Files
iw4L/.gitignore
vtroc7 a2f189df10 Scope match lifetimes and restore gameplay and menu presentation
Prepare progression and loading through Bevy scheduling, preserve round HUD and bombsite props, restore grenade and T5 shadow presentation, and keep menus usable while classes load. Report update progress and continue startup after update failures.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 23:01:34 +03:00

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# Machine-local config (games paths, etc.)
.env
# Rust
/target/
**/target/
/dist/
# Runtime output next to the binary / cwd.
iw4l-artifacts
iw4l.community.json
iw4l.community.*.tmp
# Agent working memory. None of it is the product: the artifacts, the externals,
# the agent clones and the RE tooling and its bases all stay on this machine.
/context/
.direnv/
result
result-*