
print(line)
os.execute('mkdir -p "' .. DIR .. '" 2>/dev/null')
local fh = io.open(DIR .. "/moveteach_relearner.log", "a")
if fh then
fh:write(line, "\n")
fh:close()
end
end
local function result(ok, label)
say((ok and "PASS " or "FAIL ") .. label)
if not ok then failures = failures + 1 end
return ok
end
local function finish()
if failures == 0 then
say("PASS moveteach_relearner")
love.event.quit(0)
else
say("FAIL moveteach_relearner failures=" .. failures)
love.event.quit(1)
end
end
local function run(game)
for _ = 1, 900 do
if game.phase == "boot" and game.boot then break end
U.wait(1)
end
game:_handleBootAction({ action = "new_game", name = "RED" })
U.wait(240)
local Runtime = require("src.core.game3.runtime")
local Map = require("src.core.game3.map")
local Space = require("src.core.game3.scripting.space")
local Flags = require("src.core.game3.scripting.flags")
local Player = require("src.core.game3.player")
local Party = require("src.core.game3.party")
local Bag = require("src.core.game3.bag")
local Pokemon = require("src.core.game3.pokemon")
local MoveLearn = require("src.core.game3.move_learn")
local MoveRelearner = require("src.ui.game3.move_relearner")
local SummaryMenu = require("src.ui.game3.summary_menu")
local PartyMenu = require("src.ui.game3.party_menu")
local Message = require("src.ui.game3.message")
local Choice = require("src.ui.game3.choice")
local session = Runtime.getSession()
if not result(session ~= nil, "new game reached the game3 field") then return end
session.party = {}
Party.giveMon(session, BULBASAUR, 50)
local mon = session.party[1]
if not result(mon ~= nil, "a level 50 BULBASAUR joined the party") then return end
session.bag = session.bag or Bag.new()
Bag.add(session.bag, ITEM_BIG_MUSHROOM, 1)
result(Bag.has(session.bag, ITEM_BIG_MUSHROOM, 1), "the player carries a BIG MUSHROOM")
local startMoves = {}
for i = 1, 4 do startMoves[i] = Pokemon.moveIdAt(mon, i) end
local offers = MoveLearn.relearnableMoves(mon)
say("[driver] starting moveset: " .. table.concat({
tostring(Pokemon.moveName(startMoves[1])), tostring(Pokemon.moveName(startMoves[2])),
tostring(Pokemon.moveName(startMoves[3])), tostring(Pokemon.moveName(startMoves[4])),
}, ", "))
result(#offers > 0, "the mon has relearnable moves, count=" .. tostring(#offers))
local wanted = offers[1]
local wantedName = Pokemon.moveName(wanted)
local function ctx() return Space.vm and Space.vm.ctx end
local function getVar(id) return Flags.getVar(Space.store, ctx(), id) end
Map.load(nil, game, HOUSE, { x = MANIAC_X, y = MANIAC_Y + 1, facing = "up" })
Player.cellX, Player.cellY = MANIAC_X, MANIAC_Y + 1
Player.px, Player.py = MANIAC_X * 16, (MANIAC_Y + 1) * 16
Player.targetX, Player.targetY = MANIAC_X, MANIAC_Y + 1
Player.facing = "up"
if game.session then
game.session.x, game.session.y, game.session.facing = MANIAC_X, MANIAC_Y + 1, "up"
end
U.wait(90)
U.shot(game, DIR .. "/moveteach_relearner_01_move_maniac.png")
local function pumpUntil(cond, frames)
for _ = 1, (frames or 300) do
if cond() then return true end
if Choice.active or (Message.isWaiting and Message.isWaiting()) then
U.tap(game, "a")
end
U.wait(6)
end
return cond() and true or false
end
say("[driver] talking to the Move Maniac")
U.tap(game, "a")
U.wait(24)
local picker = pumpUntil(function()
return PartyMenu.isOpen and PartyMenu.isOpen()
end, 300)
result(picker, "ChooseMonForMoveRelearner opened the party picker")
if not picker then
U.shot(game, DIR .. "/moveteach_relearner_02_no_picker.png")
return
end
U.shot(game, DIR .. "/moveteach_relearner_02_party_picker.png")
U.tap(game, "a")
U.wait(40)
result(getVar(0x8004) == 0, "VAR_0x8004 = 0 for the lead slot, got " .. tostring(getVar(0x8004)))
result(getVar(0x8005) == #offers,
"VAR_0x8005 = the relearnable count " .. tostring(#offers)
.. ", got " .. tostring(getVar(0x8005)))
local opened = pumpUntil(function() return MoveRelearner.isOpen() end, 400)
result(opened, "TeachMoveRelearnerMove opened the relearner screen")
if not opened then
U.shot(game, DIR .. "/moveteach_relearner_03_no_screen.png")
return
end
U.wait(24)
U.shot(game, DIR .. "/moveteach_relearner_03_move_list.png")
result(#MoveRelearner.moves() == #offers,
"the screen lists every relearnable move, got " .. tostring(#MoveRelearner.moves()))
say("[driver] choosing " .. tostring(wantedName))
U.tap(game, "a")
U.wait(18)
result(MoveRelearner.state == "yesno" and MoveRelearner.prompt
and MoveRelearner.prompt:find("Teach ", 1, true) ~= nil,
"the confirm prompt appeared: " .. tostring(MoveRelearner.prompt))
U.shot(game, DIR .. "/moveteach_relearner_04_teach_confirm.png")
U.tap(game, "a")
U.wait(18)
local steps = 0
while MoveRelearner.isOpen() and MoveRelearner.state ~= "list"
and not SummaryMenu.isOpen() and steps < 12 do
U.tap(game, "a")
U.wait(18)
steps = steps + 1
end
result(SummaryMenu.isOpen(),
"the four-move mon is sent to the summary screen to pick a move to forget")
if SummaryMenu.isOpen() then
U.shot(game, DIR .. "/moveteach_relearner_05_forget_which.png")
U.tap(game, "a")
U.wait(24)
end
steps = 0
while MoveRelearner.isOpen() and steps < 16 do
U.tap(game, "a")
U.wait(18)
steps = steps + 1
end
result(not MoveRelearner.isOpen(), "the relearner screen closed after the teach")
result(getVar(0x8004) == 1,
"VAR_0x8004 = TRUE after a real teach, got " .. tostring(getVar(0x8004)))
result(Pokemon.knowsMove(mon, wanted),
"the mon now knows " .. tostring(wantedName))
result(not Pokemon.knowsMove(mon, startMoves[1]),
"and forgot " .. tostring(Pokemon.moveName(startMoves[1])))
pumpUntil(function()
return not (Space.vm and Space.vm:isRunning())
end, 400)
U.wait(30)
result(not Bag.has(session.bag, ITEM_BIG_MUSHROOM, 1),
"the Move Maniac took the BIG MUSHROOM")
SummaryMenu.openMenu(session.party, 1, { session = session, page = 2 })
U.wait(60)
U.shot(game, DIR .. "/moveteach_relearner_06_new_moveset.png")
say("[driver] final moveset: " .. table.concat({
tostring(Pokemon.moveName(Pokemon.moveIdAt(mon, 1))),
tostring(Pokemon.moveName(Pokemon.moveIdAt(mon, 2))),
tostring(Pokemon.moveName(Pokemon.moveIdAt(mon, 3))),
tostring(Pokemon.moveName(Pokemon.moveIdAt(mon, 4))),
}, ", "))
SummaryMenu.close()
U.wait(20)
end
return function(game)
local ok, err = pcall(run, game)
if not ok then
say("FAIL moveteach_relearner driver error: " .. tostring(err))
failures = failures + 1
end
finish()
end