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iw4L/CONTRIBUTING.md
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2026-09-13 15:09:39 +03:00

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Contributing

IW4L is a personal, experimental project. It is open so that it can be read, built and fixed — not because it comes with an obligation to serve every request. Decisions are the maintainer's.

Bug reports

Reports are welcome, with no promised fix date. A report is prioritised against what the project actually claims:

A failure in a scenario the project says works outweighs a missing feature it never promised.

README.md says what is claimed. "Add everything the original had" is not a roadmap item.

What a useful report contains, and nothing more:

  • the release tag or commit
  • OS and GPU
  • which game's data you pointed IW4L at, and which map
  • the steps, and what happened instead

That is the whole list. Do not attach your .env, a memory dump, or an archive of the game — none of those will be read, and the last one cannot be accepted.

Changes

  • Small and self-contained — a fix, a crash, a wrong constant, a doc correction: open it directly.
  • Architectural — a new crate, a new subsystem, a change to how data flows between sim, render_frontend and net: open an issue first. A large branch that arrives unannounced is likely to be turned down for reasons that have nothing to do with its quality.

Before opening anything:

make publish-check   # the tracked tree is the product and nothing else
cargo fmt --all
cargo clippy --workspace --all-targets
cargo test --workspace

CONTEXT.md documents how the maintainer works — artifacts, iterations, agent clones. It is a maintainer's workflow, not a requirement for contributing: you do not need make mr, the iteration naming, or anything under context/ to change the runtime.

Game data

Never attach, commit or link original game files — maps, weapons, sounds, executables. That holds for issues, pull requests and release assets alike. IW4L reads data from an installation each user already owns, and the project is not a distribution channel for it.

Written by an LLM

This whole project is written by an LLM.