mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-09-26 13:33:27 -04:00
6be2de2844
- Save Editor: Implement full Gen 3 FireRed save editing including PID/personality, IVs/EVs, natures, ability slots, gender, shiny toggles, held items, Pokédex flags, and event/trainer toggles. - Scripting & Specials: Add Pokédex rating evaluations, Magikarp/Heracross size records, Trainer Fan Club tracking, and FireRed event flag mappings. - Overworld & Rendering: Interleave metatile and actor draw calls by row bucket with OAM elevation priority sorting for bridges and overhead layers. - ROM Extractor: Parallelize Gen 3 extraction across 4 concurrent love.thread workers with love.filesystem searchers for cross-platform support (Switch/Xbox/Mobile/Desktop). - LZ77 Decompressor: Accelerate GBA LZ77 with preallocated FFI buffers and 0-based displacement indexing ensuring 100% byte-for-byte asset parity. - Testing: Add unit test suites for LZ77, size records, Pokédex rating, Fan Club, elevation priority, Seafoam puzzles, and Gen 3 save editor operations.
430 lines
16 KiB
Lua
430 lines
16 KiB
Lua
local Pokemon = require("src.pokemon.Pokemon")
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local Stats = require("src.pokemon.Stats")
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local Growth = require("src.pokemon.Growth")
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local MonOps = {}
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function MonOps.create(data, species, level, gen)
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level = math.max(1, math.min(100, math.floor(tonumber(level) or 5)))
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if gen == 3 then
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local PokemonG3 = require("src.core.game3.pokemon")
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local SummaryData = require("src.core.game3.summary_data")
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pcall(PokemonG3.install, nil)
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local spId = tonumber(species) or (PokemonG3.speciesFromName and PokemonG3.speciesFromName(tostring(species))) or 1
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local name = (PokemonG3.name and PokemonG3.name(spId)) or tostring(species)
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local personality = (love and love.math and love.math.random and love.math.random(0, 0xFFFFFFFF))
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or (math.floor(math.random() * 0x100000000) % 0x100000000)
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local ivs = {}
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for _, k in ipairs({ "hp", "atk", "def", "spe", "spa", "spd" }) do
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ivs[k] = (love and love.math and love.math.random and love.math.random(0, 31)) or math.random(0, 31)
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end
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local meta = PokemonG3.speciesMeta and PokemonG3.speciesMeta(spId)
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local friendship = (meta and meta.friendship) or 70
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local growthRate = (meta and tonumber(meta.growthRate)) or 0
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local ability = PokemonG3.abilityId and PokemonG3.abilityId(spId, personality) or 0
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local gender = PokemonG3.gender and PokemonG3.gender(spId, personality) or "U"
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local moves, pp, maxPp = {}, {}, {}
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if PokemonG3.movesAtLevel then
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moves, pp, maxPp = PokemonG3.movesAtLevel(spId, level)
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end
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local monMoves = {}
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for slot = 1, 4 do
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local mvId = moves[slot]
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if mvId and mvId > 0 then
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local mvName = PokemonG3.moveName(mvId)
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monMoves[slot] = {
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id = mvId,
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moveId = mvId,
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pp = pp[slot] or 10,
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maxPp = maxPp[slot] or 10,
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}
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end
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end
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local mon = {
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species = spId,
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speciesId = spId,
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name = name,
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nickname = "",
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level = level,
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growthRate = growthRate,
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exp = SummaryData.expForLevel(growthRate, level),
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moves = monMoves,
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personality = personality,
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nature = PokemonG3.natureId and PokemonG3.natureId(personality) or 0,
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ivs = ivs,
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dvs = {
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attack = math.floor(ivs.atk / 2),
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defense = math.floor(ivs.def / 2),
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speed = math.floor(ivs.spe / 2),
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special = math.floor(ivs.spa / 2),
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hp = math.floor(ivs.hp / 2),
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},
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evs = { hp = 0, atk = 0, def = 0, spe = 0, spa = 0, spd = 0 },
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ability = ability,
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gender = gender,
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happiness = friendship,
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friendship = friendship,
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pokeball = 4, -- pokefirered/src/pokemon.c:1820
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}
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require("src.core.game3.save_mon").normalize(mon)
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mon.stats = {
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hp = mon.maxHp,
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attack = mon.attack,
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defense = mon.defense,
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speed = mon.speed,
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spAtk = mon.spAtk,
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spDef = mon.spDef,
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specialAttack = mon.spAtk,
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specialDefense = mon.spDef,
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}
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return mon
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elseif gen == 2 then
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local Mon = require("src.battle.gen2.Mon")
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local mon = Mon.new(data, species, level)
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assert(mon, "unknown species " .. tostring(species))
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return mon
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end
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return Pokemon.new(data, species, level)
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end
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function MonOps.recalc(data, mon, gen)
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if type(mon) ~= "table" then return end
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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or (mon.ivs ~= nil) or (mon.evs ~= nil and mon.evs.spa ~= nil)
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if isG3 then
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local okP, PokemonG3 = pcall(require, "src.core.game3.pokemon")
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if okP and PokemonG3 then
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require("src.core.game3.save_mon").normalize(mon)
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if mon.personality then
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mon.nature = PokemonG3.natureId and PokemonG3.natureId(mon.personality) or mon.nature
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mon.gender = PokemonG3.gender and PokemonG3.gender(mon.speciesId or mon.species, mon.personality) or mon.gender
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mon.ability = PokemonG3.abilityId and PokemonG3.abilityId(mon.speciesId or mon.species, mon.personality) or mon.ability
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end
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mon.hp = math.max(0, math.min(mon.hp or mon.maxHp, mon.maxHp))
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end
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return
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end
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if gen == 2 or (mon.stats and mon.stats.specialAttack) or mon.experience then
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require("src.battle.gen2.Mon").refreshStats(mon, data)
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return
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end
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local def = data and data.pokemon and data.pokemon[mon.species]
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assert(def, "unknown species")
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mon.stats = Stats.calc(def, mon.level, mon.dvs, mon.statExp)
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mon.hp = math.max(0, math.min(mon.hp or mon.stats.hp, mon.stats.hp))
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end
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function MonOps.generatePid(species, otId, otSecretId, reqs)
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reqs = reqs or {}
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local PokemonG3 = require("src.core.game3.pokemon")
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local bit = require("bit")
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local spId = tonumber(species) or (PokemonG3.speciesFromName and PokemonG3.speciesFromName(tostring(species))) or 1
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otId = bit.band(tonumber(otId) or 0, 0xFFFF)
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otSecretId = bit.band(tonumber(otSecretId) or 0, 0xFFFF)
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local trainerXor = bit.bxor(otId, otSecretId)
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local meta = PokemonG3.speciesMeta and PokemonG3.speciesMeta(spId)
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local ratio = (meta and meta.genderRatio) or 127
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local targetNature = reqs.nature and tonumber(reqs.nature)
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local targetAbility = reqs.ability and tonumber(reqs.ability)
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local targetGender = reqs.gender
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local targetShiny = reqs.shiny
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-- 1. Determine valid low-byte (b0) for gender & ability slot
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local validB0 = {}
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for b = 0, 255 do
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local ok = true
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if targetAbility ~= nil and (b % 2) ~= targetAbility then ok = false end
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if ok and targetGender ~= nil and targetGender ~= "" and targetGender ~= "U" then
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local g
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if ratio == PokemonG3.GENDER_MALE then g = "M"
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elseif ratio == PokemonG3.GENDER_FEMALE then g = "F"
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elseif ratio == PokemonG3.GENDER_GENDERLESS then g = "U"
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elseif ratio > b then g = "F"
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else g = "M" end
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if g ~= targetGender then ok = false end
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end
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if ok then validB0[#validB0 + 1] = b end
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end
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if #validB0 == 0 then
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for b = 0, 255 do
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if targetAbility == nil or (b % 2) == targetAbility then validB0[#validB0 + 1] = b end
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end
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end
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local sOffset = (targetShiny == true) and math.random(0, 7) or (targetShiny == false and math.random(8, 255) or math.random(0, 255))
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local targetXor = bit.bxor(trainerXor, sOffset)
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-- 2. Search across b0 and b1 for matching nature modulo 25
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for _, b0 in ipairs(validB0) do
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for b1 = 0, 255 do
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local pLow = b1 * 256 + b0
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local pHigh = bit.bxor(pLow, targetXor)
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local p = pHigh * 65536 + pLow
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if targetNature == nil or (p % 25) == targetNature then
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return p
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end
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end
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end
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-- Fallback satisfying nature and ability parity
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local base = (targetNature or 0)
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if targetAbility == 1 and (base % 2 == 0) then
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base = base + 25
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elseif targetAbility == 0 and (base % 2 == 1) then
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base = base + 25
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end
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return base
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end
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function MonOps.setHeldItem(data, mon, itemId, gen)
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if type(mon) ~= "table" then return end
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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if isG3 then
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local ItemsData = require("src.core.game3.items_data")
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local numId = tonumber(itemId) or (itemId and ItemsData.toNumericId and ItemsData.toNumericId(itemId))
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mon.heldItem = numId or itemId
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mon.item = mon.heldItem
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return
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end
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mon.item = itemId
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end
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function MonOps.setHappiness(data, mon, val, gen)
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if type(mon) ~= "table" then return end
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local v = math.max(0, math.min(255, math.floor(tonumber(val) or 0)))
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mon.happiness = v
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mon.friendship = v
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end
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function MonOps.setNature(data, mon, natureId, gen)
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if type(mon) ~= "table" then return end
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natureId = math.max(0, math.min(24, math.floor(tonumber(natureId) or 0)))
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mon.nature = natureId
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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if isG3 then
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local currentAbility = (mon.personality and (mon.personality % 2)) or 0
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local isShiny = require("src.core.game3.summary_data").isShiny(mon)
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mon.personality = MonOps.generatePid(mon.speciesId or mon.species, mon.otId or 0, mon.otSecretId or 0, {
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nature = natureId,
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ability = currentAbility,
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gender = mon.gender,
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shiny = isShiny,
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})
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MonOps.recalc(data, mon, gen)
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end
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end
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function MonOps.setAbility(data, mon, abilitySlot, gen)
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if type(mon) ~= "table" then return end
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abilitySlot = (tonumber(abilitySlot) or 0) % 2
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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if isG3 then
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local currentNature = (mon.personality and (mon.personality % 25)) or mon.nature or 0
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local isShiny = require("src.core.game3.summary_data").isShiny(mon)
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mon.personality = MonOps.generatePid(mon.speciesId or mon.species, mon.otId or 0, mon.otSecretId or 0, {
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nature = currentNature,
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ability = abilitySlot,
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gender = mon.gender,
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shiny = isShiny,
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})
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local PokemonG3 = require("src.core.game3.pokemon")
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mon.ability = PokemonG3.abilityId(mon.speciesId or mon.species, mon.personality)
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MonOps.recalc(data, mon, gen)
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end
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end
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function MonOps.setGender(data, mon, gender, gen)
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if type(mon) ~= "table" then return end
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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if isG3 then
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local currentNature = (mon.personality and (mon.personality % 25)) or mon.nature or 0
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local currentAbility = (mon.personality and (mon.personality % 2)) or 0
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local isShiny = require("src.core.game3.summary_data").isShiny(mon)
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mon.personality = MonOps.generatePid(mon.speciesId or mon.species, mon.otId or 0, mon.otSecretId or 0, {
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nature = currentNature,
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ability = currentAbility,
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gender = gender,
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shiny = isShiny,
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})
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local PokemonG3 = require("src.core.game3.pokemon")
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mon.gender = PokemonG3.gender(mon.speciesId or mon.species, mon.personality)
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MonOps.recalc(data, mon, gen)
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else
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mon.gender = gender
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end
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end
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function MonOps.setShiny(data, mon, shiny, gen)
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if type(mon) ~= "table" then return end
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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if isG3 then
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local currentNature = (mon.personality and (mon.personality % 25)) or mon.nature or 0
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local currentAbility = (mon.personality and (mon.personality % 2)) or 0
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mon.personality = MonOps.generatePid(mon.speciesId or mon.species, mon.otId or 0, mon.otSecretId or 0, {
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nature = currentNature,
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ability = currentAbility,
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gender = mon.gender,
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shiny = shiny,
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})
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mon.isShiny = shiny
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MonOps.recalc(data, mon, gen)
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else
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mon.shiny = shiny
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end
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end
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function MonOps.setLevel(data, mon, level, gen)
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if type(mon) ~= "table" then return end
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level = math.max(1, math.min(100, math.floor(level)))
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil) or (mon.ivs ~= nil)
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mon.level = level
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if isG3 then
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local SummaryData = require("src.core.game3.summary_data")
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local gr = require("src.core.game3.pokemon").growthRate(require("src.core.game3.pokemon").speciesOf(mon)) or mon.growthRate or 0
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mon.exp = SummaryData.expForLevel(gr, level)
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mon.experience = mon.exp
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MonOps.recalc(data, mon, gen)
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return
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end
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local def = data and data.pokemon and data.pokemon[mon.species]
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if gen == 2 or mon.experience ~= nil then
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local Mon = require("src.battle.gen2.Mon")
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local growth = Mon.growthFor(data, def and def.growthRate)
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mon.experience = Mon.experienceForLevel(growth, level)
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Mon.refreshStats(mon, data)
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return
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end
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mon.exp = Growth.expForLevel(def and def.growthRate or 0, level)
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MonOps.recalc(data, mon, gen)
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end
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function MonOps.clearMove(mon, slot)
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for _, key in ipairs({ "moves", "pp", "maxPp", "moveIds", "ppBonuses", "ppBonus", "ppUp" }) do
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if type(mon[key]) == "table" then mon[key][slot] = nil end
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end
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if type(mon.ppBonusesPacked) == "number" then
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local bit = require("bit")
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mon.ppBonusesPacked = bit.band(mon.ppBonusesPacked, bit.bnot(bit.lshift(3, (slot - 1) * 2)))
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end
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end
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function MonOps.setMove(data, mon, slot, moveId)
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assert(slot >= 1 and slot <= 4)
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local mdef = data and data.moves and data.moves[moveId]
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local numMove = tonumber(moveId)
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if not mdef and numMove then
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local okP, PokemonG3 = pcall(require, "src.core.game3.pokemon")
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if okP and PokemonG3 then
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local mName = PokemonG3.moveName(numMove)
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local bMove = PokemonG3.battleMove(numMove)
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mdef = {
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id = mName,
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moveId = numMove,
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name = mName,
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pp = (bMove and tonumber(bMove.pp)) or 10,
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maxPp = (bMove and tonumber(bMove.pp)) or 10,
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}
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end
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end
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assert(type(mdef) == "table", "unknown move: " .. tostring(moveId))
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mon.moves = mon.moves or {}
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local basePp = mdef.pp or 10
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if mon.speciesId ~= nil or mon.personality ~= nil then
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local nativeId = assert(tonumber(mdef.moveId or numMove), "unknown native move")
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MonOps.clearMove(mon, slot)
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mon.moves[slot] = nativeId
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mon.pp, mon.maxPp = mon.pp or {}, mon.maxPp or {}
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mon.pp[slot], mon.maxPp[slot] = basePp, basePp
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return
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end
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local currentUps = (mon.moves[slot] and mon.moves[slot].ppUps) or 0
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mon.moves[slot] = {
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id = mdef.id or mdef.name or tostring(moveId),
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moveId = mdef.moveId or numMove,
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pp = basePp + currentUps * math.floor(basePp / 5),
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ppUps = currentUps > 0 and currentUps or nil,
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maxPp = basePp,
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}
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end
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-- HP DV is derived from the low bits of the other four (Stats.randomDVs).
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function MonOps.syncHpDv(dvs)
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if not dvs then return end
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dvs.hp = (dvs.attack % 2) * 8 + (dvs.defense % 2) * 4
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+ (dvs.speed % 2) * 2 + (dvs.special % 2)
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return dvs
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end
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function MonOps.setDv(data, mon, key, value, gen)
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if type(mon) ~= "table" then return end
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mon.dvs = mon.dvs or { attack = 15, defense = 15, speed = 15, special = 15, hp = 15 }
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mon.dvs[key] = math.max(0, math.min(15, math.floor(value)))
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if key ~= "hp" then
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MonOps.syncHpDv(mon.dvs)
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end
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil) or (mon.ivs ~= nil)
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if isG3 then
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mon.ivs = mon.ivs or {}
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mon.ivs.hp = math.min(31, (mon.dvs.hp or 0) * 2 + 1)
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mon.ivs.atk = math.min(31, (mon.dvs.attack or 0) * 2 + 1)
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mon.ivs.def = math.min(31, (mon.dvs.defense or 0) * 2 + 1)
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mon.ivs.spe = math.min(31, (mon.dvs.speed or 0) * 2 + 1)
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mon.ivs.spa = math.min(31, (mon.dvs.special or 0) * 2 + 1)
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mon.ivs.spd = math.min(31, (mon.dvs.special or 0) * 2 + 1)
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elseif gen == 2 or (mon.stats and mon.stats.specialAttack) then
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local Mon = require("src.battle.gen2.Mon")
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mon.dvs.hp = Mon.hpDV(mon.dvs)
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local def = data and data.pokemon and data.pokemon[mon.species]
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if def then
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mon.gender = Mon.gender(def, mon.dvs, { species = mon.species, level = mon.level })
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mon.shiny = Mon.isShiny(mon.dvs, { species = mon.species, def = def, level = mon.level })
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local Unown = require("src.core.gen2.Unown")
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if mon.species == Unown.SPECIES then
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mon.unownLetter = Unown.letterFromDVs(mon.dvs)
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end
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end
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end
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MonOps.recalc(data, mon, gen)
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end
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function MonOps.setSpecies(data, mon, species, gen)
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if type(mon) ~= "table" then return end
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local isG3 = (gen == 3) or (mon.speciesId ~= nil) or (mon.personality ~= nil)
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if isG3 then
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local PokemonG3 = require("src.core.game3.pokemon")
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pcall(PokemonG3.install, nil)
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local spId = tonumber(species) or (PokemonG3.speciesFromName and PokemonG3.speciesFromName(tostring(species))) or 1
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local name = (PokemonG3.name and PokemonG3.name(spId)) or tostring(species)
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mon.species = spId
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mon.speciesNumbering = PokemonG3.NUMBERING_INTERNAL
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mon.speciesId = spId
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mon.name = name
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local meta = PokemonG3.speciesMeta and PokemonG3.speciesMeta(spId)
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mon.growthRate = (meta and tonumber(meta.growthRate)) or 0
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MonOps.setLevel(data, mon, mon.level or 5, gen)
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return
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end
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assert(data.pokemon[species], "unknown species: " .. tostring(species))
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mon.species = species
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MonOps.setLevel(data, mon, mon.level, gen)
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if gen == 2 or mon.experience ~= nil or (mon.stats and mon.stats.specialAttack) then
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require("src.battle.gen2.Mon").syncIdentity(mon, data)
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end
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end
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|
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return MonOps
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