Files
gen1recomp/tests/drivers/game3_link_wireless.lua
T
2026-09-21 11:14:17 -04:00

150 lines
4.7 KiB
Lua

local U = require("tests.drivers.util")
local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_link_wireless"
local CENTER_2F = "FR_VIRIDIAN_CITY_POKEMON_CENTER_2F"
-- pokefirered/include/constants/metatile_behaviors.h:104 MB_CABLE_CLUB_WIRELESS_MONITOR
local MB_CABLE_CLUB_WIRELESS_MONITOR = 0x8D
-- pokefirered/include/constants/flags.h:1375
local FLAG_SYS_POKEDEX_GET = 0x829
local failures = 0
local function result(ok, label)
print((ok and "PASS " or "FAIL ") .. label)
if not ok then failures = failures + 1 end
return ok
end
local function finish()
if failures == 0 then
print("PASS link_wireless")
love.event.quit(0)
else
print("FAIL link_wireless failures=" .. failures)
love.event.quit(1)
end
end
return function(game)
print("PASS driver_started")
for _ = 1, 900 do
if game.phase == "boot" and game.boot then break end
U.wait(1)
end
game:_handleBootAction({ action = "new_game", name = "RED" })
U.wait(240)
local Runtime = require("src.core.game3.runtime")
local Map = require("src.core.game3.map")
local Space = require("src.core.game3.scripting.space")
local Flags = require("src.core.game3.scripting.flags")
local Player = require("src.core.game3.player")
local Collision = require("src.core.game3.collision")
local Link = require("src.core.game3.link")
local LT = require("src.core.game3.link.trade")
local LinkMenu = require("src.ui.game3.link_menu")
local Game3Link = require("src.link.Game3Link")
local session = Runtime.getSession()
if not result(session ~= nil, "new game reached the game3 field") then return finish() end
local function ctx() return Space.vm and Space.vm.ctx end
local function place(x, y, facing)
Player.cellX, Player.cellY = x, y
Player.px, Player.py = x * 16, y * 16
Player.targetX, Player.targetY = x, y
Player.facing = facing
if game.session then
game.session.x, game.session.y, game.session.facing = x, y, facing
end
end
Flags.setFlag(Space.store, ctx(), FLAG_SYS_POKEDEX_GET, true)
Map.load(nil, game, CENTER_2F, { x = 7, y = 5, facing = "down" })
U.wait(90)
result(Space.mapId == CENTER_2F, "the player is on the Pokemon Center 2F")
-- pokefirered/src/field_control_avatar.c:572 MetatileBehavior_IsPlayerFacingCableClubWirelessMonitor
local mx, my
for y = 0, 40 do
for x = 0, 40 do
if Collision.behavior(x, y) == MB_CABLE_CLUB_WIRELESS_MONITOR then
mx, my = x, y
break
end
end
if mx then break end
end
print("[driver] monitor cell=" .. tostring(mx) .. "," .. tostring(my))
if not result(mx ~= nil, "the 2F has a wireless communication monitor tile") then
Link.reset()
return finish()
end
place(mx, my + 1, "up")
U.wait(30)
U.shot(game, DIR .. "/link_wireless_01_at_the_monitor.png")
-- pokefirered/data/scripts/cable_club.inc:1080 IsWirelessAdapterConnected is FALSE with no session
U.tap(game, "a")
U.wait(90)
result(LinkMenu.isOpen() == false,
"with no adapter session the monitor only prints the not-connected message")
U.shot(game, DIR .. "/link_wireless_02_not_connected.png")
for _ = 1, 8 do
U.tap(game, "a")
U.wait(20)
end
local host, peer = Game3Link.loopback({ game = game })
host:update(0)
peer:update(0)
Link.attach(host)
result(host:isReady(), "a wireless session is up")
LT.startMenu()
peer:update(0)
peer:take(LT.MSG.PARTY)
U.wait(30)
place(mx, my + 1, "up")
U.wait(20)
U.tap(game, "a")
local guard = 0
while guard < 600 and not LinkMenu.isOpen() do
peer:update(0)
U.wait(10)
guard = guard + 10
if guard % 120 == 0 then U.tap(game, "a") end
end
print("[driver] screen open=" .. tostring(LinkMenu.isOpen())
.. " rows=" .. tostring(#LinkMenu.rows))
if not result(LinkMenu.isOpen(),
"facing the monitor with a session opens the wireless communication screen") then
U.shot(game, DIR .. "/link_wireless_99_no_screen.png")
Link.reset()
return finish()
end
U.wait(30)
U.shot(game, DIR .. "/link_wireless_03_status_screen.png")
local rows = LinkMenu.rows
result(#rows == 4, "it lists trading, battling, the UNION ROOM and the total")
-- pokefirered/src/wireless_communication_status_screen.c:144 ACTIVITY_TRADE counts two people
result(rows[1] and rows[1].count == 2, "the trade this machine is in counts two people")
result(rows[4] and rows[4].count == 2, "and the total says the same")
local firstPal = LinkMenu.palIdx
U.wait(40)
result(LinkMenu.palIdx ~= firstPal, "the wave palette is cycling")
U.shot(game, DIR .. "/link_wireless_04_wave_cycled.png")
U.tap(game, "a")
U.wait(60)
result(LinkMenu.isOpen() == false, "A closes the screen and hands the script back")
U.shot(game, DIR .. "/link_wireless_05_back_on_the_floor.png")
Link.reset()
finish()
end