mirror of https://github.com/godotengine/godot
Fix object icon in the resource picker not being visible when it should
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@ -1076,7 +1076,7 @@ void EditorResourcePicker::_notification(int p_what) {
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draw_style_box(get_theme_stylebox(SceneStringName(panel), SNAME("Tree")), Rect2(Point2(), get_size()));
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} break;
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case NOTIFICATION_RESIZED: {
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case NOTIFICATION_SORT_CHILDREN: {
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_update_resource();
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} break;
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