mirror of
https://gitlab.com/kholdfuzion/goldeneye_src
synced 2026-08-19 21:32:21 -04:00
update public from private
This commit is contained in:
+589
-31
@@ -3,46 +3,604 @@
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#include "abi.h"
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/***********************************************************************
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* misc defines
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***********************************************************************/
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typedef u8 ALPan;
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/***********************************************************************
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* Audio Library global routines
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***********************************************************************/
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typedef struct ALLink_s {
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struct ALLink_s *next;
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struct ALLink_s *prev;
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} ALLink;
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typedef s32 (*ALDMAproc)(s32 addr, s32 len, void *state);
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typedef ALDMAproc (*ALDMANew)(void *state);
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#define AL_FX_NONE 0
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#define AL_FX_SMALLROOM 1
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#define AL_FX_BIGROOM 2
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#define AL_FX_CHORUS 3
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#define AL_FX_FLANGE 4
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#define AL_FX_ECHO 5
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#define AL_FX_CUSTOM 6
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typedef u8 ALFxId;
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typedef s32 ALMicroTime;
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typedef struct {
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u8 *base;
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u8 *current;
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s32 len;
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s32 count;
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} ALHeap;
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typedef struct {
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s32 maxVVoices; /* obsolete */
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s32 maxPVoices;
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s32 maxUpdates;
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s32 maxFXbusses;
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void *dmaproc;
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ALHeap *heap;
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s32 outputRate;
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ALFxId fxType;
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s32 *params;
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} ALSynConfig;
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void alHeapInit(ALHeap *hp, u8 *base, s32 len);
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void *alHeapDBAlloc(u8 *file, s32 line, ALHeap *hp, s32 num, s32 size);
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#ifdef DEBUG
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#define alHeapAlloc(hp, elem ,size) alHeapDBAlloc((u8 *) __FILE__,__LINE__,(hp),(elem),(size))
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#else
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#define alHeapAlloc(hp, elem ,size) alHeapDBAlloc(0, 0,(hp),(elem),(size))
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#endif
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/***********************************************************************
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* data structures for sound banks
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***********************************************************************/
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typedef struct {
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s32 order;
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s32 npredictors;
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s16 book[1]; /* Actually variable size. Must be 8-byte aligned */
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} ALADPCMBook;
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typedef struct {
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u32 start;
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u32 end;
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u32 count;
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ADPCM_STATE state;
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} ALADPCMloop;
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typedef struct {
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u32 start;
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u32 end;
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u32 count;
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} ALRawLoop;
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typedef struct {
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ALMicroTime attackTime;
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ALMicroTime decayTime;
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ALMicroTime releaseTime;
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u8 attackVolume;
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u8 decayVolume;
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} ALEnvelope;
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typedef struct {
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u8 velocityMin;
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u8 velocityMax;
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u8 keyMin;
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u8 keyMax;
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u8 keyBase;
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s8 detune;
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} ALKeyMap;
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typedef struct {
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ALADPCMloop *loop;
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ALADPCMBook *book;
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} ALADPCMWaveInfo;
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typedef struct {
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ALRawLoop *loop;
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} ALRAWWaveInfo;
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typedef struct ALWaveTable_s {
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u8 *base; /* ptr to start of wave data */
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s32 len; /* length of data in bytes */
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u8 type; /* compression type */
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u8 flags; /* offset/address flags */
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union {
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ALADPCMWaveInfo adpcmWave;
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ALRAWWaveInfo rawWave;
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} waveInfo;
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} ALWaveTable;
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typedef struct ALSound_s {
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ALEnvelope *envelope;
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ALKeyMap *keyMap;
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ALWaveTable *wavetable; /* offset to wavetable struct */
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ALPan samplePan;
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u8 sampleVolume;
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u8 flags;
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} ALSound;
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typedef struct {
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u8 volume; /* overall volume for this instrument */
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ALPan pan; /* 0 = hard left, 127 = hard right */
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u8 priority; /* voice priority for this instrument */
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u8 flags;
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u8 tremType; /* the type of tremelo osc. to use */
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u8 tremRate; /* the rate of the tremelo osc. */
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u8 tremDepth; /* the depth of the tremelo osc */
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u8 tremDelay; /* the delay for the tremelo osc */
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u8 vibType; /* the type of tremelo osc. to use */
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u8 vibRate; /* the rate of the tremelo osc. */
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u8 vibDepth; /* the depth of the tremelo osc */
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u8 vibDelay; /* the delay for the tremelo osc */
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s16 bendRange; /* pitch bend range in cents */
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s16 soundCount; /* number of sounds in this array */
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ALSound *soundArray[1];
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} ALInstrument;
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typedef struct ALBank_s {
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s16 instCount; /* number of programs in this bank */
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u8 flags;
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u8 pad;
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s32 sampleRate; /* e.g. 44100, 22050, etc... */
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ALInstrument *percussion; /* default percussion for GM */
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ALInstrument *instArray[1]; /* ARRAY of instruments */
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} ALBank;
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typedef struct { /* Note: sizeof won't be correct */
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s16 revision; /* format revision of this file */
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s16 bankCount; /* number of banks */
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ALBank *bankArray[1]; /* ARRAY of bank offsets */
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} ALBankFile;
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void alBnkfNew(ALBankFile *f, u8 *table);
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/***********************************************************************
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* Synthesis driver stuff
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***********************************************************************/
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typedef ALMicroTime (*ALVoiceHandler)(void *);
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typedef struct ALPlayer_s {
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struct ALPlayer_s *next;
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void *clientData; /* storage for client callback */
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ALVoiceHandler handler; /* voice handler for player */
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ALMicroTime callTime; /* usec requested callback */
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s32 samplesLeft; /* usec remaining to callback */
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} ALPlayer;
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typedef struct ALVoice_s {
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ALLink node;
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struct PVoice_s *pvoice;
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ALWaveTable *table;
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void *clientPrivate;
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s16 state;
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s16 priority;
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s16 fxBus;
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s16 unityPitch;
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} ALVoice;
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typedef struct {
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ALPlayer *head; /* client list head */
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ALLink pFreeList; /* list of free physical voices */
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ALLink pAllocList; /* list of allocated physical voices */
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ALLink pLameList; /* list of voices ready to be freed */
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s32 paramSamples;
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s32 curSamples; /* samples from start of game */
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ALDMANew dma;
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ALHeap *heap;
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struct ALParam_s *paramList;
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struct ALMainBus_s *mainBus;
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struct ALAuxBus_s *auxBus; /* ptr to array of aux bus structs */
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struct ALFilter_s *outputFilter; /* last filter in the filter chain */
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s32 numPVoices;
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s32 maxAuxBusses;
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s32 outputRate; /* output sample rate */
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s32 maxOutSamples; /* Maximum samples rsp can generate
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at one time at output rate */
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} ALSynth;
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/***********************************************************************
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* Audio Library (AL) stuff
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***********************************************************************/
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typedef struct {
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ALSynth drvr;
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} ALGlobals;
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/***********************************************************************
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* Sequence Files
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***********************************************************************/
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/**
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* Metadata for a sequence "file" entry / data content of single sequence.
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* Based on original ALSeqData in n64devkit\ultra\usr\include\PR\libaudio.h.
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*/
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typedef struct
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{
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u8 *offset;
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s32 len;
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#ifdef VERSION_SH
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s8 magic[2]; // tbl: 0x0204, otherwise: 0x0203
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// for ctl (else zeros):
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union {
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// unused, just for clarification (big endian)
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struct {
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u8 bank;
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u8 ff;
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u8 numInstruments;
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u8 numDrums;
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} as_u8;
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// used
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struct {
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s16 bankAndFf;
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s16 numInstrumentsAndDrums;
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} as_s16;
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} ctl;
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#endif
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u8 *address;
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u16 offset;
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u16 len;
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} ALSeqData;
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/**
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* Structure for storing collection of sequence metadatas.
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* Based on original ALSeqFile in n64devkit\ultra\usr\include\PR\libaudio.h.
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*/
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typedef struct
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{
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#ifndef VERSION_SH
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s16 revision;
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#endif
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s16 seqCount;
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#ifdef VERSION_SH
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s16 unk2;
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u8 *data;
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s32 pad[2];
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#endif
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/**
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* number of sequences.
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*/
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u16 seqCount;
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/**
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* Unknown, maybe revision.
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*/
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u16 unk;
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/**
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* ARRAY of sequence info. This is a "dynamic" array, more space
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* will be allocated from ALHeap at runtime.
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*/
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ALSeqData seqArray[1];
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} ALSeqFile;
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void alSeqFileNew(ALSeqFile *f, u8 *base);
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/***********************************************************************
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* Audio Library (AL) stuff
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***********************************************************************/
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typedef struct {
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u8 *curPtr; /* ptr to the next event */
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s32 lastTicks; /* sequence clock ticks (used by alSeqSetLoc) */
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s32 curTicks; /* sequence clock ticks of next event (used by loop end test) */
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s16 lastStatus; /* the last status msg */
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} ALSeqMarker;
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typedef struct {
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s32 ticks; /* MIDI, Tempo and End events must start with ticks */
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u8 status;
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u8 byte1;
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u8 byte2;
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u32 duration;
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} ALMIDIEvent;
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typedef struct {
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s32 ticks;
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u8 status;
|
||||
u8 type;
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u8 len;
|
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u8 byte1;
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u8 byte2;
|
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u8 byte3;
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} ALTempoEvent;
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||||
|
||||
typedef struct {
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s32 ticks;
|
||||
u8 status;
|
||||
u8 type;
|
||||
u8 len;
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||||
} ALEndEvent;
|
||||
|
||||
typedef struct {
|
||||
struct ALVoice_s *voice;
|
||||
} ALNoteEvent;
|
||||
|
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typedef struct {
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||||
struct ALVoice_s *voice;
|
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ALMicroTime delta;
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u8 vol;
|
||||
} ALVolumeEvent;
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||||
|
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typedef struct {
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s16 vol;
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} ALSeqpVolEvent;
|
||||
|
||||
typedef struct {
|
||||
ALSeqMarker *start;
|
||||
ALSeqMarker *end;
|
||||
s32 count;
|
||||
} ALSeqpLoopEvent;
|
||||
|
||||
typedef struct {
|
||||
u8 chan;
|
||||
u8 priority;
|
||||
} ALSeqpPriorityEvent;
|
||||
|
||||
typedef struct {
|
||||
void *seq; /* pointer to a seq (could be an ALSeq or an ALCSeq). */
|
||||
} ALSeqpSeqEvent;
|
||||
|
||||
typedef struct {
|
||||
ALBank *bank;
|
||||
} ALSeqpBankEvent;
|
||||
|
||||
typedef struct {
|
||||
struct ALVoiceState_s *vs;
|
||||
void *oscState;
|
||||
u8 chan;
|
||||
} ALOscEvent;
|
||||
|
||||
typedef struct {
|
||||
s16 type;
|
||||
union {
|
||||
ALMIDIEvent midi;
|
||||
ALTempoEvent tempo;
|
||||
ALEndEvent end;
|
||||
ALNoteEvent note;
|
||||
ALVolumeEvent vol;
|
||||
ALSeqpLoopEvent loop;
|
||||
ALSeqpVolEvent spvol;
|
||||
ALSeqpPriorityEvent sppriority;
|
||||
ALSeqpSeqEvent spseq;
|
||||
ALSeqpBankEvent spbank;
|
||||
ALOscEvent osc;
|
||||
} msg;
|
||||
} ALEvent;
|
||||
|
||||
typedef struct {
|
||||
ALLink freeList;
|
||||
ALLink allocList;
|
||||
s32 eventCount;
|
||||
} ALEventQueue;
|
||||
|
||||
typedef struct {
|
||||
ALInstrument *instrument; /* instrument assigned to this chan */
|
||||
s16 bendRange; /* pitch bend range in cents */
|
||||
ALFxId fxId; /* type of fx assigned to this chan */
|
||||
ALPan pan; /* overall pan for this chan */
|
||||
u8 priority; /* priority for this chan */
|
||||
u8 vol; /* current volume for this chan */
|
||||
u8 fxmix; /* current fx mix for this chan */
|
||||
u8 sustain; /* current sustain pedal state */
|
||||
f32 pitchBend; /* current pitch bend val in cents */
|
||||
} ALChanState;
|
||||
|
||||
typedef struct ALVoiceState_s {
|
||||
struct ALVoiceState_s *next;/* MUST be first */
|
||||
ALVoice voice;
|
||||
ALSound *sound;
|
||||
ALMicroTime envEndTime; /* time of envelope segment end */
|
||||
f32 pitch; /* currect pitch ratio */
|
||||
f32 vibrato; /* current value of the vibrato */
|
||||
u8 envGain; /* current envelope gain */
|
||||
u8 channel; /* channel assignment */
|
||||
u8 key; /* note on key number */
|
||||
u8 velocity; /* note on velocity */
|
||||
u8 envPhase; /* what envelope phase */
|
||||
u8 phase;
|
||||
u8 tremelo; /* current value of the tremelo */
|
||||
u8 flags; /* bit 0 tremelo flag
|
||||
bit 1 vibrato flag */
|
||||
} ALVoiceState;
|
||||
|
||||
typedef struct ALSeq_s {
|
||||
u8 *base; /* ptr to start of sequence file */
|
||||
u8 *trackStart; /* ptr to first MIDI event */
|
||||
u8 *curPtr; /* ptr to next event to read */
|
||||
s32 lastTicks; /* MIDI ticks for last event */
|
||||
s32 len; /* length of sequence in bytes */
|
||||
f32 qnpt; /* qrter notes / tick (1/division) */
|
||||
s16 division; /* ticks per quarter note */
|
||||
s16 lastStatus; /* for running status */
|
||||
} ALSeq;
|
||||
|
||||
typedef struct {
|
||||
u32 trackOffset[16];
|
||||
u32 division;
|
||||
} ALCMidiHdr;
|
||||
|
||||
typedef struct ALCSeq_s {
|
||||
ALCMidiHdr *base; /* ptr to start of sequence file */
|
||||
u32 validTracks; /* set of flags, showing valid tracks */
|
||||
f32 qnpt; /* qrter notes / tick (1/division) */
|
||||
u32 lastTicks; /* keep track of ticks incase app wants */
|
||||
u32 lastDeltaTicks; /* number of delta ticks of last event */
|
||||
u32 deltaFlag; /* flag: set if delta's not subtracted */
|
||||
u8 *curLoc[16]; /* ptr to current track location, */
|
||||
/* may point to next event, or may point */
|
||||
/* to a backup code */
|
||||
u8 *curBUPtr[16]; /* ptr to next event if in backup mode */
|
||||
u8 curBULen[16]; /* if > 0, then in backup mode */
|
||||
u8 lastStatus[16]; /* for running status */
|
||||
u32 evtDeltaTicks[16]; /* delta time to next event */
|
||||
} ALCSeq;
|
||||
|
||||
typedef struct {
|
||||
u32 validTracks;
|
||||
s32 lastTicks;
|
||||
u32 lastDeltaTicks;
|
||||
u8 *curLoc[16];
|
||||
u8 *curBUPtr[16];
|
||||
u8 curBULen[16];
|
||||
u8 lastStatus[16];
|
||||
u32 evtDeltaTicks[16];
|
||||
} ALCSeqMarker;
|
||||
|
||||
typedef struct ALSeqpConfig_s {
|
||||
s32 maxVoices; /* max number of voices to alloc */
|
||||
s32 maxEvents; /* max internal events to support */
|
||||
u8 maxChannels; /* max MIDI channels to support (16)*/
|
||||
u8 debugFlags; /* control which error get reported */
|
||||
ALHeap *heap; /* ptr to initialized heap */
|
||||
void *initOsc;
|
||||
void *updateOsc;
|
||||
void *stopOsc;
|
||||
} ALSeqpConfig;
|
||||
|
||||
typedef ALMicroTime (*ALOscInit)(void **oscState,f32 *initVal, u8 oscType,
|
||||
u8 oscRate, u8 oscDepth, u8 oscDelay);
|
||||
typedef ALMicroTime (*ALOscUpdate)(void *oscState, f32 *updateVal);
|
||||
typedef void (*ALOscStop)(void *oscState);
|
||||
|
||||
typedef struct {
|
||||
ALPlayer node; /* note: must be first in structure */
|
||||
ALSynth *drvr; /* reference to the client driver */
|
||||
ALSeq *target; /* current sequence */
|
||||
ALMicroTime curTime;
|
||||
ALBank *bank; /* current ALBank */
|
||||
s32 uspt; /* microseconds per tick */
|
||||
s32 nextDelta; /* microseconds to next callback */
|
||||
s32 state;
|
||||
u16 chanMask; /* active channels */
|
||||
s16 vol; /* overall sequence volume */
|
||||
u8 maxChannels; /* number of MIDI channels */
|
||||
u8 debugFlags; /* control which error get reported */
|
||||
ALEvent nextEvent;
|
||||
ALEventQueue evtq;
|
||||
ALMicroTime frameTime;
|
||||
ALChanState *chanState; /* 16 channels for MIDI */
|
||||
ALVoiceState *vAllocHead; /* list head for allocated voices */
|
||||
ALVoiceState *vAllocTail; /* list tail for allocated voices */
|
||||
ALVoiceState *vFreeList; /* list of free voice state structs */
|
||||
ALOscInit initOsc;
|
||||
ALOscUpdate updateOsc;
|
||||
ALOscStop stopOsc;
|
||||
ALSeqMarker *loopStart;
|
||||
ALSeqMarker *loopEnd;
|
||||
s32 loopCount; /* -1 = loop forever, 0 = no loop */
|
||||
} ALSeqPlayer;
|
||||
|
||||
typedef struct {
|
||||
ALPlayer node; /* note: must be first in structure */
|
||||
ALSynth *drvr; /* reference to the client driver */
|
||||
ALCSeq *target; /* current sequence */
|
||||
ALMicroTime curTime;
|
||||
ALBank *bank; /* current ALBank */
|
||||
s32 uspt; /* microseconds per tick */
|
||||
s32 nextDelta; /* microseconds to next callback */
|
||||
s32 state;
|
||||
u16 chanMask; /* active channels */
|
||||
s16 vol; /* overall sequence volume */
|
||||
u8 maxChannels; /* number of MIDI channels */
|
||||
u8 debugFlags; /* control which error get reported */
|
||||
ALEvent nextEvent;
|
||||
ALEventQueue evtq;
|
||||
ALMicroTime frameTime;
|
||||
ALChanState *chanState; /* 16 channels for MIDI */
|
||||
ALVoiceState *vAllocHead; /* list head for allocated voices */
|
||||
ALVoiceState *vAllocTail; /* list tail for allocated voices */
|
||||
ALVoiceState *vFreeList; /* list of free voice state structs */
|
||||
ALOscInit initOsc;
|
||||
ALOscUpdate updateOsc;
|
||||
ALOscStop stopOsc;
|
||||
} ALCSPlayer;
|
||||
|
||||
/*
|
||||
* Sequence data representation routines
|
||||
*/
|
||||
void alSeqNew(ALSeq *seq, u8 *ptr, s32 len);
|
||||
void alSeqNextEvent(ALSeq *seq, ALEvent *event);
|
||||
s32 alSeqGetTicks(ALSeq *seq);
|
||||
f32 alSeqTicksToSec(ALSeq *seq, s32 ticks, u32 tempo);
|
||||
u32 alSeqSecToTicks(ALSeq *seq, f32 sec, u32 tempo);
|
||||
void alSeqNewMarker(ALSeq *seq, ALSeqMarker *m, u32 ticks);
|
||||
void alSeqSetLoc(ALSeq *seq, ALSeqMarker *marker);
|
||||
void alSeqGetLoc(ALSeq *seq, ALSeqMarker *marker);
|
||||
/*
|
||||
* Compact Sequence data representation routines
|
||||
*/
|
||||
void alCSeqNew(ALCSeq *seq, u8 *ptr);
|
||||
void alCSeqNextEvent(ALCSeq *seq,ALEvent *evt);
|
||||
s32 alCSeqGetTicks(ALCSeq *seq);
|
||||
f32 alCSeqTicksToSec(ALCSeq *seq, s32 ticks, u32 tempo);
|
||||
u32 alCSeqSecToTicks(ALCSeq *seq, f32 sec, u32 tempo);
|
||||
void alCSeqNewMarker(ALCSeq *seq, ALCSeqMarker *m, u32 ticks);
|
||||
void alCSeqSetLoc(ALCSeq *seq, ALCSeqMarker *marker);
|
||||
void alCSeqGetLoc(ALCSeq *seq, ALCSeqMarker *marker);
|
||||
|
||||
/*
|
||||
* Sequence Player routines
|
||||
*/
|
||||
f32 alCents2Ratio(s32 cents);
|
||||
|
||||
void alSeqpNew(ALSeqPlayer *seqp, ALSeqpConfig *config);
|
||||
void alSeqpDelete(ALSeqPlayer *seqp);
|
||||
void alSeqpSetSeq(ALSeqPlayer *seqp, ALSeq *seq);
|
||||
ALSeq *alSeqpGetSeq(ALSeqPlayer *seqp);
|
||||
void alSeqpPlay(ALSeqPlayer *seqp);
|
||||
void alSeqpStop(ALSeqPlayer *seqp);
|
||||
s32 alSeqpGetState(ALSeqPlayer *seqp);
|
||||
void alSeqpSetBank(ALSeqPlayer *seqp, ALBank *b);
|
||||
void alSeqpSetTempo(ALSeqPlayer *seqp, s32 tempo);
|
||||
s32 alSeqpGetTempo(ALSeqPlayer *seqp);
|
||||
s16 alSeqpGetVol(ALSeqPlayer *seqp); /* Master volume control */
|
||||
void alSeqpSetVol(ALSeqPlayer *seqp, s16 vol);
|
||||
void alSeqpLoop(ALSeqPlayer *seqp, ALSeqMarker *start, ALSeqMarker *end, s32 count);
|
||||
|
||||
void alSeqpSetChlProgram(ALSeqPlayer *seqp, u8 chan, u8 prog);
|
||||
s32 alSeqpGetChlProgram(ALSeqPlayer *seqp, u8 chan);
|
||||
void alSeqpSetChlFXMix(ALSeqPlayer *seqp, u8 chan, u8 fxmix);
|
||||
u8 alSeqpGetChlFXMix(ALSeqPlayer *seqp, u8 chan);
|
||||
void alSeqpSetChlVol(ALSeqPlayer *seqp, u8 chan, u8 vol);
|
||||
u8 alSeqpGetChlVol(ALSeqPlayer *seqp, u8 chan);
|
||||
void alSeqpSetChlPan(ALSeqPlayer *seqp, u8 chan, ALPan pan);
|
||||
ALPan alSeqpGetChlPan(ALSeqPlayer *seqp, u8 chan);
|
||||
void alSeqpSetChlPriority(ALSeqPlayer *seqp, u8 chan, u8 priority);
|
||||
u8 alSeqpGetChlPriority(ALSeqPlayer *seqp, u8 chan);
|
||||
void alSeqpSendMidi(ALSeqPlayer *seqp, s32 ticks, u8 status, u8 byte1, u8 byte2);
|
||||
|
||||
|
||||
/* Maintain backwards compatibility with old routine names. */
|
||||
#define alSeqpSetProgram alSeqpSetChlProgram
|
||||
#define alSeqpGetProgram alSeqpGetChlProgram
|
||||
#define alSeqpSetFXMix alSeqpSetChlFXMix
|
||||
#define alSeqpGetFXMix alSeqpGetChlFXMix
|
||||
#define alSeqpSetPan alSeqpSetChlPan
|
||||
#define alSeqpGetPan alSeqpGetChlPan
|
||||
#define alSeqpSetChannelPriority alSeqpSetChlPriority
|
||||
#define alSeqpGetChannelPriority alSeqpGetChlPriority
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Compressed Sequence Player routines
|
||||
*/
|
||||
void alCSPNew(ALCSPlayer *seqp, ALSeqpConfig *config);
|
||||
void alCSPDelete(ALCSPlayer *seqp);
|
||||
void alCSPSetSeq(ALCSPlayer *seqp, ALCSeq *seq);
|
||||
ALCSeq *alCSPGetSeq(ALCSPlayer *seqp);
|
||||
void alCSPPlay(ALCSPlayer *seqp);
|
||||
void alCSPStop(ALCSPlayer *seqp);
|
||||
s32 alCSPGetState(ALCSPlayer *seqp);
|
||||
void alCSPSetBank(ALCSPlayer *seqp, ALBank *b);
|
||||
void alCSPSetTempo(ALCSPlayer *seqp, s32 tempo);
|
||||
s32 alCSPGetTempo(ALCSPlayer *seqp);
|
||||
s16 alCSPGetVol(ALCSPlayer *seqp);
|
||||
void alCSPSetVol(ALCSPlayer *seqp, s16 vol);
|
||||
|
||||
void alCSPSetChlProgram(ALCSPlayer *seqp, u8 chan, u8 prog);
|
||||
s32 alCSPGetChlProgram(ALCSPlayer *seqp, u8 chan);
|
||||
void alCSPSetChlFXMix(ALCSPlayer *seqp, u8 chan, u8 fxmix);
|
||||
u8 alCSPGetChlFXMix(ALCSPlayer *seqp, u8 chan);
|
||||
void alCSPSetChlPan(ALCSPlayer *seqp, u8 chan, ALPan pan);
|
||||
ALPan alCSPGetChlPan(ALCSPlayer *seqp, u8 chan);
|
||||
void alCSPSetChlVol(ALCSPlayer *seqp, u8 chan, u8 vol);
|
||||
u8 alCSPGetChlVol(ALCSPlayer *seqp, u8 chan);
|
||||
void alCSPSetChlPriority(ALCSPlayer *seqp, u8 chan, u8 priority);
|
||||
u8 alCSPGetChlPriority(ALCSPlayer *seqp, u8 chan);
|
||||
void alCSPSendMidi(ALCSPlayer *seqp, s32 ticks, u8 status,
|
||||
u8 byte1, u8 byte2);
|
||||
|
||||
|
||||
/* Maintain backwards compatibility with old routine names. */
|
||||
#define alCSPSetProgram alCSPSetChlProgram
|
||||
#define alCSPGetProgram alCSPGetChlProgram
|
||||
#define alCSPSetFXMix alCSPSetChlFXMix
|
||||
#define alCSPGetFXMix alCSPGetChlFXMix
|
||||
#define alCSPSetPan alCSPSetChlPan
|
||||
#define alCSPGetPan alCSPGetChlPan
|
||||
#define alCSPSetChannelPriority alCSPSetChlPriority
|
||||
#define alCSPGetChannelPriority alCSPGetChlPriority
|
||||
|
||||
#endif
|
||||
|
||||
@@ -150,6 +150,7 @@ typedef struct {
|
||||
#define L_CBUTTONS CONT_C
|
||||
#define R_CBUTTONS CONT_F
|
||||
#define D_CBUTTONS CONT_D
|
||||
#define ANY_BUTTON 0xFFFF
|
||||
|
||||
/* Controller error number */
|
||||
|
||||
|
||||
@@ -12,4 +12,4 @@
|
||||
|
||||
#define DOUBLE_SIZE_ON_64_BIT(size) ((size) * (sizeof(void *) / 4))
|
||||
|
||||
#endif // PLATFORM_INFO_H
|
||||
#endif /* PLATFORM_INFO_H */
|
||||
|
||||
Reference in New Issue
Block a user