godot/modules/godot_physics_3d
David Snopek 308f23f21d Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
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joints Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
SCsub
config.py Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
gjk_epa.cpp
gjk_epa.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_area_3d.cpp
godot_area_3d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
godot_area_pair_3d.cpp
godot_area_pair_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_body_3d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
godot_body_3d.h Place a hard limit on the max_contacts_reported property 2025-03-29 01:17:55 -07:00
godot_body_direct_state_3d.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
godot_body_direct_state_3d.h Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
godot_body_pair_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
godot_body_pair_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_broad_phase_3d.h Remove unnecessary cpp files 2025-07-15 15:19:23 +02:00
godot_broad_phase_3d_bvh.cpp
godot_broad_phase_3d_bvh.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_collision_object_3d.cpp
godot_collision_object_3d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
godot_collision_solver_3d.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
godot_collision_solver_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_collision_solver_3d_sat.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
godot_collision_solver_3d_sat.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_constraint_3d.h Add missing includes 2025-10-26 18:25:17 -04:00
godot_joint_3d.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
godot_physics_server_3d.cpp Use `RequiredParam`/`RequiredResult` in some high value places 2025-12-02 10:44:12 -06:00
godot_physics_server_3d.h Synchronize the names for `RequiredParam<T>` arguments in header files 2025-12-03 04:14:52 -06:00
godot_shape_3d.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
godot_shape_3d.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
godot_soft_body_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
godot_soft_body_3d.h Merge pull request #106321 from elzewyr/shrink-factor 2025-05-27 09:39:29 -05:00
godot_space_3d.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
godot_space_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
godot_step_3d.cpp
godot_step_3d.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_types.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00