mirror of
https://gitlab.com/kholdfuzion/goldeneye_src
synced 2026-08-25 23:26:42 -04:00
11 lines
283 B
C
11 lines
283 B
C
#include <ultra64.h>
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//uncomment when actor is worked on
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//#include "chr.h"
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extern s32 get_ptr_allocated_block_for_vertices;
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void init_weapon_animation_groups_maybe(void) {
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set_vtxallocator(&get_ptr_allocated_block_for_vertices);
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somethingwith_weapon_animation_groups();
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}
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