Files
gen1recomp/src
Juan Heredia 5bc7d203a5 Route the last hardcoded UI labels through the Strings catalog
Wrap the battle stat box, the PC quantity footer and the dex metric
labels in Strings() (SummaryMenu -- and MoveEffects since #811 --
already do this); give the battle menu a 'battle' lookup context so a
translation can shorten FIGHT/ITEM/RUN independently of the pause menu;
align the metric dex rows with the imperial ones and make the No.
prefix translatable; make the title menu's recolor zone follow Menu's
auto-grown width; honor the declared-but-unread boot.title seam,
drawing an explicit versionRibbon as one centered piece. With an empty
catalog every path is pixel-identical to vanilla.
2026-08-07 13:59:01 +02:00
..
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