#include "ultra64.h" #include "deb.h" #include "game/ob.h" #include "memp.h" #include "game/game_debug.h" // data //D:8004EAE0 s32 D_8004EAE0[] = {0, 0, 0, 0}; void something_game_c_debug_related(void) { get_ptr_debug_notice_list_entry(&D_8004EAE0, "game_c_debug"); } void reset_mem_bank_5(void) { sub_GAME_7F0BD234(); mempResetBank(5); something_mem_bank_a0(5); } void sub_GAME_7F0D1A7C(void) { mempNullNextEntryInBank(5); something_mem_bank_a0(5); }