Files
gen1recomp/tests/fixture_data/map_window.lua
T

31 lines
1002 B
Lua

-- home/overworld.asm:2016
return function(data, mapId)
local map = data and data.maps and data.maps[mapId]
if not map then return data end
if not map.sram then
map.sram = {
header = { 0, map.height or 4, map.width or 5,
0x00, 0xC0, 0x00, 0xC0, 0x00, 0xC0, 0x00 },
connections = {},
objects = { 0x0E, 0, 0, 0 },
}
end
data.tilesets = data.tilesets or {}
if map.tileset then
local ts = data.tilesets[map.tileset]
if not ts then
ts = {}
data.tilesets[map.tileset] = ts
end
ts.header = ts.header or { 0x0C, 0x11, 0x40, 0x22, 0x40,
0x33, 0x40, 0x44, 0x55, 0x66, 0x77, 0x02 }
end
data.audio = data.audio or {}
data.audio.mapSongs = data.audio.mapSongs or {}
data.audio.songs = data.audio.songs or {}
data.audio.mapSongs[mapId] = data.audio.mapSongs[mapId] or "Music_Fixture"
data.audio.songs.Music_Fixture = data.audio.songs.Music_Fixture
or { address = 0x4000 + 3 * 0xBD, bank = 2 }
return data
end