/**************************************************************************/ /* gdscript_language_protocol.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "gdscript_text_document.h" #include "gdscript_workspace.h" #include "core/io/stream_peer_tcp.h" #include "core/io/tcp_server.h" #include "modules/jsonrpc/jsonrpc.h" #define LSP_MAX_BUFFER_SIZE 4194304 #define LSP_MAX_CLIENTS 8 #define LSP_NO_CLIENT -1 class GDScriptLanguageProtocol : public JSONRPC { GDCLASS(GDScriptLanguageProtocol, JSONRPC) #ifdef TESTS_ENABLED friend class TestGDScriptLanguageProtocolInitializer; #endif private: struct LSPeer : RefCounted { Ref connection; uint8_t req_buf[LSP_MAX_BUFFER_SIZE]; int req_pos = 0; bool has_header = false; bool has_content = false; int content_length = 0; Vector res_queue; int res_sent = 0; Error handle_data(); Error send_data(); /** * Tracks all files that the client claimed, however for files deemed not relevant * to the server the `text` might not be persisted. */ HashMap managed_files; HashMap parse_results; void remove_cached_parser(const String &p_path); ExtendGDScriptParser *parse_script(const String &p_path); ~LSPeer(); private: // We can't cache parsers for scripts not managed by the editor since we have // no way to invalidate the cache. We still need to keep track of those parsers // to clean them up properly. HashMap stale_parsers; }; enum LSPErrorCode { RequestCancelled = -32800, ContentModified = -32801, }; static GDScriptLanguageProtocol *singleton; HashMap> clients; Ref server; int latest_client_id = LSP_NO_CLIENT; int next_client_id = 0; int next_server_id = 0; Ref text_document; Ref workspace; Error on_client_connected(); void on_client_disconnected(const int &p_client_id); String process_message(const String &p_text); String format_output(const String &p_text); bool _initialized = false; protected: static void _bind_methods(); Dictionary initialize(const Dictionary &p_params); void initialized(const Variant &p_params); public: _FORCE_INLINE_ static GDScriptLanguageProtocol *get_singleton() { return singleton; } _FORCE_INLINE_ Ref get_workspace() { return workspace; } _FORCE_INLINE_ Ref get_text_document() { return text_document; } _FORCE_INLINE_ bool is_initialized() const { return _initialized; } void poll(int p_limit_usec); Error start(int p_port, const IPAddress &p_bind_ip); void stop(); void notify_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1); void request_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1); bool is_smart_resolve_enabled() const; bool is_goto_native_symbols_enabled() const; // Text Document Synchronization void lsp_did_open(const Dictionary &p_params); void lsp_did_change(const Dictionary &p_params); void lsp_did_close(const Dictionary &p_params); /** * Returns a list of symbols that might be related to the document position. * * The result fulfills no semantic guarantees, nor is it guaranteed to be complete. * Should only be used for "smart resolve". */ void resolve_related_symbols(const LSP::TextDocumentPositionParams &p_doc_pos, List &r_list); /** * Returns parse results for the given path, using the cache if available. * If no such file exists, or the file is not a GDScript file a `nullptr` is returned. */ ExtendGDScriptParser *get_parse_result(const String &p_path); GDScriptLanguageProtocol(); ~GDScriptLanguageProtocol() { clients.clear(); } };