#include /* * Keep these values as one-element arrays so the linker retains the original order * of gun.c's literal pool. */ const f32 g_GLGrenadeLaunchUnk8C[1] = { 0.3f }; const f32 g_GLGrenadeLaunchUnk94[1] = { 0.13333333f }; const f32 g_TankShellSpeed[1] = { 66.666664f }; const f32 D_80053DDC[1] = { 1.111111f };