mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-09-26 13:33:27 -04:00
45 lines
1.7 KiB
Lua
45 lines
1.7 KiB
Lua
-- POKEPORT_IDENTITY=bsa2227port POKEPORT_DRIVER=tests/drivers/shaderfx_portable_paths.lua love /tmp/pm/lovegame
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local U = require("tests.drivers.util")
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local ShaderFX = require("src.render.ShaderFX")
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local SaveData = require("src.core.SaveData")
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return function(game)
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local fails = 0
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local function ok(cond, label)
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if not cond then fails = fails + 1 end
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print((cond and "PASS " or "FAIL ") .. label)
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end
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U.wait(30)
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local saveDir = love.filesystem.getSaveDirectory()
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local base = SaveData.portableBaseDir and SaveData.portableBaseDir()
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print("saveDir=" .. tostring(saveDir))
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print("portableBaseDir=" .. tostring(base))
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print("presetDir=" .. tostring(ShaderFX.presetDir()))
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ok(base ~= nil, "portable.txt puts this install in portable mode")
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ok(base ~= saveDir, "the portable base and the save directory are different roots")
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love.filesystem.createDirectory("shaders")
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love.filesystem.createDirectory("shaders/handheld")
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ok(love.filesystem.write("shaders/handheld/probe.slangp", "#reference \"x\"\n"),
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"a preset written through love.filesystem lands in the save directory")
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local found
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for _, e in ipairs(ShaderFX.list()) do
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if e.name == "probe.slangp" then found = e end
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end
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ok(found ~= nil, "ShaderFX.list() enumerates the probe preset")
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if found then
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print("fullPath=" .. tostring(found.fullPath))
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local f = io.open(found.fullPath, "rb")
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ok(f ~= nil, "io.open(entry.fullPath) opens the file the bridge is handed")
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if f then f:close() end
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end
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love.filesystem.remove("shaders/handheld/probe.slangp")
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print(("shaderfx_portable_paths: %s"):format(fails == 0 and "ALL PASS" or (fails .. " FAILURES")))
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love.event.quit(fails == 0 and 0 or 1)
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end
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