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Decode Black Ops audio natively and load Black Ops II worlds, faction models, equipment, materials, lighting and weapon camouflage. Rework capsule collision, solid recovery, penetration, recoil, effects and sentry placement; synchronize late joins and player event delivery. Keep local skill ratings and signed player accounts. Show the selected community and master ping on the main menu. Add twenty asset-filtered class presets across IW4, IW5, T5 and T6, plus fifty-two unique player-style names shared by AI bots and dummies. Honor the chosen dev descriptor in the two-client approved scenario and credit contributors and weapon, map and attachment QA testers. Validated with the approved gameplay lifecycle and two-client dev-master scenarios, installed class-asset audit, bot-name uniqueness checks and Linux IW4/IW5/T5/T6 gameplay smoke runs. Foreign-weapon match-stat schema coverage remains incomplete.