mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-10-03 08:07:07 -04:00
43 lines
1.5 KiB
Lua
43 lines
1.5 KiB
Lua
local U = require("tests.drivers.util")
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local DIR = os.getenv("POKEPORT_SHOT_DIR") or "shots"
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local function fail(msg)
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print("FAIL " .. msg)
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love.event.quit(1)
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end
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return function(game)
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for _ = 1, 900 do
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if game.phase == "boot" and game.boot then break end
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U.wait(1)
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end
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game:_handleBootAction({ action = "new_game", name = "RED" })
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U.wait(240)
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local Map = require("src.core.game3.map")
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local FxRse = require("src.core.game3.field_effects_rse")
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local Ghosts = require("src.core.game3.ghosts")
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local Objects = require("src.core.game3.objects")
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local r104 = game.data.maps["EM_ROUTE104"]
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if not r104 then return fail("EM_ROUTE104 missing") end
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Map.load(nil, game, "EM_ROUTE104", { x = 28, y = 1, facing = "down" })
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U.wait(60)
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U.still(game, DIR .. "/em_control_player_on_own_map_reflects.png")
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if (FxRse.lastReflections or 0) < 1 then return fail("control player has no reflection") end
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Map.load(nil, game, "EM_RUSTBORO_CITY", { x = 28, y = 57, facing = "down" })
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U.wait(60)
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U.still(game, DIR .. "/em_rustboro_view_route104_no_npc.png")
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local defs = { { localId = 1, index = 1, x = 28, y = 1, graphicsId = 5, movementType = 8, elevation = 3, flag = 0 } }
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Ghosts._pools["EM_ROUTE104"] = Objects.spawnFromDefs(defs, r104, "EM_ROUTE104")
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U.wait(30)
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U.still(game, DIR .. "/em_rustboro_view_route104_ghost_npc_on_shore.png")
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local n = FxRse.lastReflections or 0
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print("GHOST_VIEW_REFL", n)
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if n < 1 then return fail("neighbor NPC has no reflection") end
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print("PASS")
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love.event.quit(0)
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end
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