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Kanto Companion's Edit Mode can't run during battle -- there's no way to stop a D-pad press from also driving the battle menu, so the only option today is pausing the game outright. This adds the same input precedence a mod had before the sandbox changes: vanilla is the whole existing callback body, and the hook fires before any of it runs. input.wheel stays a plain observer like input.pointer, since nothing depends on suppressing it.