godot/core/object
kobewi 58b0cf61ab Fix non-tool script check when emitting signals 2025-12-13 00:24:35 +01:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
callable_method_pointer.cpp Avoid sorting CallableCustomMethodPointers by their actual address values 2023-06-20 08:40:01 -04:00
callable_method_pointer.h Style: Remove redundant `DEBUG_METHODS_ENABLED` 2025-05-15 13:09:41 -05:00
class_db.cpp Use `GDType` for GDExtension types as well. 2025-12-03 21:32:46 +01:00
class_db.h Use `GDType` for GDExtension types as well. 2025-12-03 21:32:46 +01:00
gdtype.cpp Use `GDType` for GDExtension types as well. 2025-12-03 21:32:46 +01:00
gdtype.h Add `GDType` and `Object::_gdtype_ptr` for first-class `Object` typing. 2025-10-01 18:49:48 +02:00
make_virtuals.py Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
message_queue.cpp Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
message_queue.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
method_bind.cpp Style: Remove redundant `DEBUG_METHODS_ENABLED` 2025-05-15 13:09:41 -05:00
method_bind.h Style: Remove redundant `DEBUG_METHODS_ENABLED` 2025-05-15 13:09:41 -05:00
object.cpp Fix non-tool script check when emitting signals 2025-12-13 00:24:35 +01:00
object.h Use `GDType` for GDExtension types as well. 2025-12-03 21:32:46 +01:00
object_id.h Rewrite `HashMapHasherDefault` based on type traits - it is now possible to declare a default hashing function for any type. 2025-10-05 01:49:11 +02:00
ref_counted.cpp Provide quick access to `Object` ancestry 2025-06-23 07:11:11 +01:00
ref_counted.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
script_backtrace.cpp Fix empty lines being added for errors with no script backtrace 2025-05-05 13:27:21 +02:00
script_backtrace.h Improve to_string() and add it to Resource 2025-10-09 00:54:38 +02:00
script_instance.cpp Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
script_instance.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
script_language.cpp CodeEdit: Use flag to recalculate characteristics 2025-10-13 16:17:19 +02:00
script_language.h CodeEdit: Use flag to recalculate characteristics 2025-10-13 16:17:19 +02:00
script_language_extension.cpp Code Editor: Add documentation tooltips 2024-12-15 10:51:33 +03:00
script_language_extension.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
undo_redo.cpp Remove callable_bind.h from object.h 2025-10-14 16:24:05 +08:00
undo_redo.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
worker_thread_pool.cpp Increase stack size for all secondary threads on Apple platforms 2025-10-27 12:49:35 +01:00
worker_thread_pool.h Core: Cleanup headers in `core/config` 2025-10-06 09:20:56 -05:00