Files
goldeneye_src/src/game/initgamedata.c
T
KholdFuzion 54d0ec0e38 update
2023-09-28 11:49:33 -04:00

37 lines
928 B
C

#include <ultra64.h>
#include "front.h"
#include <bondconstants.h>
/**
* initGameData
*
**/
void initGameData(void) {
current_menu = MENU_INVALID;
menu_update = 0;
maybe_prev_menu = MENU_INVALID;
g_MenuTimer = 0;
selected_stage = -1;
briefingpage = BRIEFING_INVALID;
selected_difficulty = DIFFICULTY_MULTI;
screen_size = 0;
folder_selection_screen_option_icon = 0;
selected_folder_num = 0;
mission_failed_or_aborted = 0;
is_first_time_on_legal_screen = 1;
is_first_time_on_main_menu = 1;
prev_keypresses = 0;
maybe_is_in_menu = TRUE;
slider_007_mode_reaction = 0.0f;
slider_007_mode_health = 1.0f;
slider_007_mode_accuracy = 1.0f;
slider_007_mode_damage = 1.0f;
intro_character_index = 0;
randomly_selected_intro_animation = 0;
intro_animation_count = 0;
cast_model = 0;
cast_model_weapon = 0;
full_actor_intro = 0;
}