Files
gen1recomp/tests/engine/gen2_logic_speed_bug1994.lua
bryanthaboi c65fcf939d battle speed
2026-09-25 14:20:34 -04:00

74 lines
3.1 KiB
Lua

package.path = "./?.lua;./?/init.lua;" .. package.path
local T = require("tests.harness")
local check, eq = T.check, T.eq
love = love or require("tests.love_stub")
local Game2 = require("src.core.Game2")
local function game(fields)
return setmetatable(fields or {}, { __index = Game2 })
end
eq(game():logicSpeed(), 1, "a bare game with no options at all is 1X")
eq(game({ options = {} }):logicSpeed(), 1, "options with no speed is 1X")
eq(game({ options = { speed = 4 } }):logicSpeed(), 4,
"the saved GAME SPEED option is the ordinary source")
eq(game({ options = { speed = 4 }, speedOverride = 10 }):logicSpeed(), 10,
"speedOverride (--speed/POKEPORT_SPEED) wins over the saved option")
eq(game({ options = { speed = "8" } }):logicSpeed(), 8,
"a string from the options file is coerced")
eq(game({ options = { speed = 0 } }):logicSpeed(), 1, "0X is floored to 1X")
eq(game({ options = { speed = -5 } }):logicSpeed(), 1,
"and so is a negative")
eq(game({ options = { speed = "fast" } }):logicSpeed(), 1,
"an unparseable option falls back rather than erroring")
local function stack(...) return { states = { ... } } end
local battle = { isBattle = true }
local world = {}
eq(game({ options = { speed = 10 }, stack = stack(world) }):logicSpeed(), 10,
"the overworld under a plain stack honors GAME SPEED")
eq(game({ options = { speed = 10 }, stack = stack(world, battle) }):logicSpeed(), 10,
"a local battle honors GAME SPEED")
eq(game({ options = { speed = 10 }, linkNet = { closed = false },
stack = stack(world, battle) }):logicSpeed(), 1,
"a link battle is locked to 1X")
eq(game({ options = { speed = 10 }, linkNet = { closed = false } }):logicSpeed(), 1,
"an open linkNet (online arena, LinkBattle2) is locked to 1X")
eq(game({ options = { speed = 10 }, linkNet = { closed = true } }):logicSpeed(), 10,
"a closed linkNet is not")
eq(game({ options = { speed = 10 }, linkSession = true }):logicSpeed(), 1,
"a link session (tournament, spectate) is locked to 1X")
eq(require("src.ui.gen2.BattleState").isBattle, true,
"the Gen 2 battle screen marks itself as a battle")
do
local persisted = 0
local g = game({ options = { speed = 1 }, stack = stack(world, battle),
linkNet = { closed = false },
persistOptions = function() persisted = persisted + 1 end })
g:_cycleSpeed(1)
eq(g.options.speed, 1, "SPEED + in a link battle is ignored")
eq(persisted, 0, "and persists nothing")
g.linkNet = nil
g.stack = stack(world)
g:_cycleSpeed(1)
eq(g.options.speed, 2, "SPEED + on the overworld still cycles")
end
local Gen2Compat = require("src.mods.Gen2Compat")
local live = game({ options = { speed = 4 } })
Gen2Compat.bind(function() return live end)
local Facade = Gen2Compat.resolve("src.core.Game", "bug1994")
eq(Facade.logicSpeed(), 4, "the Gen 1 facade reports the engine's own speed")
live.speedOverride = 10
eq(Facade.logicSpeed(), 10, "and follows it when it changes")
Gen2Compat.bind(function() return nil end)
eq(Facade.logicSpeed(), 1, "with no live game the facade still answers 1X")
check(Facade.logicSpeed() >= 1, "and never below 1")
T.finish("gen2 logic speed bug 1994")