mirror of https://github.com/godotengine/godot
978 lines
34 KiB
C++
978 lines
34 KiB
C++
/*-------------------------------------------------------------------------------------
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*
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* Copyright (c) Microsoft Corporation
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* Licensed under the MIT license
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*
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*-------------------------------------------------------------------------------------*/
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */
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/* File created by MIDL compiler version 8.01.0628 */
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/* verify that the <rpcndr.h> version is high enough to compile this file*/
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#ifndef __REQUIRED_RPCNDR_H_VERSION__
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#define __REQUIRED_RPCNDR_H_VERSION__ 500
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#endif
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/* verify that the <rpcsal.h> version is high enough to compile this file*/
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#ifndef __REQUIRED_RPCSAL_H_VERSION__
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#define __REQUIRED_RPCSAL_H_VERSION__ 100
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#endif
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#include "rpc.h"
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#include "rpcndr.h"
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#ifndef __RPCNDR_H_VERSION__
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#error this stub requires an updated version of <rpcndr.h>
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#endif /* __RPCNDR_H_VERSION__ */
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#ifndef COM_NO_WINDOWS_H
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#include "windows.h"
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#include "ole2.h"
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#endif /*COM_NO_WINDOWS_H*/
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#ifndef __d3d12compiler_h__
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#define __d3d12compiler_h__
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#if defined(_MSC_VER) && (_MSC_VER >= 1020)
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#pragma once
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#endif
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#ifndef DECLSPEC_XFGVIRT
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#if defined(_CONTROL_FLOW_GUARD_XFG)
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#define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func))
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#else
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#define DECLSPEC_XFGVIRT(base, func)
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#endif
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#endif
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/* Forward Declarations */
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#ifndef __ID3D12CompilerFactoryChild_FWD_DEFINED__
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#define __ID3D12CompilerFactoryChild_FWD_DEFINED__
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typedef interface ID3D12CompilerFactoryChild ID3D12CompilerFactoryChild;
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#endif /* __ID3D12CompilerFactoryChild_FWD_DEFINED__ */
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#ifndef __ID3D12CompilerCacheSession_FWD_DEFINED__
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#define __ID3D12CompilerCacheSession_FWD_DEFINED__
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typedef interface ID3D12CompilerCacheSession ID3D12CompilerCacheSession;
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#endif /* __ID3D12CompilerCacheSession_FWD_DEFINED__ */
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#ifndef __ID3D12CompilerStateObject_FWD_DEFINED__
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#define __ID3D12CompilerStateObject_FWD_DEFINED__
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typedef interface ID3D12CompilerStateObject ID3D12CompilerStateObject;
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#endif /* __ID3D12CompilerStateObject_FWD_DEFINED__ */
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#ifndef __ID3D12Compiler_FWD_DEFINED__
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#define __ID3D12Compiler_FWD_DEFINED__
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typedef interface ID3D12Compiler ID3D12Compiler;
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#endif /* __ID3D12Compiler_FWD_DEFINED__ */
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#ifndef __ID3D12CompilerFactory_FWD_DEFINED__
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#define __ID3D12CompilerFactory_FWD_DEFINED__
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typedef interface ID3D12CompilerFactory ID3D12CompilerFactory;
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#endif /* __ID3D12CompilerFactory_FWD_DEFINED__ */
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/* header files for imported files */
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#include "oaidl.h"
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#include "ocidl.h"
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#include "dxgicommon.h"
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#include "d3d12.h"
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#ifdef __cplusplus
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extern "C"{
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#endif
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/* interface __MIDL_itf_d3d12compiler_0000_0000 */
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/* [local] */
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#include <winapifamily.h>
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#pragma region App Family
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
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typedef struct D3D12_ADAPTER_FAMILY
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{
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WCHAR szAdapterFamily[ 128 ];
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} D3D12_ADAPTER_FAMILY;
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typedef HRESULT (WINAPI* PFN_D3D12_COMPILER_CREATE_FACTORY)(
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_In_ LPCWSTR pPluginCompilerDllPath,
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_In_ REFIID riid,
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_COM_Outptr_opt_ void** ppFactory );
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HRESULT WINAPI D3D12CompilerCreateFactory(
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_In_ LPCWSTR pPluginCompilerDllPath,
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_In_ REFIID riid, // Expected: ID3D12CompilerFactory
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_COM_Outptr_opt_ void** ppFactory );
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typedef HRESULT (WINAPI* PFN_D3D12_COMPILER_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(
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_In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignature,
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_Out_ ID3DBlob** ppBlob,
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_Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob);
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HRESULT WINAPI D3D12CompilerSerializeVersionedRootSignature(
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_In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pRootSignature,
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_Out_ ID3DBlob** ppBlob,
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_Always_(_Outptr_opt_result_maybenull_) ID3DBlob** ppErrorBlob);
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extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0000_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0000_v0_0_s_ifspec;
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#ifndef __ID3D12CompilerFactoryChild_INTERFACE_DEFINED__
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#define __ID3D12CompilerFactoryChild_INTERFACE_DEFINED__
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/* interface ID3D12CompilerFactoryChild */
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/* [unique][local][object][uuid] */
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EXTERN_C const IID IID_ID3D12CompilerFactoryChild;
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#if defined(__cplusplus) && !defined(CINTERFACE)
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MIDL_INTERFACE("e0d06420-9f31-47e8-ae9a-dd2ba25ac0bc")
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ID3D12CompilerFactoryChild : public IUnknown
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{
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public:
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virtual HRESULT STDMETHODCALLTYPE GetFactory(
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_In_ REFIID riid,
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_COM_Outptr_ void **ppCompilerFactory) = 0;
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};
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#else /* C style interface */
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typedef struct ID3D12CompilerFactoryChildVtbl
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{
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BEGIN_INTERFACE
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DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
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HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
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ID3D12CompilerFactoryChild * This,
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REFIID riid,
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_COM_Outptr_ void **ppvObject);
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DECLSPEC_XFGVIRT(IUnknown, AddRef)
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ULONG ( STDMETHODCALLTYPE *AddRef )(
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ID3D12CompilerFactoryChild * This);
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DECLSPEC_XFGVIRT(IUnknown, Release)
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ULONG ( STDMETHODCALLTYPE *Release )(
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ID3D12CompilerFactoryChild * This);
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DECLSPEC_XFGVIRT(ID3D12CompilerFactoryChild, GetFactory)
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HRESULT ( STDMETHODCALLTYPE *GetFactory )(
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ID3D12CompilerFactoryChild * This,
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_In_ REFIID riid,
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_COM_Outptr_ void **ppCompilerFactory);
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END_INTERFACE
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} ID3D12CompilerFactoryChildVtbl;
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interface ID3D12CompilerFactoryChild
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{
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CONST_VTBL struct ID3D12CompilerFactoryChildVtbl *lpVtbl;
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};
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#ifdef COBJMACROS
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#define ID3D12CompilerFactoryChild_QueryInterface(This,riid,ppvObject) \
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( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
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#define ID3D12CompilerFactoryChild_AddRef(This) \
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( (This)->lpVtbl -> AddRef(This) )
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#define ID3D12CompilerFactoryChild_Release(This) \
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( (This)->lpVtbl -> Release(This) )
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#define ID3D12CompilerFactoryChild_GetFactory(This,riid,ppCompilerFactory) \
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( (This)->lpVtbl -> GetFactory(This,riid,ppCompilerFactory) )
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#endif /* COBJMACROS */
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#endif /* C style interface */
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#endif /* __ID3D12CompilerFactoryChild_INTERFACE_DEFINED__ */
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/* interface __MIDL_itf_d3d12compiler_0000_0001 */
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/* [local] */
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typedef
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enum D3D12_COMPILER_VALUE_TYPE
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{
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D3D12_COMPILER_VALUE_TYPE_OBJECT_CODE = 0,
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D3D12_COMPILER_VALUE_TYPE_METADATA = 1,
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D3D12_COMPILER_VALUE_TYPE_DEBUG_PDB = 2,
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D3D12_COMPILER_VALUE_TYPE_PERFORMANCE_DATA = 3
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} D3D12_COMPILER_VALUE_TYPE;
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typedef
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enum D3D12_COMPILER_VALUE_TYPE_FLAGS
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{
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D3D12_COMPILER_VALUE_TYPE_FLAGS_NONE = 0,
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D3D12_COMPILER_VALUE_TYPE_FLAGS_OBJECT_CODE = ( 1 << D3D12_COMPILER_VALUE_TYPE_OBJECT_CODE ) ,
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D3D12_COMPILER_VALUE_TYPE_FLAGS_METADATA = ( 1 << D3D12_COMPILER_VALUE_TYPE_METADATA ) ,
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D3D12_COMPILER_VALUE_TYPE_FLAGS_DEBUG_PDB = ( 1 << D3D12_COMPILER_VALUE_TYPE_DEBUG_PDB ) ,
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D3D12_COMPILER_VALUE_TYPE_FLAGS_PERFORMANCE_DATA = ( 1 << D3D12_COMPILER_VALUE_TYPE_PERFORMANCE_DATA )
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} D3D12_COMPILER_VALUE_TYPE_FLAGS;
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DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPILER_VALUE_TYPE_FLAGS )
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typedef struct D3D12_COMPILER_DATABASE_PATH
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{
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D3D12_COMPILER_VALUE_TYPE_FLAGS Types;
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LPCWSTR pPath;
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} D3D12_COMPILER_DATABASE_PATH;
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typedef struct D3D12_COMPILER_CACHE_GROUP_KEY
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{
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_Field_size_bytes_full_(KeySize) const void *pKey;
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UINT KeySize;
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} D3D12_COMPILER_CACHE_GROUP_KEY;
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typedef struct D3D12_COMPILER_CACHE_VALUE_KEY
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{
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_Field_size_bytes_full_(KeySize) const void *pKey;
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UINT KeySize;
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} D3D12_COMPILER_CACHE_VALUE_KEY;
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typedef struct D3D12_COMPILER_CACHE_VALUE
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{
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_Field_size_bytes_full_(ValueSize) void *pValue;
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UINT ValueSize;
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} D3D12_COMPILER_CACHE_VALUE;
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typedef struct D3D12_COMPILER_CACHE_TYPED_VALUE
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{
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D3D12_COMPILER_VALUE_TYPE Type;
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D3D12_COMPILER_CACHE_VALUE Value;
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} D3D12_COMPILER_CACHE_TYPED_VALUE;
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typedef struct D3D12_COMPILER_CACHE_CONST_VALUE
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{
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_Field_size_bytes_full_(ValueSize) const void *pValue;
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UINT ValueSize;
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} D3D12_COMPILER_CACHE_CONST_VALUE;
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typedef struct D3D12_COMPILER_CACHE_TYPED_CONST_VALUE
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{
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D3D12_COMPILER_VALUE_TYPE Type;
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D3D12_COMPILER_CACHE_CONST_VALUE Value;
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} D3D12_COMPILER_CACHE_TYPED_CONST_VALUE;
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typedef struct D3D12_COMPILER_TARGET
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{
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UINT AdapterFamilyIndex;
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UINT64 ABIVersion;
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} D3D12_COMPILER_TARGET;
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typedef void *( __stdcall *D3D12CompilerCacheSessionAllocationFunc )(
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SIZE_T SizeInBytes,
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_Inout_opt_ void *pContext);
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typedef void ( __stdcall *D3D12CompilerCacheSessionGroupValueKeysFunc )(
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_In_ const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKey,
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_Inout_opt_ void *pContext);
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typedef void ( __stdcall *D3D12CompilerCacheSessionGroupValuesFunc )(
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UINT ValueKeyIndex,
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_In_ const D3D12_COMPILER_CACHE_TYPED_CONST_VALUE *pTypedValue,
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_Inout_opt_ void *pContext);
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extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0001_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0001_v0_0_s_ifspec;
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#ifndef __ID3D12CompilerCacheSession_INTERFACE_DEFINED__
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#define __ID3D12CompilerCacheSession_INTERFACE_DEFINED__
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/* interface ID3D12CompilerCacheSession */
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/* [unique][local][object][uuid] */
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EXTERN_C const IID IID_ID3D12CompilerCacheSession;
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#if defined(__cplusplus) && !defined(CINTERFACE)
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MIDL_INTERFACE("5704e5e6-054b-4738-b661-7b0d68d8dde2")
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ID3D12CompilerCacheSession : public ID3D12CompilerFactoryChild
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{
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public:
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virtual HRESULT STDMETHODCALLTYPE FindGroup(
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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_Out_opt_ UINT *pGroupVersion) = 0;
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virtual HRESULT STDMETHODCALLTYPE FindGroupValueKeys(
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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_In_opt_ const UINT *pExpectedGroupVersion,
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_In_ D3D12CompilerCacheSessionGroupValueKeysFunc CallbackFunc,
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_Inout_opt_ void *pContext) = 0;
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virtual HRESULT STDMETHODCALLTYPE FindGroupValues(
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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_In_opt_ const UINT *pExpectedGroupVersion,
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D3D12_COMPILER_VALUE_TYPE_FLAGS ValueTypeFlags,
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_In_opt_ D3D12CompilerCacheSessionGroupValuesFunc CallbackFunc,
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_Inout_opt_ void *pContext) = 0;
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virtual HRESULT STDMETHODCALLTYPE FindValue(
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_In_ const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKey,
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_Inout_count_(NumTypedValues) D3D12_COMPILER_CACHE_TYPED_VALUE *pTypedValues,
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UINT NumTypedValues,
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_In_opt_ D3D12CompilerCacheSessionAllocationFunc pCallbackFunc,
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_Inout_opt_ void *pContext) = 0;
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virtual const D3D12_APPLICATION_DESC *STDMETHODCALLTYPE GetApplicationDesc( void) = 0;
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#if defined(_MSC_VER) || !defined(_WIN32)
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virtual D3D12_COMPILER_TARGET STDMETHODCALLTYPE GetCompilerTarget( void) = 0;
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#else
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virtual D3D12_COMPILER_TARGET *STDMETHODCALLTYPE GetCompilerTarget(
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D3D12_COMPILER_TARGET * RetVal) = 0;
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#endif
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virtual D3D12_COMPILER_VALUE_TYPE_FLAGS STDMETHODCALLTYPE GetValueTypes( void) = 0;
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virtual HRESULT STDMETHODCALLTYPE StoreGroupValueKeys(
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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UINT GroupVersion,
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_In_reads_(NumValueKeys) const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKeys,
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UINT NumValueKeys) = 0;
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virtual HRESULT STDMETHODCALLTYPE StoreValue(
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_In_ const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKey,
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_In_reads_(NumTypedValues) const D3D12_COMPILER_CACHE_TYPED_CONST_VALUE *pTypedValues,
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UINT NumTypedValues) = 0;
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};
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#else /* C style interface */
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typedef struct ID3D12CompilerCacheSessionVtbl
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{
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BEGIN_INTERFACE
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DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
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HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
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ID3D12CompilerCacheSession * This,
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REFIID riid,
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_COM_Outptr_ void **ppvObject);
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DECLSPEC_XFGVIRT(IUnknown, AddRef)
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ULONG ( STDMETHODCALLTYPE *AddRef )(
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ID3D12CompilerCacheSession * This);
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DECLSPEC_XFGVIRT(IUnknown, Release)
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ULONG ( STDMETHODCALLTYPE *Release )(
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ID3D12CompilerCacheSession * This);
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DECLSPEC_XFGVIRT(ID3D12CompilerFactoryChild, GetFactory)
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HRESULT ( STDMETHODCALLTYPE *GetFactory )(
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ID3D12CompilerCacheSession * This,
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_In_ REFIID riid,
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_COM_Outptr_ void **ppCompilerFactory);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, FindGroup)
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HRESULT ( STDMETHODCALLTYPE *FindGroup )(
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ID3D12CompilerCacheSession * This,
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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_Out_opt_ UINT *pGroupVersion);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, FindGroupValueKeys)
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HRESULT ( STDMETHODCALLTYPE *FindGroupValueKeys )(
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ID3D12CompilerCacheSession * This,
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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_In_opt_ const UINT *pExpectedGroupVersion,
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_In_ D3D12CompilerCacheSessionGroupValueKeysFunc CallbackFunc,
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_Inout_opt_ void *pContext);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, FindGroupValues)
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HRESULT ( STDMETHODCALLTYPE *FindGroupValues )(
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ID3D12CompilerCacheSession * This,
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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_In_opt_ const UINT *pExpectedGroupVersion,
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D3D12_COMPILER_VALUE_TYPE_FLAGS ValueTypeFlags,
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_In_opt_ D3D12CompilerCacheSessionGroupValuesFunc CallbackFunc,
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_Inout_opt_ void *pContext);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, FindValue)
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HRESULT ( STDMETHODCALLTYPE *FindValue )(
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ID3D12CompilerCacheSession * This,
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_In_ const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKey,
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_Inout_count_(NumTypedValues) D3D12_COMPILER_CACHE_TYPED_VALUE *pTypedValues,
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UINT NumTypedValues,
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_In_opt_ D3D12CompilerCacheSessionAllocationFunc pCallbackFunc,
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_Inout_opt_ void *pContext);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, GetApplicationDesc)
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const D3D12_APPLICATION_DESC *( STDMETHODCALLTYPE *GetApplicationDesc )(
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ID3D12CompilerCacheSession * This);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, GetCompilerTarget)
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#if !defined(_WIN32)
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D3D12_COMPILER_TARGET ( STDMETHODCALLTYPE *GetCompilerTarget )(
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ID3D12CompilerCacheSession * This);
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#else
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D3D12_COMPILER_TARGET *( STDMETHODCALLTYPE *GetCompilerTarget )(
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ID3D12CompilerCacheSession * This,
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D3D12_COMPILER_TARGET * RetVal);
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#endif
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, GetValueTypes)
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D3D12_COMPILER_VALUE_TYPE_FLAGS ( STDMETHODCALLTYPE *GetValueTypes )(
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ID3D12CompilerCacheSession * This);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, StoreGroupValueKeys)
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HRESULT ( STDMETHODCALLTYPE *StoreGroupValueKeys )(
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ID3D12CompilerCacheSession * This,
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_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
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UINT GroupVersion,
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_In_reads_(NumValueKeys) const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKeys,
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UINT NumValueKeys);
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DECLSPEC_XFGVIRT(ID3D12CompilerCacheSession, StoreValue)
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HRESULT ( STDMETHODCALLTYPE *StoreValue )(
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ID3D12CompilerCacheSession * This,
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_In_ const D3D12_COMPILER_CACHE_VALUE_KEY *pValueKey,
|
|
_In_reads_(NumTypedValues) const D3D12_COMPILER_CACHE_TYPED_CONST_VALUE *pTypedValues,
|
|
UINT NumTypedValues);
|
|
|
|
END_INTERFACE
|
|
} ID3D12CompilerCacheSessionVtbl;
|
|
|
|
interface ID3D12CompilerCacheSession
|
|
{
|
|
CONST_VTBL struct ID3D12CompilerCacheSessionVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
|
|
#ifdef COBJMACROS
|
|
|
|
|
|
#define ID3D12CompilerCacheSession_QueryInterface(This,riid,ppvObject) \
|
|
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
|
|
|
#define ID3D12CompilerCacheSession_AddRef(This) \
|
|
( (This)->lpVtbl -> AddRef(This) )
|
|
|
|
#define ID3D12CompilerCacheSession_Release(This) \
|
|
( (This)->lpVtbl -> Release(This) )
|
|
|
|
|
|
#define ID3D12CompilerCacheSession_GetFactory(This,riid,ppCompilerFactory) \
|
|
( (This)->lpVtbl -> GetFactory(This,riid,ppCompilerFactory) )
|
|
|
|
|
|
#define ID3D12CompilerCacheSession_FindGroup(This,pGroupKey,pGroupVersion) \
|
|
( (This)->lpVtbl -> FindGroup(This,pGroupKey,pGroupVersion) )
|
|
|
|
#define ID3D12CompilerCacheSession_FindGroupValueKeys(This,pGroupKey,pExpectedGroupVersion,CallbackFunc,pContext) \
|
|
( (This)->lpVtbl -> FindGroupValueKeys(This,pGroupKey,pExpectedGroupVersion,CallbackFunc,pContext) )
|
|
|
|
#define ID3D12CompilerCacheSession_FindGroupValues(This,pGroupKey,pExpectedGroupVersion,ValueTypeFlags,CallbackFunc,pContext) \
|
|
( (This)->lpVtbl -> FindGroupValues(This,pGroupKey,pExpectedGroupVersion,ValueTypeFlags,CallbackFunc,pContext) )
|
|
|
|
#define ID3D12CompilerCacheSession_FindValue(This,pValueKey,pTypedValues,NumTypedValues,pCallbackFunc,pContext) \
|
|
( (This)->lpVtbl -> FindValue(This,pValueKey,pTypedValues,NumTypedValues,pCallbackFunc,pContext) )
|
|
|
|
#define ID3D12CompilerCacheSession_GetApplicationDesc(This) \
|
|
( (This)->lpVtbl -> GetApplicationDesc(This) )
|
|
#if !defined(_WIN32)
|
|
|
|
#define ID3D12CompilerCacheSession_GetCompilerTarget(This) \
|
|
( (This)->lpVtbl -> GetCompilerTarget(This) )
|
|
#else
|
|
#define ID3D12CompilerCacheSession_GetCompilerTarget(This,RetVal) \
|
|
( (This)->lpVtbl -> GetCompilerTarget(This,RetVal) )
|
|
#endif
|
|
|
|
#define ID3D12CompilerCacheSession_GetValueTypes(This) \
|
|
( (This)->lpVtbl -> GetValueTypes(This) )
|
|
|
|
#define ID3D12CompilerCacheSession_StoreGroupValueKeys(This,pGroupKey,GroupVersion,pValueKeys,NumValueKeys) \
|
|
( (This)->lpVtbl -> StoreGroupValueKeys(This,pGroupKey,GroupVersion,pValueKeys,NumValueKeys) )
|
|
|
|
#define ID3D12CompilerCacheSession_StoreValue(This,pValueKey,pTypedValues,NumTypedValues) \
|
|
( (This)->lpVtbl -> StoreValue(This,pValueKey,pTypedValues,NumTypedValues) )
|
|
|
|
#endif /* COBJMACROS */
|
|
|
|
|
|
#endif /* C style interface */
|
|
|
|
|
|
|
|
|
|
#endif /* __ID3D12CompilerCacheSession_INTERFACE_DEFINED__ */
|
|
|
|
|
|
#ifndef __ID3D12CompilerStateObject_INTERFACE_DEFINED__
|
|
#define __ID3D12CompilerStateObject_INTERFACE_DEFINED__
|
|
|
|
/* interface ID3D12CompilerStateObject */
|
|
/* [unique][local][object][uuid] */
|
|
|
|
|
|
EXTERN_C const IID IID_ID3D12CompilerStateObject;
|
|
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
|
|
MIDL_INTERFACE("5981cca4-e8ae-44ca-9b92-4fa86f5a3a3a")
|
|
ID3D12CompilerStateObject : public IUnknown
|
|
{
|
|
public:
|
|
virtual HRESULT STDMETHODCALLTYPE GetCompiler(
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompiler) = 0;
|
|
|
|
};
|
|
|
|
|
|
#else /* C style interface */
|
|
|
|
typedef struct ID3D12CompilerStateObjectVtbl
|
|
{
|
|
BEGIN_INTERFACE
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
|
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
|
ID3D12CompilerStateObject * This,
|
|
REFIID riid,
|
|
_COM_Outptr_ void **ppvObject);
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
|
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
|
ID3D12CompilerStateObject * This);
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, Release)
|
|
ULONG ( STDMETHODCALLTYPE *Release )(
|
|
ID3D12CompilerStateObject * This);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerStateObject, GetCompiler)
|
|
HRESULT ( STDMETHODCALLTYPE *GetCompiler )(
|
|
ID3D12CompilerStateObject * This,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompiler);
|
|
|
|
END_INTERFACE
|
|
} ID3D12CompilerStateObjectVtbl;
|
|
|
|
interface ID3D12CompilerStateObject
|
|
{
|
|
CONST_VTBL struct ID3D12CompilerStateObjectVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
|
|
#ifdef COBJMACROS
|
|
|
|
|
|
#define ID3D12CompilerStateObject_QueryInterface(This,riid,ppvObject) \
|
|
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
|
|
|
#define ID3D12CompilerStateObject_AddRef(This) \
|
|
( (This)->lpVtbl -> AddRef(This) )
|
|
|
|
#define ID3D12CompilerStateObject_Release(This) \
|
|
( (This)->lpVtbl -> Release(This) )
|
|
|
|
|
|
#define ID3D12CompilerStateObject_GetCompiler(This,riid,ppCompiler) \
|
|
( (This)->lpVtbl -> GetCompiler(This,riid,ppCompiler) )
|
|
|
|
#endif /* COBJMACROS */
|
|
|
|
|
|
#endif /* C style interface */
|
|
|
|
|
|
|
|
|
|
#endif /* __ID3D12CompilerStateObject_INTERFACE_DEFINED__ */
|
|
|
|
|
|
/* interface __MIDL_itf_d3d12compiler_0000_0003 */
|
|
/* [local] */
|
|
|
|
typedef struct D3D12_COMPILER_EXISTING_COLLECTION_DESC
|
|
{
|
|
ID3D12CompilerStateObject *pExistingCollection;
|
|
UINT NumExports;
|
|
_In_reads_(NumExports) const D3D12_EXPORT_DESC *pExports;
|
|
} D3D12_COMPILER_EXISTING_COLLECTION_DESC;
|
|
|
|
|
|
|
|
extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0003_v0_0_c_ifspec;
|
|
extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0003_v0_0_s_ifspec;
|
|
|
|
#ifndef __ID3D12Compiler_INTERFACE_DEFINED__
|
|
#define __ID3D12Compiler_INTERFACE_DEFINED__
|
|
|
|
/* interface ID3D12Compiler */
|
|
/* [unique][local][object][uuid] */
|
|
|
|
|
|
EXTERN_C const IID IID_ID3D12Compiler;
|
|
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
|
|
MIDL_INTERFACE("8c403c12-993b-4583-80f1-6824138fa68e")
|
|
ID3D12Compiler : public ID3D12CompilerFactoryChild
|
|
{
|
|
public:
|
|
virtual HRESULT STDMETHODCALLTYPE CompilePipelineState(
|
|
_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
|
|
UINT GroupVersion,
|
|
_In_ const D3D12_PIPELINE_STATE_STREAM_DESC *pDesc) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CompileStateObject(
|
|
_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
|
|
UINT GroupVersion,
|
|
_In_ const D3D12_STATE_OBJECT_DESC *pDesc,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerStateObject) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CompileAddToStateObject(
|
|
_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
|
|
UINT GroupVersion,
|
|
_In_ const D3D12_STATE_OBJECT_DESC *pAddition,
|
|
_In_ ID3D12CompilerStateObject *pCompilerStateObjectToGrowFrom,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppNewCompilerStateObject) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetCacheSession(
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerCacheSession) = 0;
|
|
|
|
};
|
|
|
|
|
|
#else /* C style interface */
|
|
|
|
typedef struct ID3D12CompilerVtbl
|
|
{
|
|
BEGIN_INTERFACE
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
|
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
|
ID3D12Compiler * This,
|
|
REFIID riid,
|
|
_COM_Outptr_ void **ppvObject);
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
|
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
|
ID3D12Compiler * This);
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, Release)
|
|
ULONG ( STDMETHODCALLTYPE *Release )(
|
|
ID3D12Compiler * This);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactoryChild, GetFactory)
|
|
HRESULT ( STDMETHODCALLTYPE *GetFactory )(
|
|
ID3D12Compiler * This,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerFactory);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12Compiler, CompilePipelineState)
|
|
HRESULT ( STDMETHODCALLTYPE *CompilePipelineState )(
|
|
ID3D12Compiler * This,
|
|
_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
|
|
UINT GroupVersion,
|
|
_In_ const D3D12_PIPELINE_STATE_STREAM_DESC *pDesc);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12Compiler, CompileStateObject)
|
|
HRESULT ( STDMETHODCALLTYPE *CompileStateObject )(
|
|
ID3D12Compiler * This,
|
|
_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
|
|
UINT GroupVersion,
|
|
_In_ const D3D12_STATE_OBJECT_DESC *pDesc,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerStateObject);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12Compiler, CompileAddToStateObject)
|
|
HRESULT ( STDMETHODCALLTYPE *CompileAddToStateObject )(
|
|
ID3D12Compiler * This,
|
|
_In_ const D3D12_COMPILER_CACHE_GROUP_KEY *pGroupKey,
|
|
UINT GroupVersion,
|
|
_In_ const D3D12_STATE_OBJECT_DESC *pAddition,
|
|
_In_ ID3D12CompilerStateObject *pCompilerStateObjectToGrowFrom,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppNewCompilerStateObject);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12Compiler, GetCacheSession)
|
|
HRESULT ( STDMETHODCALLTYPE *GetCacheSession )(
|
|
ID3D12Compiler * This,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerCacheSession);
|
|
|
|
END_INTERFACE
|
|
} ID3D12CompilerVtbl;
|
|
|
|
interface ID3D12Compiler
|
|
{
|
|
CONST_VTBL struct ID3D12CompilerVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
|
|
#ifdef COBJMACROS
|
|
|
|
|
|
#define ID3D12Compiler_QueryInterface(This,riid,ppvObject) \
|
|
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
|
|
|
#define ID3D12Compiler_AddRef(This) \
|
|
( (This)->lpVtbl -> AddRef(This) )
|
|
|
|
#define ID3D12Compiler_Release(This) \
|
|
( (This)->lpVtbl -> Release(This) )
|
|
|
|
|
|
#define ID3D12Compiler_GetFactory(This,riid,ppCompilerFactory) \
|
|
( (This)->lpVtbl -> GetFactory(This,riid,ppCompilerFactory) )
|
|
|
|
|
|
#define ID3D12Compiler_CompilePipelineState(This,pGroupKey,GroupVersion,pDesc) \
|
|
( (This)->lpVtbl -> CompilePipelineState(This,pGroupKey,GroupVersion,pDesc) )
|
|
|
|
#define ID3D12Compiler_CompileStateObject(This,pGroupKey,GroupVersion,pDesc,riid,ppCompilerStateObject) \
|
|
( (This)->lpVtbl -> CompileStateObject(This,pGroupKey,GroupVersion,pDesc,riid,ppCompilerStateObject) )
|
|
|
|
#define ID3D12Compiler_CompileAddToStateObject(This,pGroupKey,GroupVersion,pAddition,pCompilerStateObjectToGrowFrom,riid,ppNewCompilerStateObject) \
|
|
( (This)->lpVtbl -> CompileAddToStateObject(This,pGroupKey,GroupVersion,pAddition,pCompilerStateObjectToGrowFrom,riid,ppNewCompilerStateObject) )
|
|
|
|
#define ID3D12Compiler_GetCacheSession(This,riid,ppCompilerCacheSession) \
|
|
( (This)->lpVtbl -> GetCacheSession(This,riid,ppCompilerCacheSession) )
|
|
|
|
#endif /* COBJMACROS */
|
|
|
|
|
|
#endif /* C style interface */
|
|
|
|
|
|
|
|
|
|
#endif /* __ID3D12Compiler_INTERFACE_DEFINED__ */
|
|
|
|
|
|
#ifndef __ID3D12CompilerFactory_INTERFACE_DEFINED__
|
|
#define __ID3D12CompilerFactory_INTERFACE_DEFINED__
|
|
|
|
/* interface ID3D12CompilerFactory */
|
|
/* [unique][local][object][uuid] */
|
|
|
|
|
|
EXTERN_C const IID IID_ID3D12CompilerFactory;
|
|
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
|
|
MIDL_INTERFACE("c1ee4b59-3f59-47a5-9b4e-a855c858a878")
|
|
ID3D12CompilerFactory : public IUnknown
|
|
{
|
|
public:
|
|
virtual HRESULT STDMETHODCALLTYPE EnumerateAdapterFamilies(
|
|
UINT AdapterFamilyIndex,
|
|
_Out_ D3D12_ADAPTER_FAMILY *pAdapterFamily) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE EnumerateAdapterFamilyABIVersions(
|
|
UINT AdapterFamilyIndex,
|
|
_Inout_ UINT32 *pNumABIVersions,
|
|
_Out_writes_opt_(*pNumABIVersions) UINT64 *pABIVersions) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE EnumerateAdapterFamilyCompilerVersion(
|
|
UINT AdapterFamilyIndex,
|
|
_Out_ D3D12_VERSION_NUMBER *pCompilerVersion) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetApplicationProfileVersion(
|
|
_In_ const D3D12_COMPILER_TARGET *pTarget,
|
|
_In_ const D3D12_APPLICATION_DESC *pApplicationDesc,
|
|
_Out_ D3D12_VERSION_NUMBER *pApplicationProfileVersion) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateCompilerCacheSession(
|
|
_In_reads_(NumPaths) const D3D12_COMPILER_DATABASE_PATH *pPaths,
|
|
UINT NumPaths,
|
|
_In_opt_ const D3D12_COMPILER_TARGET *pTarget,
|
|
_In_opt_ const D3D12_APPLICATION_DESC *pApplicationDesc,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerCacheSession) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateCompiler(
|
|
_In_ ID3D12CompilerCacheSession *pCompilerCacheSession,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompiler) = 0;
|
|
|
|
};
|
|
|
|
|
|
#else /* C style interface */
|
|
|
|
typedef struct ID3D12CompilerFactoryVtbl
|
|
{
|
|
BEGIN_INTERFACE
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
|
|
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
|
ID3D12CompilerFactory * This,
|
|
REFIID riid,
|
|
_COM_Outptr_ void **ppvObject);
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, AddRef)
|
|
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
|
ID3D12CompilerFactory * This);
|
|
|
|
DECLSPEC_XFGVIRT(IUnknown, Release)
|
|
ULONG ( STDMETHODCALLTYPE *Release )(
|
|
ID3D12CompilerFactory * This);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactory, EnumerateAdapterFamilies)
|
|
HRESULT ( STDMETHODCALLTYPE *EnumerateAdapterFamilies )(
|
|
ID3D12CompilerFactory * This,
|
|
UINT AdapterFamilyIndex,
|
|
_Out_ D3D12_ADAPTER_FAMILY *pAdapterFamily);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactory, EnumerateAdapterFamilyABIVersions)
|
|
HRESULT ( STDMETHODCALLTYPE *EnumerateAdapterFamilyABIVersions )(
|
|
ID3D12CompilerFactory * This,
|
|
UINT AdapterFamilyIndex,
|
|
_Inout_ UINT32 *pNumABIVersions,
|
|
_Out_writes_opt_(*pNumABIVersions) UINT64 *pABIVersions);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactory, EnumerateAdapterFamilyCompilerVersion)
|
|
HRESULT ( STDMETHODCALLTYPE *EnumerateAdapterFamilyCompilerVersion )(
|
|
ID3D12CompilerFactory * This,
|
|
UINT AdapterFamilyIndex,
|
|
_Out_ D3D12_VERSION_NUMBER *pCompilerVersion);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactory, GetApplicationProfileVersion)
|
|
HRESULT ( STDMETHODCALLTYPE *GetApplicationProfileVersion )(
|
|
ID3D12CompilerFactory * This,
|
|
_In_ const D3D12_COMPILER_TARGET *pTarget,
|
|
_In_ const D3D12_APPLICATION_DESC *pApplicationDesc,
|
|
_Out_ D3D12_VERSION_NUMBER *pApplicationProfileVersion);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactory, CreateCompilerCacheSession)
|
|
HRESULT ( STDMETHODCALLTYPE *CreateCompilerCacheSession )(
|
|
ID3D12CompilerFactory * This,
|
|
_In_reads_(NumPaths) const D3D12_COMPILER_DATABASE_PATH *pPaths,
|
|
UINT NumPaths,
|
|
_In_opt_ const D3D12_COMPILER_TARGET *pTarget,
|
|
_In_opt_ const D3D12_APPLICATION_DESC *pApplicationDesc,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompilerCacheSession);
|
|
|
|
DECLSPEC_XFGVIRT(ID3D12CompilerFactory, CreateCompiler)
|
|
HRESULT ( STDMETHODCALLTYPE *CreateCompiler )(
|
|
ID3D12CompilerFactory * This,
|
|
_In_ ID3D12CompilerCacheSession *pCompilerCacheSession,
|
|
_In_ REFIID riid,
|
|
_COM_Outptr_ void **ppCompiler);
|
|
|
|
END_INTERFACE
|
|
} ID3D12CompilerFactoryVtbl;
|
|
|
|
interface ID3D12CompilerFactory
|
|
{
|
|
CONST_VTBL struct ID3D12CompilerFactoryVtbl *lpVtbl;
|
|
};
|
|
|
|
|
|
|
|
#ifdef COBJMACROS
|
|
|
|
|
|
#define ID3D12CompilerFactory_QueryInterface(This,riid,ppvObject) \
|
|
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
|
|
|
#define ID3D12CompilerFactory_AddRef(This) \
|
|
( (This)->lpVtbl -> AddRef(This) )
|
|
|
|
#define ID3D12CompilerFactory_Release(This) \
|
|
( (This)->lpVtbl -> Release(This) )
|
|
|
|
|
|
#define ID3D12CompilerFactory_EnumerateAdapterFamilies(This,AdapterFamilyIndex,pAdapterFamily) \
|
|
( (This)->lpVtbl -> EnumerateAdapterFamilies(This,AdapterFamilyIndex,pAdapterFamily) )
|
|
|
|
#define ID3D12CompilerFactory_EnumerateAdapterFamilyABIVersions(This,AdapterFamilyIndex,pNumABIVersions,pABIVersions) \
|
|
( (This)->lpVtbl -> EnumerateAdapterFamilyABIVersions(This,AdapterFamilyIndex,pNumABIVersions,pABIVersions) )
|
|
|
|
#define ID3D12CompilerFactory_EnumerateAdapterFamilyCompilerVersion(This,AdapterFamilyIndex,pCompilerVersion) \
|
|
( (This)->lpVtbl -> EnumerateAdapterFamilyCompilerVersion(This,AdapterFamilyIndex,pCompilerVersion) )
|
|
|
|
#define ID3D12CompilerFactory_GetApplicationProfileVersion(This,pTarget,pApplicationDesc,pApplicationProfileVersion) \
|
|
( (This)->lpVtbl -> GetApplicationProfileVersion(This,pTarget,pApplicationDesc,pApplicationProfileVersion) )
|
|
|
|
#define ID3D12CompilerFactory_CreateCompilerCacheSession(This,pPaths,NumPaths,pTarget,pApplicationDesc,riid,ppCompilerCacheSession) \
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( (This)->lpVtbl -> CreateCompilerCacheSession(This,pPaths,NumPaths,pTarget,pApplicationDesc,riid,ppCompilerCacheSession) )
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#define ID3D12CompilerFactory_CreateCompiler(This,pCompilerCacheSession,riid,ppCompiler) \
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( (This)->lpVtbl -> CreateCompiler(This,pCompilerCacheSession,riid,ppCompiler) )
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#endif /* COBJMACROS */
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#endif /* C style interface */
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#endif /* __ID3D12CompilerFactory_INTERFACE_DEFINED__ */
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/* interface __MIDL_itf_d3d12compiler_0000_0005 */
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/* [local] */
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#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
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#pragma endregion
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DEFINE_GUID(IID_ID3D12CompilerFactoryChild,0xe0d06420,0x9f31,0x47e8,0xae,0x9a,0xdd,0x2b,0xa2,0x5a,0xc0,0xbc);
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DEFINE_GUID(IID_ID3D12CompilerCacheSession,0x5704e5e6,0x054b,0x4738,0xb6,0x61,0x7b,0x0d,0x68,0xd8,0xdd,0xe2);
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DEFINE_GUID(IID_ID3D12CompilerStateObject,0x5981cca4,0xe8ae,0x44ca,0x9b,0x92,0x4f,0xa8,0x6f,0x5a,0x3a,0x3a);
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DEFINE_GUID(IID_ID3D12Compiler,0x8c403c12,0x993b,0x4583,0x80,0xf1,0x68,0x24,0x13,0x8f,0xa6,0x8e);
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DEFINE_GUID(IID_ID3D12CompilerFactory,0xc1ee4b59,0x3f59,0x47a5,0x9b,0x4e,0xa8,0x55,0xc8,0x58,0xa8,0x78);
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extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0005_v0_0_c_ifspec;
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extern RPC_IF_HANDLE __MIDL_itf_d3d12compiler_0000_0005_v0_0_s_ifspec;
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/* Additional Prototypes for ALL interfaces */
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/* end of Additional Prototypes */
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#ifdef __cplusplus
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}
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#endif
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#endif
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