mirror of
https://github.com/bryanthaboi/gen1recomp
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3.2 KiB
3.2 KiB
New Features
Features intentionally added beyond the original Pokémon Red, Blue, and Yellow games:
- Survey zoom with connected-map rendering and configurable void fill
- Perspective tilt mode for an HD-2D-style overworld
- Multiple color modes, including original, SGB, advanced GBC, monochrome, and classic green
- Optional GBC screen effects, including pixel grids, shadows, glare, and transparency
- Performance presets and configurable FPS limits
- V-SYNC row and a DISPLAY frame cap, for panels whose refresh is not a multiple of 60Hz
- Peer-to-peer LAN link play for trades and battles between Red, Blue, and Yellow
- Online lobby in the launcher for battles, spectating and tournaments
- Persistent custom options stored separately from game saves
- Optional widescreen battle layout
- Mobile touch controls with editable layouts, vibration, and orientation settings
- Screen position setting (center, upper, top) shared across all games, for clamp-on controllers that cover the lower screen
- Touch skins in RetroArch overlay format and Delta
.deltaskin(including PDF-wrapped bezel art), with per-button press states and Super Game Boy borders - Pokédex diploma and printer image exports
- Shareable mod lists over save sync, optionally carrying the options set for those mods, which the receiving device is asked about before anything is changed
- Custom carts, a named mod set saved from the mods tab and picked from a game's page, with its own shell colour, label art, save slots and export file
- Install required mods, one press on a cart that will not start, fetching every pinned mod at the pinned version and refusing any archive whose hash is not the one the cart recorded
- Browse carts in Find mods, a Mods / Carts switch on the same community index, searched and filtered by base game, installing the cart file straight into that game's cart list
- Filter Find mods by game, a generation or single-game filter of its own, with every listing showing the games and tags it declares
- Update all in one press from the MODS tab, installing every outdated mod and every installed cart the index lists ahead of it, with a summary of what failed
- Rebindable GAME SPEED shortcuts, SPEED - / SPEED + rows in CONTROLS that move the shoulder hotkeys to any pad button or switch them off
- Key bar on the touch pad, a corner toggle that slides out SAVE, LOAD, SPEED, COLOR, TILT and ZOOM for phones with no keyboard
- Save editor item verbs, sorting the bag and PC by item number or name, filling one stack or every stack to x99, and a coin editor on every game
- Shortcuts sync before they boot, a
--gamelaunch syncing saves (and, with--update, taking a release) first, skippable with any button
Gen 2 Specifics
- Pokémon Silver as an importable, launcher-selectable version alongside Gold
- Pokémon Crystal as an importable, launcher-selectable version alongside Gold and Silver
- Mod manager with Gen 1 mod adapters, per-game targeting, and
modkit gen2check - Followers for mods, plus Gen 2-only registries and hooks
- Battle screen options on Gold, Silver and Crystal: BATTLE SIZE (fixed or window-filling) and BATTLE BG (white, black or the dimmed map as the surround)